Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AapTollie
Apollo
Level 25
God Stats
5W - 8L
1,498 SR
Queue Stats
55W - 65L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Kieranwaltonn
Danzaburou
Level 29
God Stats
17W - 22L
1,528 SR
Queue Stats
92W - 114L
1,424 Elo+
Solo
Fenrir
Fenrir
Murshed-44
Fenrir
Level 14
God Stats
5W - 8L
1,542 SR
Queue Stats
77W - 83L
1,328 Elo+
Solo
Ra
Ra
Wieke123
Ra
Level 11
God Stats
1W - 6L
1,194 SR
Queue Stats
50W - 49L
1,420 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,439 Elo+

VS

Team Averages
Level 45
1,760 SR
1,599 Elo+
Pele
Pele
Buuuurxst
Pele
Level 10
God Stats
3W - 1L
1,767 SR
Queue Stats
133W - 49L
1,716 Elo+
Party 1
Persephone
Persephone
Dr TonK I
Persephone
Level 160
God Stats
52W - 31L
1,704 SR
Queue Stats
643W - 491L
1,690 Elo+
Party 1
Jormungandr
Jormungandr
Nexus_LeMkB
Jormungandr
Level 7
God Stats
4W - 0L
1,849 SR
Queue Stats
15W - 9L
1,542 Elo+
Solo
Jing Wei
Jing Wei
lightenduro_ru
Jing Wei
Level 20
God Stats
18W - 20L
1,539 SR
Queue Stats
86W - 89L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
r33dfoo18
Kuzenbo
Level 26
God Stats
2W - 0L
1,942 SR
Queue Stats
2W - 2L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 4 / 2
6,502
406
6,449
8,982
2,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
AapTollie
Apollo
13
1 / 4 / 1
7,593
475
4,536
11,878
3,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Kieranwaltonn
Danzaburou
13
1 / 6 / 0
8,047
503
5,200
11,800
3,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Murshed-44
Fenrir
9
3 / 8 / 0
6,586
412
5,241
11,896
3,478
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 1
6,155
385
4,052
7,832
4,614

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 3 / 7
9,861
616
11,576
13,363
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Dr TonK I
Persephone
18
10 / 0 / 4
11,730
733
13,356
7,490
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Nexus_LeMkB
Jormungandr
15
4 / 0 / 5
9,289
581
8,159
8,260
7,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
14
4 / 0 / 2
8,321
520
2,083
10,348
3,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
r33dfoo18
Kuzenbo
11
0 / 3 / 7
7,114
445
2,293
7,829
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
26
26
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Apollo
AapTollie
Apollo
1
4
1
0.38
W
Pele
8
3
7
3.83
W
Persephone
Dr TonK I
Persephone
10
0
4
12
L
Danzaburou
Kieranwaltonn
Danzaburou
1
6
0
0.17
L
Fenrir
Murshed-44
Fenrir
3
8
0
0.38
W
Jormungandr
Nexus_LeMkB
Jormungandr
4
0
5
6.5
L
0
4
1
0.13
W
Jing Wei
4
0
2
5
W
Kuzenbo
r33dfoo18
Kuzenbo
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,478
Damage
37,467
52,388
Taken
47,290
18,148
Mitigated
24,933
12,892
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,449
1,945
0
2,123
8,982
2,612
64
4,212
4,630
0
37,586
L
Apollo
AapTollie
Apollo
4,536
2,670
0
2,122
11,878
3,960
0
5,101
6,667
0
53,626
W
Pele
11,576
3,287
0
1,522
13,363
4,948
217
275
13,088
0
71,713
W
Persephone
Dr TonK I
Persephone
13,356
277
0
3,238
7,490
2,805
532
915
6,575
89,677
0
L
Danzaburou
Kieranwaltonn
Danzaburou
5,200
2,436
0
3,532
11,800
3,484
0
5,384
6,394
0
42,595
L
Fenrir
Murshed-44
Fenrir
5,241
2,782
0
2,144
11,896
3,478
150
4,665
7,173
0
23,035
W
Jormungandr
Nexus_LeMkB
Jormungandr
8,159
2,785
0
2,894
8,260
7,625
187
0
8,260
51,013
0
L
4,052
242
114
2,857
7,832
4,614
75
3,964
3,716
28,814
0
W
Jing Wei
2,083
899
0
7,370
10,348
3,370
1,047
1,728
8,620
0
46,992
W
Kuzenbo
r33dfoo18
Kuzenbo
2,293
1,042
0
818
7,829
6,185
270
1,302
6,527
13,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,883
Gold Earned
46,315
350
Minions Killed
509
0
Camps Cleared
0
1,320,303
Distance Traveled
1,648,469
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,502
406
69
4
0
267,519
1
L
Apollo
7,593
475
112
7
0
305,686
3
W
Pele
9,861
616
109
7
0
366,114
0
W
Persephone
11,730
733
183
11
0
336,667
2
L
Danzaburou
8,047
503
81
5
0
228,213
2
L
Fenrir
6,586
412
42
3
0
291,831
0
W
Jormungandr
9,289
581
107
7
0
288,089
5
L
Ra
6,155
385
46
3
0
227,054
1
W
Jing Wei
8,321
520
94
6
0
299,043
0
W
Kuzenbo
7,114
445
16
1
0
358,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role