Player Matchup

Cthulhu
Cthulhu
JB2002TSR
Cthulhu
Level 28
God Stats
1W - 3L
1,465 SR
Queue Stats
184W - 174L
1,460 Elo+
Solo
Anubis
Anubis
PeeentaKiller
Anubis
Level 28
God Stats
3W - 1L
1,929 SR
Queue Stats
20W - 28L
1,462 Elo+
Solo
Izanami
Izanami
Zer0tAsck51
Izanami
Level 28
God Stats
17W - 13L
1,500 SR
Queue Stats
81W - 87L
1,505 Elo+
Solo
Horus
Horus
pilatus66
Horus
Level 10
God Stats
26W - 24L
1,609 SR
Queue Stats
56W - 55L
1,683 Elo+
Solo
Sol
Sol
愚11者
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,515 Elo+
Solo
Team Averages
Level 22
1,601 SR
1,525 Elo+

VS

Team Averages
Level 20
1,506 SR
1,499 Elo+
Tiamat
Tiamat
EinfachMäx
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,614 Elo+
Solo
Apollo
Apollo
Rentraaa
Apollo
Level 28
God Stats
13W - 16L
1,527 SR
Queue Stats
279W - 280L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Sulrandir
Aphrodite
Level 26
God Stats
14W - 4L
1,732 SR
Queue Stats
57W - 31L
1,616 Elo+
Solo
Da Ji
Da Ji
ThinkingOfMen
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,431 Elo+
Solo
Yemoja
Yemoja
pandanooora
Yemoja
Level 16
God Stats
15W - 20L
1,270 SR
Queue Stats
139W - 170L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JB2002TSR
Cthulhu
8
0 / 1 / 1
7,440
323
1,988
4,805
2,709
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 9 / 3
11,004
478
13,292
20,055
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Zer0tAsck51
Izanami
18
8 / 7 / 4
11,970
520
16,667
20,051
8,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
pilatus66
Horus
14
3 / 6 / 7
10,366
451
9,111
28,227
36,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 13 / 1
10,327
449
12,301
21,627
8,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 2 / 15
13,859
603
26,479
24,728
20,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Rentraaa
Apollo
19
5 / 8 / 2
12,059
524
11,376
19,701
7,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Sulrandir
Aphrodite
20
10 / 0 / 16
14,542
632
21,830
24,475
25,267
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 5 / 9
13,122
571
12,635
18,023
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
16
0 / 3 / 2
10,946
476
2,060
11,077
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
17
Kills
36
36
Deaths
18
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
12
2
15
9.75
L
Cthulhu
JB2002TSR
Cthulhu
0
1
1
0.5
L
2
9
3
0.39
W
Apollo
Rentraaa
Apollo
5
8
2
0.75
W
Aphrodite
Sulrandir
Aphrodite
10
0
16
18
W
9
5
9
2.7
L
Izanami
Zer0tAsck51
Izanami
8
7
4
1.43
W
Yemoja
0
3
2
0.33
L
Horus
pilatus66
Horus
3
6
7
1.08
L
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,359
Damage
74,380
94,765
Taken
98,004
66,950
Mitigated
69,205
22,587
Healing
45,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
26,479
3,205
0
11,017
24,728
20,699
3,035
9,384
14,854
93,386
0
L
Cthulhu
JB2002TSR
Cthulhu
1,988
256
0
2,277
4,805
2,709
0
2,473
2,332
16,570
0
L
13,292
980
0
6,073
20,055
11,272
112
8,782
11,273
91,321
6,461
W
Apollo
Rentraaa
Apollo
11,376
8,026
0
3,914
19,701
7,197
5,904
2,857
16,774
0
103,050
W
Aphrodite
Sulrandir
Aphrodite
21,830
2,804
6,842
15,662
24,475
25,267
1,656
7,913
16,480
100,481
0
W
12,635
4,431
0
7,137
18,023
7,033
0
5,523
12,332
0
83,661
L
Izanami
Zer0tAsck51
Izanami
16,667
9,931
0
2,285
20,051
8,690
3,079
10,725
9,326
0
102,039
W
Yemoja
2,060
920
885
250
11,077
9,009
840
857
10,220
35,925
0
L
Horus
pilatus66
Horus
9,111
4,077
1,952
6,466
28,227
36,097
578
15,430
12,797
0
18,967
L
12,301
3,579
0
3,534
21,627
8,182
1,363
13,279
8,348
48,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,107
Gold Earned
64,528
467
Minions Killed
583
0
Camps Cleared
0
1,549,985
Distance Traveled
2,089,204
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,859
603
132
6
0
445,377
3
L
Cthulhu
7,440
323
38
2
0
135,619
0
L
Anubis
11,004
478
133
6
0
331,236
2
W
Apollo
12,059
524
120
5
0
421,000
6
W
Aphrodite
14,542
632
167
7
0
463,976
1
W
Da Ji
13,122
571
110
5
0
390,267
11
L
Izanami
11,970
520
171
7
0
352,818
3
W
Yemoja
10,946
476
54
2
0
368,584
0
L
Horus
10,366
451
18
1
0
396,207
2
L
Sol
10,327
449
107
5
0
334,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role