Player Matchup

Fenrir
Fenrir
CaptFlowers182
Fenrir
Level 21
God Stats
9W - 17L
1,417 SR
Queue Stats
41W - 83L
1,229 Elo+
Solo
Poseidon
Poseidon
Vingus
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Solo
Hachiman
Hachiman
barmera7
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Kukulkan
Kukulkan
个种空虚冷冷冷
Kukulkan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 56L
1,250 Elo+
Party 1
Ymir
Ymir
压到一大堆
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,117 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,207 Elo+

VS

Team Averages
Level 6
1,517 SR
1,515 Elo+
Vulcan
Vulcan
CravingDeath
Vulcan
Level 18
God Stats
6W - 8L
1,467 SR
Queue Stats
28W - 23L
1,574 Elo+
Solo
Ares
Ares
Jmt08
Ares
Level 2
God Stats
14W - 8L
1,500 SR
Queue Stats
50W - 56L
1,500 Elo+
Solo
Nemesis
Nemesis
PhoolyKooly
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Zactex
Hachiman
Level 4
God Stats
1W - 0L
1,616 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
iveranoutofnames
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
7,150
550
4,161
7,538
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Vingus
Poseidon
11
0 / 3 / 1
6,230
479
5,647
8,780
2,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
barmera7
Hachiman
6
2 / 5 / 4
5,203
400
2,602
4,392
953
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 3
6,117
471
2,752
7,536
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 2
6,288
484
2,069
9,855
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 0 / 1
8,281
637
5,649
3,978
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Jmt08
Ares
3
0 / 1 / 0
4,342
334
370
1,772
514
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
PhoolyKooly
Nemesis
13
3 / 2 / 2
7,142
549
6,889
9,917
6,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Zactex
Hachiman
11
7 / 3 / 0
7,028
541
7,687
6,986
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 5 / 4
6,680
514
4,280
6,788
1,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
18
18
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Vulcan
6
0
1
6.5
W
Ares
Jmt08
Ares
0
1
0
0
W
Nemesis
PhoolyKooly
Nemesis
3
2
2
2
L
Poseidon
Vingus
Poseidon
0
3
1
0.17
W
Hachiman
Zactex
Hachiman
7
3
0
2.33
L
Hachiman
barmera7
Hachiman
2
5
4
0.8
W
2
5
4
0.8
L
0
6
3
0.25
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,231
Damage
24,875
38,101
Taken
29,441
12,401
Mitigated
12,781
7,454
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,161
727
0
1,254
7,538
2,441
376
632
6,848
0
25,126
W
Vulcan
5,649
1,512
0
747
3,978
1,532
1,467
1,104
2,874
55,054
0
W
Ares
Jmt08
Ares
370
85
0
0
1,772
514
0
62
1,710
1,424
0
W
Nemesis
PhoolyKooly
Nemesis
6,889
2,962
0
3,421
9,917
6,257
320
5,087
4,830
0
35,701
L
Poseidon
Vingus
Poseidon
5,647
1,154
0
4,010
8,780
2,222
583
1,975
6,767
29,107
0
W
Hachiman
Zactex
Hachiman
7,687
4,572
0
1,215
6,986
2,528
391
2,112
4,874
0
33,695
L
Hachiman
barmera7
Hachiman
2,602
1,716
0
0
4,392
953
0
0
4,392
0
9,241
W
4,280
2,747
0
1,515
6,788
1,950
636
2,103
4,685
0
23,582
L
2,752
354
0
1,440
7,536
2,536
0
2,081
5,331
24,384
0
L
2,069
366
0
750
9,855
4,249
0
1,067
8,744
12,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
33,473
193
Minions Killed
270
0
Camps Cleared
0
1,070,350
Distance Traveled
1,098,252
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,150
550
46
4
0
248,002
0
W
Vulcan
8,281
637
96
7
0
266,998
6
W
Ares
4,342
334
3
0
0
87,740
0
W
Nemesis
7,142
549
69
5
0
275,639
1
L
Poseidon
6,230
479
62
5
0
235,135
2
W
Hachiman
7,028
541
50
4
0
236,615
2
L
Hachiman
5,203
400
12
1
0
136,176
0
W
Neith
6,680
514
52
4
0
231,260
0
L
Kukulkan
6,117
471
50
4
0
208,264
0
L
Ymir
6,288
484
23
2
0
242,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role