Player Matchup

Hel
Hel
Casre
Hel
Level 23
God Stats
7W - 3L
1,435 SR
Queue Stats
64W - 74L
1,348 Elo+
Solo
Amaterasu
Amaterasu
Drekiskjal
Amaterasu
Level 9
God Stats
2W - 1L
1,312 SR
Queue Stats
19W - 19L
1,467 Elo+
Solo
Heimdallr
Heimdallr
RadekZelenka
Heimdallr
Level 29
God Stats
15W - 10L
1,581 SR
Queue Stats
23W - 20L
1,563 Elo+
Solo
Olorun
Olorun
SleepyCreepyJoe
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,448 Elo+
Solo
Loki
Loki
Trainzx8468
Loki
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
105W - 99L
1,513 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,468 Elo+

VS

Team Averages
Level 22
1,627 SR
1,467 Elo+
Xing Tian
Xing Tian
EDMalachai
Xing Tian
Level 31
God Stats
1W - 2L
1,792 SR
Queue Stats
203W - 300L
1,471 Elo+
Party 1
Ra
Ra
PlatinumQts
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 256L
1,633 Elo+
Party 2
Thor
Thor
Smcsmack
Thor
Level 21
God Stats
1W - 3L
1,292 SR
Queue Stats
112W - 184L
1,358 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TTVLilshoto73
Ah Muzen Cab
Level 27
God Stats
36W - 33L
1,662 SR
Queue Stats
210W - 197L
1,562 Elo+
Party 2
Bellona
Bellona
oaktreejohnson
Bellona
Level 13
God Stats
9W - 10L
1,891 SR
Queue Stats
63W - 73L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Casre
Hel
12
1 / 0 / 3
7,563
473
1,335
6,325
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
Drekiskjal
Amaterasu
14
2 / 3 / 2
7,962
498
5,064
10,332
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
RadekZelenka
Heimdallr
12
0 / 4 / 4
7,060
441
7,028
10,751
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 4
10,591
662
9,455
10,455
4,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 0 / 4
10,182
636
11,799
13,070
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EDMalachai
Xing Tian
12
0 / 2 / 5
7,000
438
4,495
11,388
8,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 0
8,957
560
6,747
10,125
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
12
1 / 6 / 3
7,591
474
5,075
12,146
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
TTVLilshoto73
Ah Muzen Cab
13
4 / 2 / 0
7,794
487
10,026
7,646
2,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 2
7,354
460
5,621
10,920
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
19
Kills
8
8
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
Casre
Hel
1
0
3
2.5
W
Amaterasu
Drekiskjal
Amaterasu
2
3
2
1
L
Xing Tian
EDMalachai
Xing Tian
0
2
5
1.25
L
2
5
0
0.4
W
Heimdallr
RadekZelenka
Heimdallr
0
4
4
0.5
W
4
1
4
6
L
Thor
1
6
3
0.42
L
Ah Muzen Cab
TTVLilshoto73
Ah Muzen Cab
4
2
0
2
W
12
0
4
14
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,681
Damage
31,964
50,933
Taken
52,225
26,463
Mitigated
27,068
25,608
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Casre
Hel
1,335
472
2,967
3,658
6,325
4,286
0
1,527
4,798
10,268
0
W
Amaterasu
Drekiskjal
Amaterasu
5,064
2,669
0
2,707
10,332
8,894
836
724
9,608
0
38,662
L
Xing Tian
EDMalachai
Xing Tian
4,495
450
0
620
11,388
8,613
167
2,045
9,343
19,592
0
L
6,747
439
456
3,797
10,125
3,972
0
5,861
4,264
64,038
0
W
Heimdallr
RadekZelenka
Heimdallr
7,028
2,573
0
2,533
10,751
4,359
0
2,411
8,340
0
54,151
W
9,455
4,818
922
7,829
10,455
4,350
0
4,902
5,553
84,960
0
L
Thor
5,075
1,929
0
0
12,146
4,145
415
981
11,165
0
48,310
L
Ah Muzen Cab
TTVLilshoto73
Ah Muzen Cab
10,026
4,038
0
4,392
7,646
2,586
0
622
7,024
0
57,602
W
11,799
3,627
0
4,992
13,070
4,574
0
1,678
11,392
0
64,298
L
5,621
2,596
0
3,511
10,920
7,752
984
1,281
9,639
0
34,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
38,696
526
Minions Killed
421
0
Camps Cleared
0
1,486,083
Distance Traveled
1,579,008
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,563
473
24
2
0
296,634
3
W
Amaterasu
7,962
498
81
5
0
296,839
1
L
Xing Tian
7,000
438
28
2
0
412,647
15
L
Ra
8,957
560
137
9
0
319,261
4
W
Heimdallr
7,060
441
123
8
0
289,070
4
W
Olorun
10,591
662
180
11
0
281,854
1
L
Thor
7,591
474
83
5
0
253,534
1
L
Ah Muzen Cab
7,794
487
108
7
0
305,075
3
W
Loki
10,182
636
118
7
0
321,686
1
L
Bellona
7,354
460
65
4
0
288,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role