Player Matchup

Medusa
Medusa
EinfachMäx
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,627 Elo+
Solo
Bacchus
Bacchus
Padylllka
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,576 Elo+
Solo
Bakasura
Bakasura
ScantsL04
Bakasura
Level 28
God Stats
1W - 5L
1,261 SR
Queue Stats
137W - 142L
1,555 Elo+
Solo
Ra
Ra
Xolfho
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Apollo
Apollo
Zaрbarra
Apollo
Level 18
God Stats
1W - 1L
1,784 SR
Queue Stats
27W - 13L
1,716 Elo+
Solo
Team Averages
Level 19
1,509 SR
1,629 Elo+

VS

Team Averages
Level 23
1,529 SR
1,664 Elo+
Ares
Ares
BoyNextDoor2
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,771 Elo+
Solo
Chronos
Chronos
Dekishaa
Chronos
Level 18
God Stats
63W - 58L
1,607 SR
Queue Stats
85W - 78L
1,563 Elo+
Solo
Kali
Kali
PutTheBlameOnMe
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,751 Elo+
Solo
Xbalanque
Xbalanque
Sajuki
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 144L
1,683 Elo+
Solo
Anubis
Anubis
elcliment
Anubis
Level 29
God Stats
62W - 54L
1,540 SR
Queue Stats
127W - 109L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 2 / 3
9,052
532
6,467
8,237
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Padylllka
Bacchus
9
2 / 5 / 6
6,872
404
4,723
14,308
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ScantsL04
Bakasura
12
2 / 4 / 4
7,724
454
4,928
11,379
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
1 / 8 / 3
7,190
423
6,594
10,316
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Zaрbarra
Apollo
16
2 / 6 / 1
9,514
560
7,025
14,270
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 8
7,880
464
5,183
11,056
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Dekishaa
Chronos
16
6 / 2 / 5
10,391
611
10,017
8,494
3,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 3 / 5
11,699
688
18,838
17,422
11,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
Sajuki
Xbalanque
17
2 / 1 / 5
10,290
605
5,718
7,486
2,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
elcliment
Anubis
18
3 / 2 / 3
10,564
621
4,211
7,792
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
25
25
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Chronos
Dekishaa
Chronos
6
2
5
4.25
L
Medusa
5
2
3
3.25
L
Bacchus
Padylllka
Bacchus
2
5
6
1
W
13
3
5
5.17
W
Xbalanque
Sajuki
Xbalanque
2
1
5
4.5
L
Bakasura
ScantsL04
Bakasura
2
4
4
1
L
Ra
1
8
3
0.31
L
Apollo
Zaрbarra
Apollo
2
6
1
0.42
W
Anubis
elcliment
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
43,967
58,510
Taken
52,250
29,780
Mitigated
30,494
13,091
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,183
332
83
2,006
11,056
9,566
0
5,833
5,223
11,431
0
W
Chronos
Dekishaa
Chronos
10,017
3,871
0
1,204
8,494
3,391
1,992
2,334
6,083
72,778
0
L
Medusa
6,467
3,881
0
2,147
8,237
2,589
0
1,779
6,458
0
51,293
L
Bacchus
Padylllka
Bacchus
4,723
1,144
0
2,412
14,308
14,514
0
5,140
9,168
13,459
0
W
18,838
9,831
0
11,297
17,422
11,489
0
2,286
15,036
0
86,353
W
Xbalanque
Sajuki
Xbalanque
5,718
2,859
0
3,055
7,486
2,513
2,626
519
6,887
0
79,229
L
Bakasura
ScantsL04
Bakasura
4,928
3,768
0
3,204
11,379
4,847
0
3,252
8,127
0
39,857
L
Ra
6,594
1,027
245
1,787
10,316
3,360
0
3,805
6,511
34,077
0
L
Apollo
Zaрbarra
Apollo
7,025
5,042
0
3,296
14,270
4,470
870
5,435
8,835
0
72,870
W
Anubis
elcliment
Anubis
4,211
292
0
5,026
7,792
3,535
676
345
7,447
75,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
50,824
455
Minions Killed
540
0
Camps Cleared
0
1,560,668
Distance Traveled
1,652,245
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,880
464
7
0
0
338,102
0
W
Chronos
10,391
611
130
8
0
339,218
1
L
Medusa
9,052
532
118
7
0
311,375
3
L
Bacchus
6,872
404
18
1
0
302,139
3
W
Kali
11,699
688
125
7
0
377,591
1
W
Xbalanque
10,290
605
136
8
0
301,410
5
L
Bakasura
7,724
454
96
6
0
363,222
0
L
Ra
7,190
423
66
4
0
285,917
0
L
Apollo
9,514
560
157
9
0
298,015
3
W
Anubis
10,564
621
142
8
0
295,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role