Player Matchup

Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Douevencare
Sobek
Level 29
God Stats
21W - 4L
1,885 SR
Queue Stats
211W - 25L
1,887 Elo+
Party 1
Charybdis
Charybdis
Grimm_Status
Charybdis
Level 111
God Stats
2W - 6L
1,374 SR
Queue Stats
101W - 112L
1,457 Elo+
Solo
Team Averages
Level 97
1,586 SR
1,615 Elo+

VS

Team Averages
Level 76
1,429 SR
1,499 Elo+
Danzaburou
Danzaburou
Lord Durkio
Danzaburou
Level 63
God Stats
5W - 9L
1,473 SR
Queue Stats
173W - 188L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Yami8Jera
Sylvanus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,581 Elo+
Party 2
Hera
Hera
moneymoney8
Hera
Level 157
God Stats
2W - 4L
1,314 SR
Queue Stats
180W - 185L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 0 / 2
9,438
787
16,301
9,079
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 10
8,787
732
3,541
12,138
13,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Grimm_Status
Charybdis
11
2 / 1 / 5
7,857
655
3,205
5,310
2,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lord Durkio
Danzaburou
6
0 / 2 / 0
6,203
517
1,149
4,512
1,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Yami8Jera
Sylvanus
10
0 / 4 / 1
6,619
552
3,598
13,790
12,543
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 4 / 0
6,914
576
8,406
7,881
2,500
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
2
9
W
0
0
10
5
W
Charybdis
Grimm_Status
Charybdis
2
1
5
4.5
L
Danzaburou
Lord Durkio
Danzaburou
0
2
0
0
L
Sylvanus
Yami8Jera
Sylvanus
0
4
1
0.13
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
13,153
26,527
Taken
26,183
19,504
Mitigated
16,382
12,585
Healing
3,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,301
6,725
0
5,214
9,079
3,875
2,126
5,621
3,458
53,550
6,428
W
3,541
657
0
5,172
12,138
13,518
326
3,600
8,538
15,572
0
W
Charybdis
Grimm_Status
Charybdis
3,205
2,257
1,114
1,085
5,310
2,111
547
3,021
2,289
0
15,870
L
Danzaburou
Lord Durkio
Danzaburou
1,149
38
9
851
4,512
1,339
0
3,519
993
0
5,119
L
Sylvanus
Yami8Jera
Sylvanus
3,598
1,297
814
1,194
13,790
12,543
0
8,365
5,425
9,659
0
L
8,406
1,260
0
370
7,881
2,500
0
6,467
1,414
24,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
19,736
162
Minions Killed
58
8
Camps Cleared
1
626,126
Distance Traveled
460,561
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,438
787
105
9
7
195,319
1
W
Sobek
8,787
732
22
2
1
241,410
3
W
Charybdis
7,857
655
35
3
0
189,397
2
L
Danzaburou
6,203
517
12
1
1
99,775
1
L
Sylvanus
6,619
552
7
1
0
170,026
0
L
Hera
6,914
576
39
3
0
190,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role