Player Matchup

Thor
Thor
Calmriver
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Xbalanque
Xbalanque
DragonKing3567
Xbalanque
Level 7
God Stats
8W - 10L
1,475 SR
Queue Stats
24W - 23L
1,372 Elo+
Solo
Hachiman
Hachiman
chet69
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Chiron
Chiron
ruronny
Chiron
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
267W - 294L
1,493 Elo+
Solo
Bellona
Bellona
渺沧海之一粟
Bellona
Level 21
God Stats
55W - 36L
1,509 SR
Queue Stats
79W - 67L
1,431 Elo+
Solo
Team Averages
Level 16
1,469 SR
1,488 Elo+

VS

Team Averages
Level 21
1,490 SR
1,471 Elo+
Tiamat
Tiamat
BerserkerFA
Tiamat
Level 17
God Stats
3W - 2L
1,184 SR
Queue Stats
27W - 21L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
EzioFirenze
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 31L
1,522 Elo+
Party 1
Vulcan
Vulcan
RevoRay
Vulcan
Level 26
God Stats
41W - 23L
1,761 SR
Queue Stats
84W - 73L
1,589 Elo+
Solo
Jormungandr
Jormungandr
lzl5655
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,308 Elo+
Solo
Xbalanque
Xbalanque
zuperkirby
Xbalanque
Level 27
God Stats
29W - 22L
1,503 SR
Queue Stats
123W - 152L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
0 / 16 / 8
11,443
880
10,354
25,354
6,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
DragonKing3567
Xbalanque
18
8 / 11 / 2
13,818
1,063
19,754
23,762
6,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
chet69
Hachiman
18
1 / 9 / 5
11,607
893
11,276
19,278
5,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
ruronny
Chiron
19
0 / 6 / 6
12,371
952
11,085
19,151
5,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 6 / 4
11,946
919
12,397
27,706
9,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 2 / 28
13,739
1,057
17,550
15,958
11,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
EzioFirenze
Sun Wukong
20
14 / 3 / 22
15,510
1,193
17,674
22,081
23,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
RevoRay
Vulcan
20
28 / 1 / 17
17,673
1,359
64,919
14,948
8,667
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
lzl5655
Jormungandr
20
2 / 5 / 35
13,974
1,075
10,713
19,558
28,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
zuperkirby
Xbalanque
16
0 / 0 / 0
9,750
750
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
150
11
Kills
48
48
Deaths
11
25
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
28
9
L
Thor
0
16
8
0.25
L
Xbalanque
DragonKing3567
Xbalanque
8
11
2
0.82
W
Sun Wukong
EzioFirenze
Sun Wukong
14
3
22
8.33
W
Vulcan
RevoRay
Vulcan
28
1
17
36.5
L
Hachiman
chet69
Hachiman
1
9
5
0.39
W
Jormungandr
lzl5655
Jormungandr
2
5
35
3.9
L
Chiron
ruronny
Chiron
0
6
6
0.5
W
Xbalanque
zuperkirby
Xbalanque
0
0
0
0
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,866
Damage
110,856
115,251
Taken
72,545
33,506
Mitigated
71,811
6,300
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,550
528
136
2,991
15,958
11,593
0
0
15,958
45,719
0
L
Thor
10,354
1,700
0
0
25,354
6,895
0
21,604
3,432
0
21,933
L
Xbalanque
DragonKing3567
Xbalanque
19,754
10,779
0
2,435
23,762
6,469
0
17,792
5,708
113
54,462
W
Sun Wukong
EzioFirenze
Sun Wukong
17,674
3,145
0
1,135
22,081
23,548
0
25
22,056
568
31,700
W
Vulcan
RevoRay
Vulcan
64,919
15,951
426
4,203
14,948
8,667
0
0
14,948
101,457
0
L
Hachiman
chet69
Hachiman
11,276
5,643
0
597
19,278
5,128
0
15,238
3,773
0
39,299
W
Jormungandr
lzl5655
Jormungandr
10,713
2,702
0
0
19,558
28,003
0
14
18,044
20,274
0
L
Chiron
ruronny
Chiron
11,085
3,261
630
2,008
19,151
5,083
0
16,377
2,504
0
63,482
W
Xbalanque
zuperkirby
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
12,397
2,365
0
630
27,706
9,931
0
21,279
6,279
0
27,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,185
Gold Earned
70,646
294
Minions Killed
235
12
Camps Cleared
4
1,188,645
Distance Traveled
1,119,525
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,739
1,057
86
7
1
251,075
0
L
Thor
11,443
880
19
1
1
247,907
1
L
Xbalanque
13,818
1,063
67
5
3
227,218
0
W
Sun Wukong
15,510
1,193
24
2
0
281,628
0
W
Vulcan
17,673
1,359
97
7
3
316,297
0
L
Hachiman
11,607
893
60
5
1
207,420
0
W
Jormungandr
13,974
1,075
28
2
0
264,549
0
L
Chiron
12,371
952
122
9
3
228,264
1
W
Xbalanque
9,750
750
0
0
0
5,976
1
L
Bellona
11,946
919
26
2
4
277,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role