Player Matchup

Cernunnos
Cernunnos
Gublyb
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 1
Serqet
Serqet
KPLuke
Serqet
Level 122
God Stats
2W - 0L
1,708 SR
Queue Stats
197W - 146L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
LeNoizy
Gilgamesh
Level 136
God Stats
9W - 7L
1,514 SR
Queue Stats
312W - 276L
1,512 Elo+
Party 1
Agni
Agni
W15HONE
Agni
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 29L
1,410 Elo+
Solo
Chiron
Chiron
willsyT
Chiron
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 138L
1,599 Elo+
Party 1
Team Averages
Level 80
1,544 SR
1,506 Elo+

VS

Team Averages
Level 67
1,475 SR
1,494 Elo+
Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ExilePalimore
Sol
Level 124
God Stats
1W - 3L
1,376 SR
Queue Stats
310W - 338L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
UltGohan
Baba Yaga
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,618 Elo+
Party 2
Anhur
Anhur
User607
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,615 Elo+
Party 2
Ravana
Ravana
iBlis666Dantino
Ravana
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
905W - 1,030L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gublyb
Cernunnos
20
8 / 6 / 11
12,820
754
22,091
20,120
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
KPLuke
Serqet
18
6 / 4 / 12
12,387
729
11,356
17,397
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
LeNoizy
Gilgamesh
19
6 / 4 / 19
13,206
777
12,048
17,893
16,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
W15HONE
Agni
16
1 / 4 / 5
10,107
595
4,141
10,764
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
willsyT
Chiron
20
12 / 3 / 11
14,264
839
21,617
19,308
8,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 7 / 8
12,800
753
11,066
12,323
6,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 3
10,376
610
10,329
17,185
5,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
UltGohan
Baba Yaga
20
9 / 2 / 10
14,281
840
34,499
21,532
14,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
User607
Anhur
16
2 / 8 / 9
10,678
628
9,783
15,306
5,351
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 9 / 4
9,298
547
2,254
12,626
5,276

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
33
Kills
20
21
Deaths
33
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
7
8
1.57
L
1
7
3
0.36
W
Cernunnos
Gublyb
Cernunnos
8
6
11
2.25
W
Serqet
KPLuke
Serqet
6
4
12
3
W
Gilgamesh
LeNoizy
Gilgamesh
6
4
19
3.88
L
Baba Yaga
UltGohan
Baba Yaga
9
2
10
7
L
Anhur
User607
Anhur
2
8
9
0.81
W
Agni
W15HONE
Agni
1
4
5
0.88
L
1
9
4
0.33
W
Chiron
willsyT
Chiron
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,253
Damage
67,931
85,482
Taken
78,972
59,941
Mitigated
36,717
31,914
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,066
521
936
673
12,323
6,092
0
552
11,771
25,117
0
L
10,329
1,096
298
5,380
17,185
5,862
1,853
715
16,185
24,433
0
W
Cernunnos
Gublyb
Cernunnos
22,091
8,712
402
3,343
20,120
8,827
2,420
13,863
6,257
0
51,328
W
Serqet
KPLuke
Serqet
11,356
2,804
2,108
4,046
17,397
21,618
43
8,569
8,828
0
13,006
W
Gilgamesh
LeNoizy
Gilgamesh
12,048
3,034
1,661
2,913
17,893
16,429
764
10,958
6,935
0
23,340
L
Baba Yaga
UltGohan
Baba Yaga
34,499
2,912
2,131
13,677
21,532
14,136
125
1,452
19,124
66,596
0
L
Anhur
User607
Anhur
9,783
3,830
701
871
15,306
5,351
0
510
14,399
0
15,646
W
Agni
W15HONE
Agni
4,141
386
3,422
1,841
10,764
5,020
58
9,296
1,468
11,564
0
L
2,254
295
650
925
12,626
5,276
0
912
11,576
0
5,769
W
Chiron
willsyT
Chiron
21,617
4,542
5,033
7,145
19,308
8,047
2,133
13,208
6,100
0
58,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,784
Gold Earned
57,433
174
Minions Killed
153
0
Camps Cleared
0
1,608,331
Distance Traveled
1,363,426
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,800
753
33
2
0
255,481
3
L
Sol
10,376
610
32
2
0
259,277
0
W
Cernunnos
12,820
754
53
3
0
304,098
0
W
Serqet
12,387
729
6
0
0
338,068
0
W
Gilgamesh
13,206
777
17
1
0
330,118
1
L
Baba Yaga
14,281
840
65
4
0
345,784
0
L
Anhur
10,678
628
10
1
0
283,474
0
W
Agni
10,107
595
17
1
0
312,343
1
L
Ravana
9,298
547
13
1
0
219,410
1
W
Chiron
14,264
839
81
5
0
323,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role