Player Matchup

Tiamat
Tiamat
Exterbal_Mathias
Tiamat
Level 25
God Stats
3W - 4L
1,366 SR
Queue Stats
150W - 192L
1,227 Elo+
Solo
Cerberus
Cerberus
HardKnocks75
Cerberus
Level 28
God Stats
2W - 5L
1,790 SR
Queue Stats
36W - 48L
1,284 Elo+
Solo
Zeus
Zeus
SniperPro219654
Zeus
Level 23
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Thanatos
Thanatos
ThcNeon
Thanatos
Level 25
God Stats
39W - 20L
1,687 SR
Queue Stats
68W - 49L
1,645 Elo+
Solo
Thor
Thor
humansslayer
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,385 Elo+

VS

Team Averages
Level 19
1,389 SR
1,322 Elo+
Nemesis
Nemesis
GimTheFried
Nemesis
Level 28
God Stats
6W - 14L
1,327 SR
Queue Stats
20W - 31L
1,381 Elo+
Solo
Guan Yu
Guan Yu
Linus0097
Guan Yu
Level 27
God Stats
5W - 7L
1,432 SR
Queue Stats
165W - 208L
1,261 Elo+
Solo
Cupid
Cupid
conyfica
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,158 Elo+
Solo
Cerberus
Cerberus
lampo-esperto
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artio
Artio
nouchi25tyu
Artio
Level 27
God Stats
2W - 3L
1,187 SR
Queue Stats
19W - 21L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 11
16,693
506
12,408
18,392
8,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
HardKnocks75
Cerberus
19
0 / 7 / 7
14,415
437
4,209
28,291
17,508
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
3 / 10 / 7
16,031
486
8,770
19,441
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
ThcNeon
Thanatos
20
36 / 3 / 4
24,240
735
67,534
38,323
19,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
0 / 2 / 0
10,062
305
234
1,147
213
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GimTheFried
Nemesis
20
15 / 17 / 4
17,316
525
30,882
38,177
19,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Linus0097
Guan Yu
20
3 / 7 / 5
14,018
425
7,205
23,862
26,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
conyfica
Cupid
16
1 / 13 / 2
10,643
323
968
23,947
12,055
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
lampo-esperto
Cerberus
3
0 / 3 / 0
8,020
243
152
2,098
579
20
8 / 8 / 9
16,892
512
23,049
34,878
41,234
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
45
Kills
27
30
Deaths
48
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
8
11
1.44
L
Nemesis
GimTheFried
Nemesis
15
17
4
1
W
Cerberus
HardKnocks75
Cerberus
0
7
7
0.5
L
Guan Yu
Linus0097
Guan Yu
3
7
5
0.79
W
3
10
7
0.65
W
Thanatos
ThcNeon
Thanatos
36
3
4
12.67
L
Cupid
conyfica
Cupid
1
13
2
0.15
W
0
2
0
0
L
Cerberus
lampo-esperto
Cerberus
0
3
0
0
L
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,155
Damage
62,256
105,594
Taken
122,962
51,481
Mitigated
99,853
61,327
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,408
1,152
0
2,374
18,392
8,371
3,246
3,284
15,108
74,792
0
L
Nemesis
GimTheFried
Nemesis
30,882
20,132
0
6,358
38,177
19,556
1,021
6,231
31,876
638
136,408
W
Cerberus
HardKnocks75
Cerberus
4,209
735
0
2,789
28,291
17,508
1,803
8,950
19,341
47,262
0
L
Guan Yu
Linus0097
Guan Yu
7,205
1,832
776
4,514
23,862
26,429
0
3,036
20,760
0
79,065
W
8,770
2,865
206
5,027
19,441
6,255
2,001
5,437
14,004
83,759
0
W
Thanatos
ThcNeon
Thanatos
67,534
39,565
0
50,901
38,323
19,134
4,587
8,364
29,959
0
293,949
L
Cupid
conyfica
Cupid
968
522
209
2,363
23,947
12,055
105
3,887
20,060
0
17,020
W
234
234
0
30
1,147
213
0
13
1,134
0
234
L
Cerberus
lampo-esperto
Cerberus
152
0
0
48
2,098
579
0
556
1,542
2,728
0
L
23,049
2,869
785
10,339
34,878
41,234
318
11,237
23,337
104,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,441
Gold Earned
66,889
665
Minions Killed
435
0
Camps Cleared
0
2,262,663
Distance Traveled
2,299,302
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,693
506
146
4
0
520,936
0
L
Nemesis
17,316
525
114
3
0
530,676
3
W
Cerberus
14,415
437
107
3
0
506,720
2
L
Guan Yu
14,018
425
155
5
0
615,959
3
W
Zeus
16,031
486
114
3
0
519,636
1
W
Thanatos
24,240
735
298
9
0
682,154
1
L
Cupid
10,643
323
18
1
0
469,742
1
W
Thor
10,062
305
0
0
0
33,217
0
L
Cerberus
8,020
243
5
0
0
82,685
1
L
Artio
16,892
512
143
4
0
600,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role