Player Matchup

Bakasura
Bakasura
CyrusNorfolk
Bakasura
Level 20
God Stats
2W - 1L
1,743 SR
Queue Stats
33W - 20L
1,713 Elo+
Solo
Ra
Ra
JimmmyB
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Party 1
Neith
Neith
MiloMan69
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,456 Elo+
Party 1
Team Averages
Level 24
1,581 SR
1,542 Elo+

VS

Team Averages
Level 24
1,372 SR
1,372 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SGTslanish
Sol
Level 14
God Stats
0W - 3L
1,170 SR
Queue Stats
1W - 8L
1,083 Elo+
Solo
Thanatos
Thanatos
Spikedaddy
Thanatos
Level 29
God Stats
1W - 3L
1,445 SR
Queue Stats
124W - 136L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CyrusNorfolk
Bakasura
16
11 / 2 / 6
12,016
858
17,179
16,102
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 12
9,739
696
7,241
9,320
3,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
MiloMan69
Neith
14
8 / 1 / 10
11,134
795
17,222
9,848
3,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 6 / 3
9,550
682
11,847
21,498
17,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 3
8,712
622
7,835
7,713
2,124
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Spikedaddy
Thanatos
11
2 / 9 / 2
8,437
603
7,425
17,323
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
7
7
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
3
0.92
W
Bakasura
CyrusNorfolk
Bakasura
11
2
6
7
W
1
4
12
1.75
W
Neith
MiloMan69
Neith
8
1
10
13
L
1
5
3
0.5
L
Thanatos
Spikedaddy
Thanatos
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,642
Damage
27,107
35,270
Taken
46,534
14,767
Mitigated
26,606
11,650
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,847
3,754
0
1,361
21,498
17,018
0
4,544
14,995
0
31,677
W
Bakasura
CyrusNorfolk
Bakasura
17,179
11,239
0
5,351
16,102
8,223
1,288
3,794
12,308
0
41,393
W
7,241
1,585
2,324
1,689
9,320
3,002
683
1,770
7,550
27,921
0
W
Neith
MiloMan69
Neith
17,222
8,950
0
2,286
9,848
3,542
707
3,092
6,756
0
39,870
L
7,835
2,465
0
1,439
7,713
2,124
0
1,603
5,970
31,711
0
L
Thanatos
Spikedaddy
Thanatos
7,425
1,332
0
5,948
17,323
7,464
0
1,283
14,677
0
20,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
26,699
181
Minions Killed
132
9
Camps Cleared
4
760,749
Distance Traveled
608,393
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,550
682
34
2
2
237,146
4
W
Bakasura
12,016
858
73
5
7
313,711
3
W
Ra
9,739
696
56
4
2
225,804
3
W
Neith
11,134
795
52
4
0
221,234
0
L
Sol
8,712
622
59
4
1
139,547
0
L
Thanatos
8,437
603
39
3
1
231,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role