Player Matchup

Sylvanus
Sylvanus
Kosmonykrypterus
Sylvanus
Level 15
God Stats
17W - 18L
1,474 SR
Queue Stats
22W - 31L
1,301 Elo+
Solo
Yemoja
Yemoja
Play_Axwel
Yemoja
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 106L
1,256 Elo+
Solo
Da Ji
Da Ji
Spartan8035
Da Ji
Level 5
God Stats
4W - 4L
1,098 SR
Queue Stats
134W - 144L
1,384 Elo+
Solo
Chiron
Chiron
krlaslm
Chiron
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,322 Elo+
Solo
Merlin
Merlin
seandcash
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,443 Elo+
Solo
Team Averages
Level 13
1,414 SR
1,341 Elo+

VS

Team Averages
Level 11
1,411 SR
1,435 Elo+
Morgan Le Fay
Morgan Le Fay
COVID-1-8-7
Morgan Le Fay
Level 16
God Stats
3W - 0L
1,520 SR
Queue Stats
19W - 21L
1,318 Elo+
Party 1
Ares
Ares
ElFrort02
Ares
Level 12
God Stats
2W - 2L
1,093 SR
Queue Stats
18W - 19L
1,463 Elo+
Solo
Chronos
Chronos
ZuchtZiege88
Chronos
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
mickpatrick
Merlin
Level 23
God Stats
4W - 3L
1,669 SR
Queue Stats
13W - 6L
1,654 Elo+
Solo
Hachiman
Hachiman
smellystrangler
Hachiman
Level 4
God Stats
3W - 1L
1,272 SR
Queue Stats
3W - 2L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 10
10,047
419
9,295
21,037
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Play_Axwel
Yemoja
14
1 / 4 / 8
9,199
383
5,353
15,419
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 13 / 4
11,628
485
19,644
22,965
10,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
krlaslm
Chiron
18
11 / 4 / 8
11,504
479
13,663
22,005
7,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
seandcash
Merlin
13
3 / 6 / 2
8,750
365
7,982
11,906
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
COVID-1-8-7
Morgan Le Fay
17
5 / 3 / 6
11,989
500
10,127
15,908
13,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
14
2 / 8 / 5
11,088
462
9,352
22,618
17,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
ZuchtZiege88
Chronos
16
4 / 7 / 8
11,723
488
6,183
17,609
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
20
19 / 4 / 6
15,863
661
39,425
22,295
10,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
12
1 / 13 / 3
9,343
389
6,078
14,910
4,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
31
Kills
31
31
Deaths
35
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
COVID-1-8-7
Morgan Le Fay
5
3
6
2.67
W
Ares
2
8
5
0.56
L
7
4
10
3
L
Yemoja
Play_Axwel
Yemoja
1
4
8
1.25
L
9
13
4
0.85
W
Chronos
ZuchtZiege88
Chronos
4
7
8
1.14
L
Chiron
krlaslm
Chiron
11
4
8
3.75
W
Merlin
19
4
6
5.5
L
Merlin
seandcash
Merlin
3
6
2
0.67
W
Hachiman
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
71,165
93,332
Taken
93,340
42,552
Mitigated
52,596
20,824
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
COVID-1-8-7
Morgan Le Fay
10,127
2,683
66
5,281
15,908
13,932
1,752
3,407
12,501
64,265
0
W
Ares
9,352
498
0
1,816
22,618
17,458
435
5,340
17,278
29,481
0
L
9,295
2,938
436
2,819
21,037
9,169
204
15,499
5,538
27,804
5,170
L
Yemoja
Play_Axwel
Yemoja
5,353
847
535
1,897
15,419
11,913
0
12,890
2,529
20,414
0
L
19,644
5,124
0
3,718
22,965
10,604
0
14,157
8,808
0
68,443
W
Chronos
ZuchtZiege88
Chronos
6,183
2,825
0
2,818
17,609
6,448
1,658
2,494
15,115
41,063
0
L
Chiron
krlaslm
Chiron
13,663
5,671
813
7,194
22,005
7,113
118
12,832
9,173
0
78,454
W
Merlin
39,425
3,383
227
8,731
22,295
10,384
5,828
5,172
17,123
168,692
0
L
Merlin
seandcash
Merlin
7,982
1,135
0
3,412
11,906
3,753
76
9,709
2,197
40,194
0
W
Hachiman
6,078
4,533
0
875
14,910
4,374
1,797
5,313
9,597
0
25,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
60,006
338
Minions Killed
452
0
Camps Cleared
0
1,877,508
Distance Traveled
2,004,017
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,989
500
92
4
0
417,890
0
W
Ares
11,088
462
30
1
0
434,808
5
L
Sylvanus
10,047
419
53
2
0
427,817
0
L
Yemoja
9,199
383
24
1
0
379,981
5
L
Da Ji
11,628
485
86
4
0
386,459
4
W
Chronos
11,723
488
70
3
0
426,012
1
L
Chiron
11,504
479
113
5
0
407,703
0
W
Merlin
15,863
661
214
9
0
388,318
7
L
Merlin
8,750
365
62
3
0
275,548
0
W
Hachiman
9,343
389
46
2
0
336,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role