Player Matchup

Hercules
Hercules
Draeyx1015
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,552 Elo+
Solo
Fenrir
Fenrir
Little-wig
Fenrir
Level 23
God Stats
2W - 7L
1,301 SR
Queue Stats
53W - 59L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
SplatterZoneX
Danzaburou
Level 26
God Stats
44W - 35L
1,534 SR
Queue Stats
55W - 60L
1,344 Elo+
Party 2
Khepri
Khepri
Verelii
Khepri
Level 29
God Stats
10W - 10L
1,402 SR
Queue Stats
90W - 105L
1,398 Elo+
Party 2
Janus
Janus
XvxbryansbeastXx
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,474 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,429 Elo+

VS

Team Averages
Level 22
1,564 SR
1,583 Elo+
Erlang Shen
Erlang Shen
AliceRosez
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 29L
1,784 Elo+
Party 1
Anubis
Anubis
DankSouler MK2
Anubis
Level 16
God Stats
1W - 0L
1,699 SR
Queue Stats
19W - 3L
1,858 Elo+
Party 1
Artemis
Artemis
SC-NuckinFuts
Artemis
Level 12
God Stats
3W - 3L
1,498 SR
Queue Stats
28W - 27L
1,431 Elo+
Solo
Hades
Hades
fatherson504
Hades
Level 29
God Stats
51W - 43L
1,498 SR
Queue Stats
513W - 478L
1,473 Elo+
Solo
Loki
Loki
sipandRip
Loki
Level 27
God Stats
11W - 12L
1,624 SR
Queue Stats
72W - 86L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draeyx1015
Hercules
10
1 / 3 / 0
5,633
563
2,496
7,713
6,328
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
Little-wig
Fenrir
6
0 / 6 / 0
4,466
447
1,530
7,664
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SplatterZoneX
Danzaburou
6
2 / 3 / 2
4,958
496
4,247
5,234
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Verelii
Khepri
8
2 / 1 / 2
5,226
523
1,330
6,546
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,212
421
1,190
5,006
1,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AliceRosez
Erlang Shen
10
4 / 1 / 2
6,339
634
7,512
8,797
5,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 0 / 3
6,908
691
3,464
2,800
1,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
10
5 / 1 / 0
5,945
595
4,378
2,715
627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 5
5,024
502
4,497
5,932
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
8
6 / 0 / 1
5,824
582
3,822
3,351
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
18
18
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AliceRosez
Erlang Shen
4
1
2
5
W
3
0
3
4.5
L
Hercules
Draeyx1015
Hercules
1
3
0
0.33
L
Fenrir
Little-wig
Fenrir
0
6
0
0
W
Artemis
5
1
0
5
L
Danzaburou
SplatterZoneX
Danzaburou
2
3
2
1
L
Khepri
Verelii
Khepri
2
1
2
3
L
0
5
0
0
W
0
3
5
0.83
W
Loki
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
23,673
32,163
Taken
23,595
15,040
Mitigated
10,521
7,181
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AliceRosez
Erlang Shen
7,512
4,682
0
2,288
8,797
5,150
0
337
8,460
0
35,391
W
3,464
166
0
2,117
2,800
1,457
0
499
2,301
42,661
0
L
Hercules
Draeyx1015
Hercules
2,496
694
0
2,226
7,713
6,328
0
436
7,277
0
24,325
L
Fenrir
Little-wig
Fenrir
1,530
535
0
1,049
7,664
2,009
0
0
7,664
0
23,497
W
Artemis
4,378
1,856
0
1,269
2,715
627
20
147
2,568
0
24,722
L
Danzaburou
SplatterZoneX
Danzaburou
4,247
1,712
0
862
5,234
1,227
261
2,007
3,227
0
19,839
L
Khepri
Verelii
Khepri
1,330
93
412
2,054
6,546
3,640
91
2,466
4,080
9,621
0
L
1,190
204
0
578
5,006
1,836
0
3,052
1,954
15,048
0
W
4,497
561
0
2,560
5,932
2,497
283
1,278
4,654
17,989
0
W
Loki
3,822
1,427
0
1,455
3,351
790
47
259
3,092
0
20,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,495
Gold Earned
30,040
175
Minions Killed
279
0
Camps Cleared
0
935,386
Distance Traveled
948,232
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,339
634
65
7
0
186,448
2
W
Anubis
6,908
691
94
9
0
188,802
2
L
Hercules
5,633
563
54
5
0
189,606
0
L
Fenrir
4,466
447
54
5
0
190,306
0
W
Artemis
5,945
595
49
5
0
184,957
3
L
Danzaburou
4,958
496
43
4
0
184,313
0
L
Khepri
5,226
523
5
1
0
190,510
1
L
Janus
4,212
421
19
2
0
180,651
0
W
Hades
5,024
502
35
4
0
165,782
1
W
Loki
5,824
582
36
4
0
222,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role