Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Ketsh2A
Medusa
Bronze III
Level 158
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 3L
1,397 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
NarcoPlayer
Baron Samedi
Silver IV
Level 127
God Stats
5W - 3L
1,887 SR
Queue Stats
232W - 242L
1,163 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,629 SR
1,353 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,589 SR
1,397 MMR
Aphrodite
Aphrodite
Bronze III
FairyTheCherry
Aphrodite
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,397 MMR
Party 1
Zeus
Zeus
Bronze III
Spicy_Pancakess
Zeus
Bronze III
Level 86
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 3L
1,397 MMR
Party 1
Bastet
Bastet
Bronze III
SwellFrost13
Bastet
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,397 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 8
8,119
677
6,939
13,205
15,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Ketsh2A
Medusa
13
3 / 1 / 4
8,367
697
6,951
7,799
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NarcoPlayer
Baron Samedi
13
5 / 0 / 4
8,817
735
7,290
5,897
2,901
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabChang'eOdinBacchusLoki

VS

Bans
CthulhuAresVulcanKing ArthurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FairyTheCherry
Aphrodite
10
0 / 1 / 1
6,649
554
3,741
7,916
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 3 / 0
6,826
569
9,284
7,509
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
9
0 / 5 / 1
6,521
543
3,198
9,587
2,921
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
8
5
L
Aphrodite
FairyTheCherry
Aphrodite
0
1
1
0.5
W
Medusa
Ketsh2A
Medusa
3
1
4
5
W
Baron Samedi
NarcoPlayer
Baron Samedi
5
0
4
7
L
1
3
0
0.33
L
Bastet
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
16,223
26,901
Taken
25,012
20,975
Mitigated
8,290
13,776
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,939
726
232
7,053
13,205
15,427
264
5,736
6,890
0
13,631
L
Aphrodite
FairyTheCherry
Aphrodite
3,741
358
5,104
4,366
7,916
3,288
0
3,063
4,548
12,634
0
W
Medusa
Ketsh2A
Medusa
6,951
2,226
0
2,377
7,799
2,647
981
3,448
4,038
0
45,578
W
Baron Samedi
NarcoPlayer
Baron Samedi
7,290
795
1,042
3,072
5,897
2,901
777
3,322
2,463
34,924
0
L
9,284
450
0
393
7,509
2,081
0
2,372
5,006
26,582
0
L
Bastet
3,198
807
0
41
9,587
2,921
0
2,292
6,999
0
11,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
19,996
160
Minions Killed
88
9
Camps Cleared
3
664,853
Distance Traveled
652,584
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,119
677
16
1
0
217,735
1
L
Aphrodite
6,649
554
33
3
0
228,062
0
W
Medusa
8,367
697
92
8
6
229,802
3
W
Baron Samedi
8,817
735
52
4
3
217,316
4
L
Zeus
6,826
569
42
4
3
201,321
5
L
Bastet
6,521
543
13
1
0
223,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role