Player Matchup

Zhong Kui
Zhong Kui
Masters
AsianPlayaTouch
Zhong Kui
Masters
Level 160
God Stats
12W - 2L
1,863 SR
Queue Stats
150W - 95L
2,407 MMR
Party 1
Hou Yi
Hou Yi
Masters
GeoDaDude
Hou Yi
Masters
Level 159
God Stats
11W - 3L
1,877 SR
Queue Stats
67W - 59L
2,358 MMR
Party 1
Cerberus
Cerberus
Masters
The-Fat-Chocobo
Cerberus
Masters
Level 156
God Stats
11W - 6L
1,766 SR
Queue Stats
170W - 103L
2,242 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,835 SR
2,336 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,627 SR
1,531 MMR
Chaac
Chaac
Gold V
Godz x Zilla
Chaac
Gold V
Level 148
God Stats
5W - 5L
1,580 SR
Queue Stats
111W - 135L
1,468 MMR
Solo
Bacchus
Bacchus
Bronze III
PastyPasty
Bacchus
Bronze III
Level 47
God Stats
1W - 4L
1,516 SR
Queue Stats
4W - 5L
1,559 MMR
Solo
Zeus
Zeus
Gold III
SmilyDrop974790
Zeus
Gold III
Level 139
God Stats
0W - 1L
1,785 SR
Queue Stats
222W - 219L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AsianPlayaTouch
Zhong Kui
15
5 / 1 / 9
10,677
712
11,996
15,175
10,231
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
GeoDaDude
Hou Yi
14
5 / 2 / 8
10,483
699
13,261
11,049
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
14
5 / 2 / 8
11,531
769
10,009
16,376
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaMorgan Le FayOdinGilgameshTiamat

VS

Bans
ScyllaMedusaKumbhakarnaCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,524
635
10,141
19,178
19,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
PastyPasty
Bacchus
12
2 / 4 / 3
9,628
642
8,881
12,595
15,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 3
9,091
606
10,287
10,151
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AsianPlayaTouch
Zhong Kui
5
1
9
9.5
W
Hou Yi
GeoDaDude
Hou Yi
5
2
8
4.5
L
2
5
3
0.7
L
Bacchus
PastyPasty
Bacchus
2
4
3
0.88
L
1
6
3
0.42
W
Cerberus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,266
Damage
29,309
42,600
Taken
41,924
32,218
Mitigated
37,526
16,682
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AsianPlayaTouch
Zhong Kui
11,996
669
0
6,616
15,175
10,231
148
7,688
6,991
43,424
0
W
Hou Yi
GeoDaDude
Hou Yi
13,261
7,025
0
4,797
11,049
3,822
2,186
4,798
5,689
0
48,269
L
10,141
763
0
6,188
19,178
19,466
0
8,381
10,797
0
28,800
L
Bacchus
PastyPasty
Bacchus
8,881
373
0
2,964
12,595
15,517
0
6,306
6,289
17,153
0
L
10,287
399
0
463
10,151
2,543
0
7,923
2,228
40,754
0
W
Cerberus
10,009
506
0
5,269
16,376
18,165
520
6,443
9,008
28,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
28,243
203
Minions Killed
138
9
Camps Cleared
5
848,939
Distance Traveled
804,828
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,677
712
73
5
5
293,291
1
W
Hou Yi
10,483
699
78
5
2
272,135
5
L
Chaac
9,524
635
39
3
1
280,613
2
L
Bacchus
9,628
642
25
2
0
275,089
3
L
Zeus
9,091
606
74
5
4
249,126
2
W
Cerberus
11,531
769
52
3
2
283,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role