Player Matchup

Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Aléxx
Chaac
Gold II
Level 125
God Stats
3W - 2L
1,409 SR
Queue Stats
42W - 47L
1,728 MMR
Solo
Artemis
Artemis
Diamond IV
IcеS
Artemis
Diamond IV
Level 159
God Stats
7W - 6L
1,648 SR
Queue Stats
192W - 165L
1,979 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,519 SR
1,736 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,827 SR
1,664 MMR
Vulcan
Vulcan
Gold V
Dαve
Vulcan
Gold V
Level 63
God Stats
3W - 0L
1,893 SR
Queue Stats
3W - 0L
1,664 MMR
Party 1
Ne Zha
Ne Zha
Gold V
MADARK
Ne Zha
Gold V
Level 149
God Stats
2W - 0L
1,817 SR
Queue Stats
3W - 0L
1,664 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Ninjauwu
Kuzenbo
Gold V
Level 149
God Stats
6W - 1L
1,772 SR
Queue Stats
21W - 4L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 8 / 2
8,749
547
9,385
18,560
9,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Aléxx
Chaac
12
2 / 3 / 0
9,637
602
11,570
21,575
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
IcеS
Artemis
10
0 / 9 / 2
8,384
524
8,539
18,565
5,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshSobekAthenaAphroditeThoth

VS

Bans
PersephoneFenrirAresOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dαve
Vulcan
15
5 / 1 / 13
11,031
689
20,507
9,708
6,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
MADARK
Ne Zha
15
8 / 1 / 9
11,573
723
15,774
16,751
16,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Ninjauwu
Kuzenbo
16
6 / 0 / 12
11,464
717
15,737
15,326
20,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
2
Kills
19
20
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
2
0.13
L
Chaac
Aléxx
Chaac
2
3
0
0.67
W
Vulcan
Dαve
Vulcan
5
1
13
11.5
L
Artemis
IcеS
Artemis
0
9
2
0.11
W
Ne Zha
MADARK
Ne Zha
8
1
9
12.5
W
Kuzenbo
Ninjauwu
Kuzenbo
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
52,018
58,700
Taken
41,785
35,017
Mitigated
42,587
16,017
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,385
857
1,173
4,350
18,560
9,651
0
11,691
6,869
36,220
0
L
Chaac
Aléxx
Chaac
11,570
2,158
0
7,316
21,575
19,478
0
12,857
8,718
0
37,824
W
Vulcan
Dαve
Vulcan
20,507
5,888
0
3,053
9,708
6,502
1,204
1,007
8,535
64,239
0
L
Artemis
IcеS
Artemis
8,539
2,710
0
3,178
18,565
5,888
976
11,945
6,620
0
27,642
W
Ne Zha
MADARK
Ne Zha
15,774
3,885
0
4,706
16,751
16,001
967
3,448
12,779
0
51,166
W
Kuzenbo
Ninjauwu
Kuzenbo
15,737
6,001
330
2,396
15,326
20,084
469
3,911
10,244
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
34,068
183
Minions Killed
176
1
Camps Cleared
12
737,183
Distance Traveled
949,013
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,749
547
62
4
0
235,980
7
L
Chaac
9,637
602
67
4
0
288,585
4
W
Vulcan
11,031
689
90
6
6
330,518
4
L
Artemis
8,384
524
54
3
1
212,618
1
W
Ne Zha
11,573
723
52
3
2
293,553
4
W
Kuzenbo
11,464
717
34
2
4
324,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role