Player Matchup

He Bo
He Bo
 
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bloodflesh
Erlang Shen
Level 23
God Stats
0W - 2L
1,361 SR
Queue Stats
42W - 39L
1,576 Elo+
Party 1
Neith
Neith
BritishMuffins
Neith
Level 28
God Stats
3W - 2L
1,504 SR
Queue Stats
44W - 41L
1,607 Elo+
Solo
Hercules
Hercules
Feelinarax3
Hercules
Level 27
God Stats
1W - 3L
1,373 SR
Queue Stats
57W - 58L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
andryviys
Hun Batz
Level 24
God Stats
1W - 3L
1,548 SR
Queue Stats
96W - 124L
1,506 Elo+
Solo
Team Averages
Level 26
1,457 SR
1,548 Elo+

VS

Team Averages
Level 21
1,622 SR
1,571 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chack
Anhur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,494 Elo+
Solo
Kukulkan
Kukulkan
GodWallaby
Kukulkan
Level 5
God Stats
7W - 4L
1,691 SR
Queue Stats
28W - 23L
1,558 Elo+
Party 2
Bellona
Bellona
PutTheBlameOnMe
Bellona
Level 27
God Stats
4W - 0L
1,920 SR
Queue Stats
41W - 17L
1,743 Elo+
Solo
Hel
Hel
SystemH4cK
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 10 / 0
8,094
385
5,010
17,359
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Bloodflesh
Erlang Shen
16
4 / 10 / 4
10,077
480
13,932
23,812
14,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 9 / 1
9,840
469
10,798
15,721
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Feelinarax3
Hercules
14
1 / 8 / 4
8,695
414
5,965
33,911
25,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
andryviys
Hun Batz
12
0 / 15 / 3
8,181
390
7,965
21,457
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
16 / 0 / 9
13,560
646
23,998
15,383
7,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Chack
Anhur
20
9 / 3 / 9
12,927
616
17,778
21,072
8,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
GodWallaby
Kukulkan
18
8 / 4 / 23
12,859
612
29,666
12,046
5,059
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 0 / 8
14,337
683
13,038
11,823
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
7 / 3 / 22
12,207
581
13,287
13,642
9,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
123
10
Kills
52
52
Deaths
10
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
10
0
0
W
Medusa
 
Medusa
16
0
9
20.5
L
Erlang Shen
Bloodflesh
Erlang Shen
4
10
4
0.6
L
5
9
1
0.61
W
Anhur
Chack
Anhur
9
3
9
4.5
L
Hercules
Feelinarax3
Hercules
1
8
4
0.38
W
Kukulkan
GodWallaby
Kukulkan
8
4
23
4.88
W
12
0
8
16
W
7
3
22
6
L
Hun Batz
andryviys
Hun Batz
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,670
Damage
97,767
112,260
Taken
73,966
55,791
Mitigated
37,523
19,707
Healing
43,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,010
432
0
3,658
17,359
4,616
32
4,328
13,031
34,522
0
W
Medusa
 
Medusa
23,998
13,557
0
8,894
15,383
7,205
11,180
2,006
13,223
0
87,939
L
Erlang Shen
Bloodflesh
Erlang Shen
13,932
7,054
0
4,509
23,812
14,543
0
10,177
13,635
0
81,470
L
10,798
4,963
0
3,254
15,721
4,265
200
5,031
10,690
0
53,125
W
Anhur
Chack
Anhur
17,778
10,254
0
11,145
21,072
8,482
4,420
460
20,610
0
102,968
L
Hercules
Feelinarax3
Hercules
5,965
1,087
0
5,930
33,911
25,549
38
16,972
16,939
0
26,699
W
Kukulkan
GodWallaby
Kukulkan
29,666
4,775
0
2,918
12,046
5,059
1,124
846
11,144
86,398
0
W
13,038
4,858
0
6,102
11,823
7,495
0
345
11,442
0
122,727
W
13,287
2,312
7,614
7,075
13,642
9,282
1,002
997
12,537
37,020
0
L
Hun Batz
andryviys
Hun Batz
7,965
2,039
0
2,356
21,457
6,818
199
6,666
14,791
0
41,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,887
Gold Earned
65,890
413
Minions Killed
649
0
Camps Cleared
0
1,755,018
Distance Traveled
2,121,834
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,094
385
88
4
0
310,870
3
W
Medusa
13,560
646
132
6
0
414,807
3
L
Erlang Shen
10,077
480
118
6
0
375,531
1
L
Neith
9,840
469
98
5
0
348,207
2
W
Anhur
12,927
616
140
7
0
385,934
6
L
Hercules
8,695
414
43
2
0
403,174
3
W
Kukulkan
12,859
612
121
6
0
425,157
9
W
Bellona
14,337
683
207
10
0
480,535
1
W
Hel
12,207
581
49
2
0
415,401
0
L
Hun Batz
8,181
390
66
3
0
317,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role