Player Matchup

Loki
Loki
DanielHeirs
Loki
Level 82
God Stats
15W - 16L
1,430 SR
Queue Stats
74W - 67L
1,333 Elo+
Party 2
Hou Yi
Hou Yi
MADAC100
Hou Yi
Level 106
God Stats
19W - 13L
1,671 SR
Queue Stats
115W - 102L
1,485 Elo+
Party 2
Hades
Hades
StockSkin
Hades
Level 43
God Stats
9W - 4L
1,771 SR
Queue Stats
84W - 90L
1,502 Elo+
Party 2
Cu Chulainn
Cu Chulainn
T F I Psyko
Cu Chulainn
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ymir
Ymir
oStarWars
Ymir
Level 117
God Stats
0W - 2L
1,643 SR
Queue Stats
80W - 61L
1,472 Elo+
Party 2
Team Averages
Level 76
1,603 SR
1,458 Elo+

VS

Team Averages
Level 74
1,592 SR
1,497 Elo+
Serqet
Serqet
Aokinet
Serqet
Level 65
God Stats
32W - 25L
1,618 SR
Queue Stats
205W - 216L
1,541 Elo+
Party 3
Chronos
Chronos
Elpadrino2punto0
Chronos
Level 26
God Stats
6W - 4L
1,481 SR
Queue Stats
118W - 96L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
GodWillRise7
Sylvanus
Level 28
God Stats
3W - 1L
1,665 SR
Queue Stats
107W - 112L
1,467 Elo+
Party 1
Tiamat
Tiamat
Lazydreams01
Tiamat
Level 141
God Stats
8W - 7L
1,521 SR
Queue Stats
406W - 385L
1,492 Elo+
Party 1
Nemesis
Nemesis
MongooseSquire
Nemesis
Level 108
God Stats
6W - 2L
1,675 SR
Queue Stats
204W - 185L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 3
6,778
521
6,152
9,880
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
MADAC100
Hou Yi
10
4 / 6 / 4
6,434
495
6,454
12,283
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
StockSkin
Hades
11
2 / 4 / 5
7,017
540
6,727
11,231
5,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
T F I Psyko
Cu Chulainn
10
2 / 5 / 4
6,839
526
3,116
10,450
3,507
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
8
1 / 6 / 4
5,794
446
2,358
11,059
5,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aokinet
Serqet
10
0 / 3 / 4
6,383
491
3,408
9,913
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
15 / 5 / 2
9,063
697
19,372
10,740
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
GodWillRise7
Sylvanus
11
2 / 1 / 13
7,470
575
3,740
6,713
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
3 / 4 / 5
7,372
567
8,015
8,236
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 1 / 1
8,227
633
6,186
6,517
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
14
Kills
26
26
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
Aokinet
Serqet
0
3
4
0.67
L
5
5
3
1.3
W
15
5
2
3.2
W
Sylvanus
GodWillRise7
Sylvanus
2
1
13
8.5
W
Tiamat
3
4
5
1.38
L
Hou Yi
MADAC100
Hou Yi
4
6
4
1
W
6
1
1
6.5
L
Hades
StockSkin
Hades
2
4
5
1.13
L
Cu Chulainn
T F I Psyko
Cu Chulainn
2
5
4
0.8
L
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
40,721
54,903
Taken
42,119
20,710
Mitigated
21,392
9,715
Healing
11,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Aokinet
Serqet
3,408
583
0
3,880
9,913
3,712
0
2,014
7,899
0
24,154
L
6,152
1,745
0
0
9,880
2,783
88
3,876
5,549
0
30,530
W
19,372
8,167
0
2,372
10,740
4,412
520
2,013
8,727
46,086
5,866
W
Sylvanus
GodWillRise7
Sylvanus
3,740
1,831
724
1,877
6,713
4,746
510
1,229
5,484
14,954
4,925
W
Tiamat
8,015
800
0
1,348
8,236
4,308
220
1,955
6,281
38,389
0
L
Hou Yi
MADAC100
Hou Yi
6,454
3,057
0
1,642
12,283
3,441
190
8,376
3,787
0
21,122
W
6,186
3,011
0
1,299
6,517
4,214
2,009
1,874
4,643
0
46,692
L
Hades
StockSkin
Hades
6,727
1,286
730
5,696
11,231
5,548
454
4,826
6,173
35,618
0
L
Cu Chulainn
T F I Psyko
Cu Chulainn
3,116
1,749
0
1,013
10,450
3,507
0
5,593
4,610
0
11,970
L
Ymir
2,358
920
0
634
11,059
5,431
0
5,304
5,681
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
38,515
198
Minions Killed
313
0
Camps Cleared
0
1,213,707
Distance Traveled
1,212,177
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,383
491
47
4
0
274,402
1
L
Loki
6,778
521
50
4
0
237,790
1
W
Chronos
9,063
697
66
5
0
221,635
3
W
Sylvanus
7,470
575
44
3
0
212,103
1
W
Tiamat
7,372
567
66
5
0
241,325
2
L
Hou Yi
6,434
495
39
3
0
236,121
2
W
Nemesis
8,227
633
90
7
0
262,712
3
L
Hades
7,017
540
66
5
0
258,296
5
L
Cu Chulainn
6,839
526
23
2
0
242,583
1
L
Ymir
5,794
446
20
2
0
238,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role