Player Matchup

Artio
Artio
Silver IV
KillJolts
Artio
Silver IV
Level 54
God Stats
0W - 1L
1,147 SR
Queue Stats
31W - 41L
1,149 MMR
Solo
Scylla
Scylla
Silver IV
M1ghtyM1dget01
Scylla
Silver IV
Level 58
God Stats
0W - 2L
1,149 SR
Queue Stats
7W - 21L
1,014 MMR
Party 2
Tyr
Tyr
Silver V
MagnumMillner
Tyr
Silver V
Level 43
God Stats
3W - 12L
1,387 SR
Queue Stats
5W - 12L
1,307 MMR
Party 2
Set
Set
Silver I
y0urm0m68
Set
Silver I
Level 125
God Stats
19W - 13L
1,629 SR
Queue Stats
503W - 514L
1,115 MMR
Solo
Artemis
Artemis
Gold V
yellowfoxtail
Artemis
Gold V
Level 125
God Stats
1W - 1L
1,639 SR
Queue Stats
88W - 84L
1,348 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,390 SR
1,187 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,569 SR
1,206 MMR
Da Ji
Da Ji
Silver I
Drnk n Mky087
Da Ji
Silver I
Level 129
God Stats
11W - 8L
1,559 SR
Queue Stats
184W - 194L
1,184 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
ENTENSE2o6
Nu Wa
Gold IV
Level 160
God Stats
4W - 5L
1,624 SR
Queue Stats
494W - 488L
1,426 MMR
Solo
Vamana
Vamana
Silver I
GIANCARLO_6
Vamana
Silver I
Level 107
God Stats
1W - 1L
1,469 SR
Queue Stats
155W - 166L
999 MMR
Solo
Ares
Ares
Silver II
Juicykill91
Ares
Silver II
Level 143
God Stats
15W - 16L
1,555 SR
Queue Stats
241W - 250L
1,064 MMR
Party 1
Heimdallr
Heimdallr
Gold III
ReCT v RusH
Heimdallr
Gold III
Level 152
God Stats
202W - 141L
1,639 SR
Queue Stats
374W - 375L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KillJolts
Artio
13
2 / 6 / 2
7,564
420
4,338
16,027
10,825
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 0
8,058
448
3,637
9,838
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 1
9,006
500
9,728
16,169
16,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 6 / 6
7,635
424
6,658
14,502
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
14
3 / 6 / 1
8,336
463
9,499
12,581
3,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Morgan Le FayHadesAthenaCu ChulainnGilgamesh

VS

Bans
TiamatPersephoneCthulhuAnubisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
10,070
559
11,187
10,004
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
17
5 / 2 / 10
10,898
605
11,906
8,125
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
15
1 / 2 / 7
9,631
535
8,885
11,478
10,587
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 10
9,878
549
9,445
17,829
16,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ReCT v RusH
Heimdallr
17
6 / 2 / 4
10,463
581
10,297
11,992
5,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
26
26
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Nu Wa
5
2
10
5
W
Vamana
1
2
7
2.25
W
5
1
10
10
L
Artio
KillJolts
Artio
2
6
2
0.5
L
2
6
0
0.33
L
2
2
1
1.25
W
Heimdallr
ReCT v RusH
Heimdallr
6
2
4
4
L
0
6
6
0.5
L
Artemis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,860
Damage
51,720
69,117
Taken
59,428
38,887
Mitigated
40,469
15,943
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,187
1,942
0
2,750
10,004
4,747
578
1,419
8,507
0
50,820
W
Nu Wa
11,906
2,142
292
2,212
8,125
3,013
1,698
1,625
6,382
67,999
0
W
Vamana
8,885
3,515
0
3,109
11,478
10,587
563
1,209
10,261
0
59,697
W
9,445
725
0
4,421
17,829
16,705
394
3,303
14,448
35,435
0
L
Artio
KillJolts
Artio
4,338
858
610
3,156
16,027
10,825
0
6,342
9,680
21,571
0
L
3,637
123
0
582
9,838
3,123
0
2,901
6,937
45,539
0
L
9,728
1,744
0
7,381
16,169
16,642
51
3,674
12,495
0
65,281
W
Heimdallr
ReCT v RusH
Heimdallr
10,297
6,053
0
6,334
11,992
5,417
2,787
474
11,518
0
80,993
L
6,658
2,892
0
1,113
14,502
4,535
0
4,128
10,374
0
53,068
L
Artemis
9,499
4,936
0
3,101
12,581
3,762
0
4,306
8,275
0
40,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,599
Gold Earned
50,940
398
Minions Killed
514
0
Camps Cleared
0
1,647,228
Distance Traveled
1,621,428
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,070
559
81
5
0
351,382
6
W
Nu Wa
10,898
605
122
7
0
321,002
1
W
Vamana
9,631
535
126
7
0
304,545
2
W
Ares
9,878
549
40
2
0
338,435
3
L
Artio
7,564
420
23
1
0
383,984
3
L
Scylla
8,058
448
98
5
0
280,538
2
L
Tyr
9,006
500
131
7
0
340,592
2
W
Heimdallr
10,463
581
145
8
0
306,064
4
L
Set
7,635
424
75
4
0
354,000
5
L
Artemis
8,336
463
71
4
0
288,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role