Player Matchup

Hel
Hel
Platinum II
 
Hel
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Gold I
DinoJoe93
Bellona
Gold I
Level 60
God Stats
13W - 18L
1,532 SR
Queue Stats
201W - 229L
1,681 MMR
Solo
Fenrir
Fenrir
Gold I
MitrexHD_7
Fenrir
Gold I
Level 102
God Stats
8W - 3L
1,826 SR
Queue Stats
215W - 218L
1,728 MMR
Solo
Bacchus
Bacchus
Gold III
Nagito__Komaeda_
Bacchus
Gold III
Level 124
God Stats
4W - 4L
1,519 SR
Queue Stats
45W - 37L
1,725 MMR
Solo
Sol
Sol
Gold I
Zava
Sol
Gold I
Level 40
God Stats
9W - 1L
1,991 SR
Queue Stats
16W - 3L
1,865 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,674 SR
1,700 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,527 SR
1,760 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
CaptainSchuchi
Morgan Le Fay
Platinum V
Level 129
God Stats
0W - 1L
1,212 SR
Queue Stats
328W - 318L
1,754 MMR
Solo
Fafnir
Fafnir
Gold II
IMaDriller
Fafnir
Gold II
Level 108
God Stats
3W - 2L
1,792 SR
Queue Stats
416W - 419L
1,680 MMR
Solo
Chiron
Chiron
Platinum III
Xtrullor67
Chiron
Platinum III
Level 149
God Stats
20W - 28L
1,520 SR
Queue Stats
361W - 354L
1,743 MMR
Solo
Arachne
Arachne
Platinum V
batpullmer
Arachne
Platinum V
Level 149
God Stats
12W - 11L
1,523 SR
Queue Stats
182W - 173L
1,705 MMR
Party 2
Artio
Artio
Platinum II
xP0SeID0nSrAgEx
Artio
Platinum II
Level 160
God Stats
12W - 14L
1,590 SR
Queue Stats
305W - 293L
1,917 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
8 / 0 / 4
9,788
653
9,821
5,118
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
DinoJoe93
Bellona
15
0 / 3 / 7
8,853
590
4,897
14,697
10,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
MitrexHD_7
Fenrir
14
3 / 1 / 6
9,020
601
3,879
9,214
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 3 / 8
8,629
575
6,581
11,284
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Zava
Sol
16
6 / 0 / 4
9,905
660
16,583
12,061
5,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KaliPersephoneTiamatCabrakanZhong Kui

VS

Bans
AthenaKhepriGebGilgameshArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
9
0 / 6 / 2
6,225
415
2,882
8,447
3,183
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
IMaDriller
Fafnir
10
3 / 6 / 0
6,815
454
4,398
15,605
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Xtrullor67
Chiron
9
0 / 2 / 1
6,121
408
3,909
7,368
1,792
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
batpullmer
Arachne
12
1 / 3 / 0
7,214
481
4,952
12,250
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 3 / 0
7,874
525
8,029
13,735
10,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
6
7
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
0
4
10
L
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
0
6
2
0.17
W
Bellona
DinoJoe93
Bellona
0
3
7
1.17
L
Fafnir
IMaDriller
Fafnir
3
6
0
0.5
W
Fenrir
MitrexHD_7
Fenrir
3
1
6
6
W
3
3
8
2.33
L
Chiron
Xtrullor67
Chiron
0
2
1
0.25
W
Sol
Zava
Sol
6
0
4
8
L
Arachne
batpullmer
Arachne
1
3
0
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
24,170
52,374
Taken
57,405
31,992
Mitigated
30,371
27,038
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,821
674
2,155
3,575
5,118
1,861
1,429
2,430
2,551
57,324
0
L
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
2,882
364
0
1,595
8,447
3,183
0
3,622
4,619
29,769
0
W
Bellona
DinoJoe93
Bellona
4,897
2,971
0
7,915
14,697
10,687
2,778
5,686
8,628
0
47,083
L
Fafnir
IMaDriller
Fafnir
4,398
1,293
0
2,227
15,605
11,450
0
10,658
4,864
14,961
0
W
Fenrir
MitrexHD_7
Fenrir
3,879
856
0
1,310
9,214
4,532
348
2,146
7,025
0
57,937
W
6,581
1,084
0
3,098
11,284
9,744
594
1,975
9,147
25,659
0
L
Chiron
Xtrullor67
Chiron
3,909
1,729
120
3,171
7,368
1,792
0
6,265
1,103
0
30,088
W
Sol
Zava
Sol
16,583
6,872
0
8,985
12,061
5,168
7,145
2,347
9,714
86,201
0
L
Arachne
batpullmer
Arachne
4,952
2,849
0
4,902
12,250
3,916
0
5,918
6,139
0
45,911
L
8,029
923
296
4,643
13,735
10,030
2
5,908
7,695
45,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
34,249
500
Minions Killed
297
0
Camps Cleared
0
1,521,083
Distance Traveled
1,173,685
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,788
653
128
9
0
343,853
1
L
Morgan Le Fay
6,225
415
47
3
0
172,397
2
W
Bellona
8,853
590
101
7
0
261,995
6
L
Fafnir
6,815
454
17
1
0
213,462
4
W
Fenrir
9,020
601
99
7
0
324,244
2
W
Bacchus
8,629
575
39
3
0
314,906
2
L
Chiron
6,121
408
64
4
0
201,197
1
W
Sol
9,905
660
133
9
0
276,085
3
L
Arachne
7,214
481
83
6
0
286,803
0
L
Artio
7,874
525
86
6
0
299,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role