Player Matchup

Sylvanus
Sylvanus
Axlna
Sylvanus
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 28L
1,497 Elo+
Party 1
Artemis
Artemis
CIivePaImer
Artemis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 25L
1,324 Elo+
Party 1
Nemesis
Nemesis
KvNG-XI
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 33L
1,324 Elo+
Party 1
Tiamat
Tiamat
Senxus
Tiamat
Level 4
God Stats
6W - 3L
1,686 SR
Queue Stats
69W - 22L
1,497 Elo+
Party 1
Ymir
Ymir
cTOTOTO
Ymir
Level 4
God Stats
6W - 1L
1,686 SR
Queue Stats
8W - 4L
1,497 Elo+
Party 1
Team Averages
Level 5
1,574 SR
1,428 Elo+

VS

Team Averages
Level 17
1,384 SR
1,331 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CravingDeath
Danzaburou
Level 18
God Stats
3W - 6L
1,528 SR
Queue Stats
28W - 23L
1,587 Elo+
Solo
Aphrodite
Aphrodite
Kunnie8
Aphrodite
Level 16
God Stats
3W - 9L
1,204 SR
Queue Stats
8W - 20L
1,090 Elo+
Party 2
Sun Wukong
Sun Wukong
LuciXD234
Sun Wukong
Level 14
God Stats
2W - 1L
1,295 SR
Queue Stats
11W - 24L
1,022 Elo+
Party 2
Janus
Janus
kodahudd
Janus
Level 22
God Stats
59W - 64L
1,392 SR
Queue Stats
301W - 322L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Axlna
Sylvanus
14
8 / 0 / 4
8,941
596
5,902
7,055
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
CIivePaImer
Artemis
13
6 / 2 / 4
7,814
521
7,045
8,615
3,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KvNG-XI
Nemesis
14
5 / 2 / 4
8,361
557
4,803
9,258
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Senxus
Tiamat
15
5 / 0 / 8
8,929
595
9,464
10,157
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
cTOTOTO
Ymir
11
2 / 0 / 7
7,464
498
2,768
9,620
7,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 8 / 0
6,320
421
3,776
12,858
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
CravingDeath
Danzaburou
11
1 / 1 / 0
6,872
458
2,145
4,315
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Kunnie8
Aphrodite
10
2 / 5 / 2
7,143
476
7,404
9,685
6,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LuciXD234
Sun Wukong
8
0 / 8 / 1
5,725
382
4,213
11,964
6,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
kodahudd
Janus
12
1 / 4 / 1
6,859
457
5,987
5,273
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
26
Kills
4
4
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
8
0
0
W
Sylvanus
Axlna
Sylvanus
8
0
4
10
W
Artemis
CIivePaImer
Artemis
6
2
4
4
L
Danzaburou
CravingDeath
Danzaburou
1
1
0
1
L
Aphrodite
Kunnie8
Aphrodite
2
5
2
0.6
W
Nemesis
KvNG-XI
Nemesis
5
2
4
3.5
L
Sun Wukong
LuciXD234
Sun Wukong
0
8
1
0.06
W
Tiamat
Senxus
Tiamat
5
0
8
9
W
Ymir
cTOTOTO
Ymir
2
0
7
5.5
L
Janus
kodahudd
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
23,525
44,705
Taken
44,095
28,522
Mitigated
19,043
15,485
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,776
731
0
2,414
12,858
3,528
0
4,295
8,369
0
31,329
W
Sylvanus
Axlna
Sylvanus
5,902
1,858
2,780
3,873
7,055
6,263
1,400
2,893
4,162
38,855
12,945
W
Artemis
CIivePaImer
Artemis
7,045
3,921
0
2,079
8,615
3,111
744
2,972
5,643
0
39,794
L
Danzaburou
CravingDeath
Danzaburou
2,145
503
0
1,360
4,315
1,185
260
419
3,894
0
29,818
L
Aphrodite
Kunnie8
Aphrodite
7,404
1,147
1,669
3,116
9,685
6,490
0
4,384
5,243
16,599
0
W
Nemesis
KvNG-XI
Nemesis
4,803
2,384
0
2,032
9,258
4,243
0
1,890
7,368
0
51,315
L
Sun Wukong
LuciXD234
Sun Wukong
4,213
816
0
2,130
11,964
6,270
0
5,125
6,751
0
21,485
W
Tiamat
Senxus
Tiamat
9,464
1,240
0
2,818
10,157
7,853
0
2,477
7,680
63,451
0
W
Ymir
cTOTOTO
Ymir
2,768
611
0
1,903
9,620
7,052
0
3,262
6,358
29,403
0
L
Janus
kodahudd
Janus
5,987
46
0
442
5,273
1,570
0
2,728
2,273
35,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
32,919
412
Minions Killed
259
0
Camps Cleared
0
1,446,395
Distance Traveled
1,344,398
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,320
421
72
5
0
274,808
2
W
Sylvanus
8,941
596
100
7
0
265,335
5
W
Artemis
7,814
521
59
4
0
271,924
0
L
Danzaburou
6,872
458
65
4
0
201,069
2
L
Aphrodite
7,143
476
18
1
0
262,436
0
W
Nemesis
8,361
557
102
7
0
323,671
1
L
Sun Wukong
5,725
382
39
3
0
301,736
2
W
Tiamat
8,929
595
115
8
0
297,385
5
W
Ymir
7,464
498
36
2
0
288,080
8
L
Janus
6,859
457
65
4
0
304,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role