Player Matchup

Bellona
Bellona
Marniexoxo1612
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Solo
Fenrir
Fenrir
TuggaISIS
Fenrir
Level 24
God Stats
15W - 11L
1,629 SR
Queue Stats
607W - 489L
1,497 Elo+
Solo
Aphrodite
Aphrodite
celular312
Aphrodite
Level 25
God Stats
85W - 85L
1,485 SR
Queue Stats
118W - 131L
1,387 Elo+
Solo
Ra
Ra
eduardovillaperi
Ra
Level 25
God Stats
1W - 4L
1,315 SR
Queue Stats
28W - 37L
1,287 Elo+
Solo
Agni
Agni
sharov-demon
Agni
Level 5
God Stats
0W - 2L
1,351 SR
Queue Stats
12W - 15L
1,525 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,393 Elo+

VS

Team Averages
Level 54
1,634 SR
1,536 Elo+
Sol
Sol
Ali37718
Sol
Level 114
God Stats
5W - 2L
1,527 SR
Queue Stats
510W - 375L
1,592 Elo+
Party 1
Ullr
Ullr
MaHDi-_-Demon
Ullr
Level 129
God Stats
11W - 11L
1,510 SR
Queue Stats
493W - 442L
1,520 Elo+
Party 1
Artemis
Artemis
YosfMh
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
evil_spirit_98
King Arthur
Level 18
God Stats
27W - 7L
1,992 SR
Queue Stats
153W - 127L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
kiarashanami2004
Nu Wa
Level 5
God Stats
2W - 1L
1,643 SR
Queue Stats
31W - 23L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,949
425
3,458
8,650
6,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TuggaISIS
Fenrir
13
8 / 0 / 0
8,082
577
6,309
9,136
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
celular312
Aphrodite
11
1 / 5 / 5
6,469
462
5,645
10,053
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 7 / 2
6,152
439
2,791
7,642
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 3 / 0
4,622
330
226
3,170
632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,547
539
5,663
8,304
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
9 / 0 / 2
8,865
633
7,890
6,254
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
YosfMh
Artemis
9
1 / 9 / 4
6,199
443
2,516
8,337
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
evil_spirit_98
King Arthur
14
4 / 0 / 2
8,168
583
4,995
8,625
3,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 7
6,697
478
4,595
6,590
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
12
Kills
18
18
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
9
0
2
10
L
0
3
3
0.5
L
Fenrir
TuggaISIS
Fenrir
8
0
0
8
W
Artemis
YosfMh
Artemis
1
9
4
0.33
L
Aphrodite
celular312
Aphrodite
1
5
5
0.7
L
3
7
2
0.57
W
King Arthur
evil_spirit_98
King Arthur
4
0
2
5
W
0
1
7
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,429
Damage
25,659
38,651
Taken
38,110
16,127
Mitigated
13,779
5,978
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,663
1,917
0
3,955
8,304
3,286
2,219
1,635
6,669
35,695
6,214
W
7,890
3,482
0
651
6,254
2,359
227
1,318
4,888
0
66,978
L
3,458
1,188
0
98
8,650
6,029
93
3,367
5,283
0
24,134
L
Fenrir
TuggaISIS
Fenrir
6,309
929
0
630
9,136
4,075
0
870
8,266
0
47,406
W
Artemis
YosfMh
Artemis
2,516
993
0
414
8,337
2,499
209
2,163
6,099
0
15,392
L
Aphrodite
celular312
Aphrodite
5,645
181
588
4,032
10,053
3,464
613
4,137
5,916
26,886
0
L
2,791
838
348
282
7,642
1,927
1,061
899
6,743
26,626
0
W
King Arthur
evil_spirit_98
King Arthur
4,995
667
0
4,575
8,625
3,773
120
2,406
6,170
0
44,415
W
4,595
1,326
0
2,001
6,590
1,862
1,017
968
5,622
29,161
0
L
226
74
0
0
3,170
632
0
354
2,816
5,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
37,476
241
Minions Killed
373
0
Camps Cleared
0
1,186,786
Distance Traveled
1,304,900
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,547
539
57
4
0
218,469
1
W
Ullr
8,865
633
133
10
0
290,627
2
L
Bellona
5,949
425
38
3
0
289,107
0
L
Fenrir
8,082
577
83
6
0
325,091
0
W
Artemis
6,199
443
24
2
0
247,072
0
L
Aphrodite
6,469
462
61
4
0
235,254
2
L
Ra
6,152
439
45
3
0
215,351
0
W
King Arthur
8,168
583
101
7
0
281,802
1
W
Nu Wa
6,697
478
58
4
0
266,930
0
L
Agni
4,622
330
14
1
0
121,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role