Player Matchup
Team Averages
Bronze III
Average Tier
Level 158
1,425 SR
1,551
MMR
VS
Team Averages
Bronze III
Average Tier
Level 33
1,500 SR
1,400
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
也无风雨也无晴丶
Izanami
9
0 / 1 / 0
4,849
1,212
0
2,210
592
Gilded Arrow
+20
Basic Attack Damage
+50
Health
+7
Mp 5
PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.
Odysseus' Bow
+35%
Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Bans
VS
Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,291
823
0
0
0
1,112
0
W
4,849
1,212
52
13
2
53,106
1