Player Matchup

Bellona
Bellona
BigFattyTank
Bellona
Level 160
God Stats
42W - 25L
1,545 SR
Queue Stats
499W - 459L
1,535 Elo+
Solo
Danzaburou
Danzaburou
LILBIGTROUBLE69
Danzaburou
Level 126
God Stats
0W - 2L
1,155 SR
Queue Stats
111W - 134L
1,578 Elo+
Party 1
Achilles
Achilles
RIP_Thunders_
Achilles
Level 120
God Stats
44W - 45L
1,565 SR
Queue Stats
1,020W - 933L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VitalRageKing
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,503 SR
Queue Stats
73W - 61L
1,650 Elo+
Party 1
Ares
Ares
YoungAssassin680
Ares
Level 102
God Stats
0W - 2L
1,319 SR
Queue Stats
140W - 122L
1,548 Elo+
Solo
Team Averages
Level 133
1,417 SR
1,563 Elo+

VS

Team Averages
Level 139
1,532 SR
1,566 Elo+
Vamana
Vamana
Alvy-Roo
Vamana
Level 158
God Stats
2W - 1L
1,499 SR
Queue Stats
131W - 134L
1,544 Elo+
Solo
Athena
Athena
Boujee_Booo
Athena
Level 129
God Stats
5W - 7L
1,529 SR
Queue Stats
387W - 370L
1,495 Elo+
Solo
Mercury
Mercury
HoodedFan15
Mercury
Level 160
God Stats
4W - 1L
1,273 SR
Queue Stats
126W - 121L
1,580 Elo+
Solo
Hachiman
Hachiman
InnerCry
Hachiman
Level 89
God Stats
20W - 15L
1,728 SR
Queue Stats
238W - 207L
1,635 Elo+
Solo
Discordia
Discordia
JupiterJune
Discordia
Level 159
God Stats
13W - 6L
1,631 SR
Queue Stats
393W - 418L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigFattyTank
Bellona
16
7 / 4 / 2
10,466
551
10,560
16,257
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
LILBIGTROUBLE69
Danzaburou
10
0 / 8 / 1
7,119
375
5,242
12,100
3,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
RIP_Thunders_
Achilles
16
4 / 2 / 3
9,566
503
10,050
17,910
21,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
VitalRageKing
Morgan Le Fay
14
1 / 4 / 3
8,753
461
8,667
9,684
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,976
367
4,790
14,894
14,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alvy-Roo
Vamana
18
1 / 5 / 4
10,646
560
13,939
17,074
16,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
17
6 / 2 / 8
10,871
572
11,134
14,053
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
HoodedFan15
Mercury
14
4 / 1 / 13
9,519
501
4,009
12,525
7,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
InnerCry
Hachiman
20
10 / 1 / 6
12,054
634
15,158
12,412
4,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
JupiterJune
Discordia
17
2 / 3 / 4
10,417
548
6,098
8,036
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
23
23
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alvy-Roo
Vamana
1
5
4
0.6
L
Bellona
BigFattyTank
Bellona
7
4
2
2
W
Athena
6
2
8
5
W
Mercury
HoodedFan15
Mercury
4
1
13
10.5
W
Hachiman
InnerCry
Hachiman
10
1
6
13
W
Discordia
JupiterJune
Discordia
2
3
4
1.33
L
Danzaburou
LILBIGTROUBLE69
Danzaburou
0
8
1
0.06
L
Achilles
RIP_Thunders_
Achilles
4
2
3
2.75
L
Morgan Le Fay
VitalRageKing
Morgan Le Fay
1
4
3
0.63
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
50,338
70,845
Taken
64,100
53,771
Mitigated
38,290
16,547
Healing
19,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alvy-Roo
Vamana
13,939
7,584
0
5,881
17,074
16,306
442
218
16,856
0
85,217
L
Bellona
BigFattyTank
Bellona
10,560
4,071
0
2,383
16,257
11,135
0
4,798
11,459
0
75,991
W
Athena
11,134
2,960
0
5,461
14,053
6,424
62
3,031
10,870
62,603
0
W
Mercury
HoodedFan15
Mercury
4,009
968
0
1,890
12,525
7,608
208
4,446
7,928
0
28,981
W
Hachiman
InnerCry
Hachiman
15,158
7,524
0
4,675
12,412
4,803
43
2,237
10,081
0
100,696
W
Discordia
JupiterJune
Discordia
6,098
283
0
1,355
8,036
3,149
0
2,970
4,908
83,920
0
L
Danzaburou
LILBIGTROUBLE69
Danzaburou
5,242
1,723
0
3,023
12,100
3,569
0
1,138
10,962
0
38,061
L
Achilles
RIP_Thunders_
Achilles
10,050
2,940
0
7,964
17,910
21,342
0
2,854
15,056
0
55,619
L
Morgan Le Fay
VitalRageKing
Morgan Le Fay
8,667
591
0
2,293
9,684
3,678
0
3,846
5,838
57,366
0
L
4,790
641
135
749
14,894
14,047
0
4,596
10,298
18,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
53,507
420
Minions Killed
632
0
Camps Cleared
0
1,741,471
Distance Traveled
1,945,560
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,646
560
154
8
0
349,083
3
L
Bellona
10,466
551
126
7
0
421,716
0
W
Athena
10,871
572
113
6
0
449,764
5
W
Mercury
9,519
501
30
2
0
404,784
4
W
Hachiman
12,054
634
165
9
0
375,995
6
W
Discordia
10,417
548
170
9
0
365,934
9
L
Danzaburou
7,119
375
70
4
0
265,834
3
L
Achilles
9,566
503
91
5
0
381,554
4
L
Morgan Le Fay
8,753
461
110
6
0
340,153
6
L
Ares
6,976
367
23
1
0
332,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role