Player Matchup

Janus
Janus
GoldenBanBoy
Janus
Level 98
God Stats
43W - 44L
1,577 SR
Queue Stats
850W - 821L
1,563 Elo+
Solo
Chronos
Chronos
HowToChew5Gum
Chronos
Level 153
God Stats
10W - 5L
1,977 SR
Queue Stats
265W - 255L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Humanivore
Sylvanus
Level 115
God Stats
6W - 2L
1,783 SR
Queue Stats
380W - 429L
1,551 Elo+
Solo
Awilix
Awilix
TayMahh
Awilix
Level 106
God Stats
4W - 4L
1,576 SR
Queue Stats
240W - 285L
1,547 Elo+
Solo
Bellona
Bellona
spatialSin
Bellona
Level 144
God Stats
3W - 1L
1,620 SR
Queue Stats
626W - 664L
1,569 Elo+
Solo
Team Averages
Level 123
1,707 SR
1,567 Elo+

VS

Team Averages
Level 115
1,538 SR
1,625 Elo+
Xbalanque
Xbalanque
SuperMink
Xbalanque
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Guan Yu
Guan Yu
VogonPoet
Guan Yu
Level 107
God Stats
7W - 11L
1,475 SR
Queue Stats
291W - 338L
1,527 Elo+
Solo
Ymir
Ymir
ZevalUltra
Ymir
Level 141
God Stats
1W - 4L
1,448 SR
Queue Stats
141W - 140L
1,628 Elo+
Party 1
Fenrir
Fenrir
chrisowash
Fenrir
Level 128
God Stats
8W - 13L
1,514 SR
Queue Stats
307W - 333L
1,612 Elo+
Solo
Zeus
Zeus
zrcOCE
Zeus
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
121W - 105L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 4
10,941
576
10,941
8,764
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
19
14 / 1 / 3
12,560
661
21,642
16,567
5,774
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Humanivore
Sylvanus
14
0 / 3 / 11
8,947
471
7,139
13,466
11,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
TayMahh
Awilix
17
3 / 3 / 7
10,517
554
7,886
12,484
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
spatialSin
Bellona
18
1 / 2 / 6
10,738
565
7,840
15,754
14,909
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SuperMink
Xbalanque
15
1 / 6 / 5
9,448
497
7,112
13,824
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
VogonPoet
Guan Yu
12
3 / 4 / 2
8,396
442
4,342
19,104
16,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 3
10,584
557
16,211
19,775
11,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
chrisowash
Fenrir
15
3 / 7 / 5
9,752
513
7,129
14,156
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
zrcOCE
Zeus
14
3 / 5 / 2
9,267
488
8,986
9,974
3,677
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
26
Kills
14
14
Deaths
26
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
W
Chronos
14
1
3
15.5
W
Sylvanus
Humanivore
Sylvanus
0
3
11
1.83
L
Xbalanque
SuperMink
Xbalanque
1
6
5
0.58
W
Awilix
TayMahh
Awilix
3
3
7
2.17
L
Guan Yu
VogonPoet
Guan Yu
3
4
2
1
L
4
4
3
1.38
L
Fenrir
chrisowash
Fenrir
3
7
5
0.79
W
Bellona
spatialSin
Bellona
1
2
6
2
L
Zeus
zrcOCE
Zeus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,448
Damage
43,780
67,035
Taken
76,833
40,370
Mitigated
42,619
20,191
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,941
709
0
300
8,764
2,882
366
2,877
5,887
73,951
0
W
Chronos
21,642
12,788
0
8,347
16,567
5,774
5,308
4,028
12,539
103,388
0
W
Sylvanus
Humanivore
Sylvanus
7,139
1,926
2,066
3,987
13,466
11,846
570
6,772
6,694
23,918
7,654
L
Xbalanque
SuperMink
Xbalanque
7,112
4,039
0
2,224
13,824
4,130
0
8,055
5,759
0
54,745
W
Awilix
TayMahh
Awilix
7,886
4,094
0
450
12,484
4,959
887
3,968
8,516
0
73,831
L
Guan Yu
VogonPoet
Guan Yu
4,342
520
551
3,426
19,104
16,280
0
11,531
7,411
0
23,050
L
16,211
4,604
0
5,609
19,775
11,501
414
6,394
13,300
83,174
0
L
Fenrir
chrisowash
Fenrir
7,129
2,411
0
1,277
14,156
7,031
0
7,265
6,767
0
55,983
W
Bellona
spatialSin
Bellona
7,840
3,680
0
5,041
15,754
14,909
0
7,620
8,134
0
66,212
L
Zeus
zrcOCE
Zeus
8,986
1,188
0
2,070
9,974
3,677
528
5,328
4,510
62,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
47,447
582
Minions Killed
505
0
Camps Cleared
0
1,950,967
Distance Traveled
1,812,008
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,941
576
137
7
0
389,070
4
W
Chronos
12,560
661
129
7
0
377,258
1
W
Sylvanus
8,947
471
57
3
0
357,155
4
L
Xbalanque
9,448
497
110
6
0
347,131
4
W
Awilix
10,517
554
113
6
0
418,448
6
L
Guan Yu
8,396
442
20
1
0
420,728
8
L
Ymir
10,584
557
161
8
0
327,770
1
L
Fenrir
9,752
513
95
5
0
368,352
6
W
Bellona
10,738
565
146
8
0
409,036
3
L
Zeus
9,267
488
119
6
0
348,027
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role