Player Matchup

Zhong Kui
Zhong Kui
Absolut__CapTain
Zhong Kui
Level 57
God Stats
8W - 7L
1,569 SR
Queue Stats
236W - 317L
1,287 Elo+
Party 1
Medusa
Medusa
Absolut__KameloN
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,113 Elo+
Party 1
Ymir
Ymir
Absolut__NeSti
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 424L
1,387 Elo+
Party 1
Sol
Sol
SiNS-BenJi
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,156 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yujiro_hanma_017
Tsukuyomi
Level 33
God Stats
0W - 3L
1,218 SR
Queue Stats
170W - 154L
1,536 Elo+
Solo
Team Averages
Level 36
1,457 SR
1,296 Elo+

VS

Team Averages
Level 101
1,584 SR
1,441 Elo+
Xing Tian
Xing Tian
GroovyTaters
Xing Tian
Level 25
God Stats
17W - 11L
1,519 SR
Queue Stats
76W - 86L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
MISTERAZOZ
Sun Wukong
Level 127
God Stats
8W - 4L
1,805 SR
Queue Stats
369W - 348L
1,504 Elo+
Solo
Thanatos
Thanatos
Terryss
Thanatos
Level 124
God Stats
2W - 2L
1,582 SR
Queue Stats
181W - 183L
1,497 Elo+
Solo
Anhur
Anhur
ratdreamflores
Anhur
Level 121
God Stats
3W - 3L
1,462 SR
Queue Stats
125W - 128L
1,386 Elo+
Party 2
Tiamat
Tiamat
xbox-pwns-yew
Tiamat
Level 108
God Stats
4W - 4L
1,553 SR
Queue Stats
75W - 77L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
0 / 1 / 1
5,164
516
3,712
7,690
5,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 1
4,536
454
3,595
5,242
674
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 0
5,423
542
2,569
8,184
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
5,821
582
3,957
3,648
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
9
2 / 3 / 0
5,417
542
2,234
8,039
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GroovyTaters
Xing Tian
8
1 / 0 / 4
5,235
524
2,357
7,653
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MISTERAZOZ
Sun Wukong
11
0 / 1 / 1
6,035
604
1,807
6,075
3,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Terryss
Thanatos
12
5 / 0 / 2
6,680
668
6,170
6,360
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 1 / 3
6,340
634
7,156
5,819
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 1 / 0
5,777
578
3,623
3,286
2,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
0
1
1
0.5
L
0
5
1
0.1
L
1
3
0
0.33
W
Xing Tian
GroovyTaters
Xing Tian
1
0
4
3
W
Sun Wukong
MISTERAZOZ
Sun Wukong
0
1
1
0.5
L
0
1
1
0.5
W
Thanatos
Terryss
Thanatos
5
0
2
6
L
Tsukuyomi
2
3
0
0.67
W
6
1
3
7.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,067
Damage
21,113
32,803
Taken
29,193
11,908
Mitigated
14,463
11,175
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
3,712
552
0
3,736
7,690
5,275
0
3,713
3,977
25,435
0
L
3,595
2,184
0
800
5,242
674
0
823
4,419
0
12,867
L
2,569
251
0
2,053
8,184
3,321
0
1,532
6,652
15,738
0
W
Xing Tian
GroovyTaters
Xing Tian
2,357
263
75
1,865
7,653
3,915
192
1,910
5,743
16,799
0
W
Sun Wukong
MISTERAZOZ
Sun Wukong
1,807
216
0
2,867
6,075
3,607
0
3,889
2,186
0
28,609
L
3,957
1,003
0
1,502
3,648
834
670
0
3,648
28,761
0
W
Thanatos
Terryss
Thanatos
6,170
2,246
0
6,920
6,360
2,734
0
1,392
4,968
0
46,757
L
Tsukuyomi
2,234
559
0
3,084
8,039
1,804
0
305
7,734
0
22,351
W
7,156
3,863
0
2,555
5,819
1,673
802
1,200
4,619
0
29,400
W
3,623
302
0
1,153
3,286
2,534
0
1,847
1,439
29,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
30,067
229
Minions Killed
302
0
Camps Cleared
0
933,528
Distance Traveled
967,760
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,164
516
54
5
0
185,002
0
L
Medusa
4,536
454
28
3
0
176,034
0
L
Ymir
5,423
542
23
2
0
173,875
0
W
Xing Tian
5,235
524
25
3
0
196,333
6
W
Sun Wukong
6,035
604
74
7
0
170,709
0
L
Sol
5,821
582
70
7
0
187,173
2
W
Thanatos
6,680
668
93
9
0
237,633
1
L
Tsukuyomi
5,417
542
54
5
0
211,444
1
W
Anhur
6,340
634
41
4
0
161,769
3
W
Tiamat
5,777
578
69
7
0
201,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role