Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Neadekvat0s
Fenrir
Level 21
God Stats
11W - 6L
1,733 SR
Queue Stats
63W - 54L
1,590 Elo+
Party 1
Chang'e
Chang'e
PrincesseFairy
Chang'e
Level 15
God Stats
31W - 37L
1,515 SR
Queue Stats
54W - 60L
1,545 Elo+
Solo
Medusa
Medusa
SanitagoDiop
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,556 Elo+
Solo
Anubis
Anubis
asjkhfgaskjga
Anubis
Level 19
God Stats
10W - 12L
1,331 SR
Queue Stats
51W - 58L
1,479 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,534 Elo+

VS

Team Averages
Level 21
1,593 SR
1,560 Elo+
Apollo
Apollo
Kaemesdan
Apollo
Level 11
God Stats
3W - 1L
1,686 SR
Queue Stats
8W - 3L
1,766 Elo+
Solo
Sylvanus
Sylvanus
Kyleathology
Sylvanus
Level 28
God Stats
10W - 8L
1,804 SR
Queue Stats
116W - 99L
1,597 Elo+
Solo
Susano
Susano
Rosall
Susano
Level 27
God Stats
2W - 2L
1,772 SR
Queue Stats
72W - 83L
1,426 Elo+
Solo
Odin
Odin
ThinkingOfMen
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,473 Elo+
Solo
Scylla
Scylla
ZHF14
Scylla
Level 26
God Stats
15W - 20L
1,204 SR
Queue Stats
103W - 92L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 6
11,865
659
14,000
16,793
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
17
14 / 2 / 14
11,578
643
11,151
13,146
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 18
10,201
567
6,153
14,381
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
14
4 / 2 / 6
9,378
521
7,040
9,255
3,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 15
11,549
642
12,214
6,280
3,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kaemesdan
Apollo
12
1 / 10 / 3
7,379
410
5,677
14,351
3,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kyleathology
Sylvanus
12
1 / 3 / 1
7,237
402
7,024
12,556
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Rosall
Susano
11
1 / 6 / 2
7,145
397
5,919
12,731
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 8 / 2
7,351
408
4,259
13,190
6,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
ZHF14
Scylla
12
2 / 10 / 1
7,753
431
8,361
12,403
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
16
37
Kills
7
7
Deaths
37
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
6
11
L
Apollo
Kaemesdan
Apollo
1
10
3
0.25
L
Sylvanus
Kyleathology
Sylvanus
1
3
1
0.5
W
Fenrir
14
2
14
10.5
W
2
1
18
11
L
Susano
Rosall
Susano
1
6
2
0.33
W
Medusa
4
2
6
3.5
L
2
8
2
0.38
L
Scylla
ZHF14
Scylla
2
10
1
0.25
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,558
Damage
31,240
59,855
Taken
65,231
33,247
Mitigated
26,850
30,660
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,000
12,315
0
11,865
16,793
6,414
7,482
3,772
12,917
0
102,338
L
Apollo
Kaemesdan
Apollo
5,677
4,021
0
1,529
14,351
3,769
0
3,569
10,782
0
39,887
L
Sylvanus
Kyleathology
Sylvanus
7,024
2,088
802
3,509
12,556
10,522
0
3,259
9,297
29,478
12,503
W
Fenrir
11,151
3,604
0
2,667
13,146
7,148
84
2,255
10,807
0
61,101
W
6,153
690
4,406
6,389
14,381
12,879
353
3,602
10,669
26,054
0
L
Susano
Rosall
Susano
5,919
1,299
0
3,282
12,731
3,478
0
1,540
11,191
0
40,527
W
Medusa
7,040
3,053
0
1,303
9,255
3,385
3,256
2,370
6,845
0
42,696
L
4,259
2,018
0
1,150
13,190
6,587
0
6,528
6,662
0
26,864
L
Scylla
ZHF14
Scylla
8,361
597
0
503
12,403
2,494
0
3,471
8,932
41,719
0
W
12,214
717
0
4,030
6,280
3,421
94
2,061
4,038
60,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
36,865
506
Minions Killed
332
0
Camps Cleared
0
1,740,256
Distance Traveled
1,462,943
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,865
659
184
10
0
316,169
3
L
Apollo
7,379
410
81
5
0
285,698
2
L
Sylvanus
7,237
402
56
3
0
293,752
8
W
Fenrir
11,578
643
84
5
0
422,275
3
W
Chang'e
10,201
567
35
2
0
339,545
5
L
Susano
7,145
397
88
5
0
314,456
0
W
Medusa
9,378
521
85
5
0
330,118
2
L
Odin
7,351
408
47
3
0
276,548
5
L
Scylla
7,753
431
60
3
0
292,489
5
W
Anubis
11,549
642
118
7
0
332,149
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role