Player Matchup

Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
 
Kali
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Gazzellen
Gilgamesh
Gold III
Level 128
God Stats
2W - 3L
1,725 SR
Queue Stats
294W - 290L
1,447 MMR
Party 1
Thoth
Thoth
Gold I
Hornfisken
Thoth
Gold I
Level 45
God Stats
1W - 2L
1,777 SR
Queue Stats
66W - 57L
1,745 MMR
Party 1
Cerberus
Cerberus
Gold III
Nabsauruss
Cerberus
Gold III
Level 158
God Stats
1W - 1L
1,753 SR
Queue Stats
108W - 110L
1,546 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,651 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,555 SR
1,611 MMR
Anhur
Anhur
Gold III
Anạrky
Anhur
Gold III
Level 128
God Stats
10W - 7L
1,739 SR
Queue Stats
68W - 60L
1,647 MMR
Solo
Osiris
Osiris
Gold V
NitroTech
Osiris
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,640 MMR
Party 2
Yemoja
Yemoja
Gold V
Runnermax
Yemoja
Gold V
Level 77
God Stats
6W - 2L
1,509 SR
Queue Stats
22W - 25L
1,538 MMR
Solo
Kukulkan
Kukulkan
Gold III
SamPalad1n
Kukulkan
Gold III
Level 109
God Stats
2W - 1L
1,732 SR
Queue Stats
43W - 39L
1,644 MMR
Solo
Ymir
Ymir
Gold V
TaitoPJ
Ymir
Gold V
Level 54
God Stats
1W - 0L
1,293 SR
Queue Stats
71W - 70L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 7 / 1
10,918
475
9,898
16,152
4,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
 
Kali
16
2 / 5 / 3
10,358
450
8,923
23,187
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Gazzellen
Gilgamesh
16
2 / 3 / 3
10,767
468
7,786
16,590
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
17
2 / 3 / 3
10,979
477
9,678
9,942
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nabsauruss
Cerberus
15
2 / 5 / 4
10,395
452
11,991
23,717
24,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayAthenaTiamatTsukuyomiOdin

VS

Bans
SetSobekFenrirKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anạrky
Anhur
20
7 / 2 / 2
14,049
611
18,503
19,095
8,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
NitroTech
Osiris
20
4 / 4 / 7
13,212
574
13,659
21,136
15,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Runnermax
Yemoja
16
0 / 1 / 11
10,588
460
2,039
13,303
10,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SamPalad1n
Kukulkan
20
6 / 1 / 3
14,070
612
15,480
10,022
6,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
TaitoPJ
Ymir
19
6 / 2 / 8
13,475
586
19,857
21,726
21,951
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
10
Kills
23
23
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
1
0.36
L
Kali
 
Kali
2
5
3
0.7
W
Anhur
Anạrky
Anhur
7
2
2
4
L
Gilgamesh
Gazzellen
Gilgamesh
2
3
3
1.17
L
Thoth
2
3
3
1.17
L
Cerberus
Nabsauruss
Cerberus
2
5
4
0.8
W
Osiris
NitroTech
Osiris
4
4
7
1.88
W
Yemoja
Runnermax
Yemoja
0
1
11
5.5
W
Kukulkan
SamPalad1n
Kukulkan
6
1
3
7.5
W
Ymir
TaitoPJ
Ymir
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,276
Damage
69,538
89,588
Taken
85,282
60,865
Mitigated
62,238
21,510
Healing
40,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,898
4,276
0
3,541
16,152
4,012
0
1,169
14,983
0
76,747
L
Kali
 
Kali
8,923
4,480
0
5,151
23,187
10,713
0
10,063
13,124
0
82,523
W
Anhur
Anạrky
Anhur
18,503
8,193
0
7,807
19,095
8,355
3,939
817
18,278
0
129,301
L
Gilgamesh
Gazzellen
Gilgamesh
7,786
1,331
0
2,681
16,590
16,349
0
7,424
9,166
193
36,492
L
Thoth
9,678
46
0
2,060
9,942
4,792
0
5,230
4,712
85,283
0
L
Cerberus
Nabsauruss
Cerberus
11,991
801
0
8,077
23,717
24,999
0
13,838
9,879
49,214
0
W
Osiris
NitroTech
Osiris
13,659
5,100
0
6,701
21,136
15,307
1,985
4,997
16,139
0
114,352
W
Yemoja
Runnermax
Yemoja
2,039
1,005
8,878
6,095
13,303
10,177
718
5,873
7,430
17,374
0
W
Kukulkan
SamPalad1n
Kukulkan
15,480
2,740
0
4,479
10,022
6,448
2,356
2,496
7,526
124,441
0
W
Ymir
TaitoPJ
Ymir
19,857
5,388
0
6,060
21,726
21,951
137
7,996
13,730
68,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
65,394
596
Minions Killed
696
0
Camps Cleared
0
2,124,284
Distance Traveled
2,264,404
29
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,918
475
128
6
0
393,730
7
L
Kali
10,358
450
115
5
0
460,258
6
W
Anhur
14,049
611
172
7
0
402,705
9
L
Gilgamesh
10,767
468
55
2
0
452,620
6
L
Thoth
10,979
477
182
8
0
415,146
8
L
Cerberus
10,395
452
116
5
0
402,530
2
W
Osiris
13,212
574
153
7
0
493,253
6
W
Yemoja
10,588
460
29
1
0
447,878
14
W
Kukulkan
14,070
612
219
10
0
485,704
14
W
Ymir
13,475
586
123
5
0
434,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role