Player Matchup

Ra
Ra
Samuelmaxx7877
Ra
Level 27
God Stats
2W - 2L
1,564 SR
Queue Stats
153W - 174L
1,452 Elo+
Solo
Hercules
Hercules
Wagner_Eng04
Hercules
Level 122
God Stats
2W - 0L
1,328 SR
Queue Stats
290W - 307L
1,511 Elo+
Solo
Kali
Kali
kyleoconnor1994
Kali
Level 29
God Stats
43W - 25L
1,592 SR
Queue Stats
199W - 154L
1,552 Elo+
Solo
Team Averages
Level 59
1,495 SR
1,505 Elo+

VS

Team Averages
Level 90
1,585 SR
1,511 Elo+
Baron Samedi
Baron Samedi
HumaneGlobe9
Baron Samedi
Level 104
God Stats
1W - 1L
1,491 SR
Queue Stats
26W - 23L
1,567 Elo+
Party 1
Sobek
Sobek
Rychong
Sobek
Level 160
God Stats
0W - 1L
1,763 SR
Queue Stats
6W - 9L
1,529 Elo+
Party 1
Hachiman
Hachiman
SmolKittenxo
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
11,496
766
13,472
10,561
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Wagner_Eng04
Hercules
14
1 / 3 / 14
10,282
685
9,456
19,880
15,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 6 / 7
11,885
792
7,284
15,227
6,021
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HumaneGlobe9
Baron Samedi
14
4 / 8 / 4
10,570
705
12,839
16,946
8,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Rychong
Sobek
13
6 / 5 / 5
10,987
732
13,843
18,792
24,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
SmolKittenxo
Hachiman
8
0 / 2 / 0
7,538
503
1,234
1,948
533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
10
11
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HumaneGlobe9
Baron Samedi
4
8
4
0.75
L
Sobek
Rychong
Sobek
6
5
5
1.7
W
9
2
6
6
L
Hachiman
SmolKittenxo
Hachiman
0
2
0
0
W
Hercules
Wagner_Eng04
Hercules
1
3
14
2.67
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
27,916
45,668
Taken
37,686
25,506
Mitigated
33,488
18,223
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HumaneGlobe9
Baron Samedi
12,839
1,068
983
4,037
16,946
8,928
0
6,155
10,791
34,455
0
L
Sobek
Rychong
Sobek
13,843
371
0
7,661
18,792
24,027
0
6,552
12,240
27,001
0
W
13,472
1,285
1,501
3,652
10,561
4,003
1,259
9,242
1,319
51,233
0
L
Hachiman
SmolKittenxo
Hachiman
1,234
288
0
0
1,948
533
0
765
1,183
0
3,666
W
Hercules
Wagner_Eng04
Hercules
9,456
1,882
502
8,837
19,880
15,482
849
11,454
8,426
0
15,871
W
7,284
2,788
0
3,731
15,227
6,021
525
7,116
8,111
0
38,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
29,095
166
Minions Killed
65
10
Camps Cleared
1
887,077
Distance Traveled
572,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,570
705
39
3
0
234,417
1
L
Sobek
10,987
732
17
1
1
275,197
0
W
Ra
11,496
766
95
6
3
282,288
2
L
Hachiman
7,538
503
9
1
0
62,714
1
W
Hercules
10,282
685
5
0
0
304,126
1
W
Kali
11,885
792
66
4
7
300,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role