Player Matchup

Tsukuyomi
Tsukuyomi
JeanneDarkAlter
Tsukuyomi
Level 17
God Stats
2W - 0L
1,763 SR
Queue Stats
112W - 21L
1,745 Elo+
Solo
Izanami
Izanami
Kyubi_NoKitsune
Izanami
Level 15
God Stats
4W - 3L
1,535 SR
Queue Stats
28W - 24L
1,351 Elo+
Party 1
Ymir
Ymir
STORM22_Squall
Ymir
Level 26
God Stats
28W - 18L
1,688 SR
Queue Stats
83W - 75L
1,444 Elo+
Party 1
Zeus
Zeus
TyrannicalTimmy
Zeus
Level 15
God Stats
31W - 33L
1,665 SR
Queue Stats
99W - 103L
1,588 Elo+
Solo
Danzaburou
Danzaburou
pyrollee
Danzaburou
Level 28
God Stats
18W - 11L
1,676 SR
Queue Stats
130W - 118L
1,480 Elo+
Party 1
Team Averages
Level 20
1,665 SR
1,521 Elo+

VS

Team Averages
Level 18
1,439 SR
1,475 Elo+
Ymir
Ymir
Aut_Blutwolf
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,446 Elo+
Solo
Loki
Loki
Kongo9219
Loki
Level 14
God Stats
0W - 1L
1,317 SR
Queue Stats
18W - 26L
1,330 Elo+
Solo
Chaac
Chaac
Ma3aN 82
Chaac
Level 20
God Stats
3W - 5L
1,420 SR
Queue Stats
88W - 98L
1,389 Elo+
Solo
Chang'e
Chang'e
PRO-GANKS-
Chang'e
Level 27
God Stats
13W - 12L
1,289 SR
Queue Stats
184W - 230L
1,543 Elo+
Solo
Neith
Neith
Pikathebest_
Neith
Level 17
God Stats
5W - 4L
1,666 SR
Queue Stats
71W - 33L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JeanneDarkAlter
Tsukuyomi
13
10 / 1 / 2
7,638
764
8,361
7,827
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 1 / 2
6,282
628
2,623
4,079
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,747
575
2,131
6,672
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
10 / 0 / 4
7,610
761
9,024
4,988
1,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pyrollee
Danzaburou
10
3 / 0 / 2
6,156
616
3,365
4,128
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
5,121
512
2,271
6,641
4,737
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
3
0 / 6 / 1
3,908
391
1,094
4,431
1,072
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Ma3aN 82
Chaac
8
1 / 3 / 0
4,648
465
2,706
6,601
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
PRO-GANKS-
Chang'e
7
0 / 9 / 1
4,520
452
3,488
8,916
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 2
5,479
548
4,919
7,007
2,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
24
Kills
3
3
Deaths
25
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Tsukuyomi
JeanneDarkAlter
Tsukuyomi
10
1
2
11
L
Loki
0
6
1
0.08
W
0
1
2
1
L
Chaac
Ma3aN 82
Chaac
1
3
0
0.33
L
Chang'e
PRO-GANKS-
Chang'e
0
9
1
0.06
L
0
3
2
0.33
W
1
1
2
2
W
10
0
4
12
W
Danzaburou
pyrollee
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,504
Damage
14,478
27,694
Taken
33,596
10,126
Mitigated
15,209
10,699
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,271
699
0
0
6,641
4,737
0
3,286
3,355
10,045
0
W
Tsukuyomi
JeanneDarkAlter
Tsukuyomi
8,361
3,108
0
4,333
7,827
2,647
0
1,614
5,986
0
49,053
L
Loki
1,094
448
0
356
4,431
1,072
0
1,230
3,201
0
5,000
W
2,623
1,698
0
904
4,079
1,060
495
0
3,759
0
34,599
L
Chaac
Ma3aN 82
Chaac
2,706
1,152
0
712
6,601
4,538
0
0
6,601
0
13,736
L
Chang'e
PRO-GANKS-
Chang'e
3,488
140
422
1,589
8,916
2,641
0
4,816
4,100
14,476
0
L
4,919
2,153
0
1,600
7,007
2,221
0
1,823
5,184
0
35,217
W
2,131
444
0
1,234
6,672
3,297
56
664
6,008
7,227
0
W
9,024
1,930
0
2,951
4,988
1,926
846
2,860
1,900
37,726
0
W
Danzaburou
pyrollee
Danzaburou
3,365
1,390
0
1,277
4,128
1,196
776
303
3,825
0
35,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
23,676
351
Minions Killed
143
0
Camps Cleared
0
968,373
Distance Traveled
839,727
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,121
512
17
2
0
158,959
0
W
Tsukuyomi
7,638
764
110
11
0
240,816
2
L
Loki
3,908
391
8
1
0
148,703
0
W
Izanami
6,282
628
82
8
0
165,117
0
L
Chaac
4,648
465
24
2
0
178,728
0
L
Chang'e
4,520
452
27
3
0
170,805
2
L
Neith
5,479
548
67
7
0
182,532
0
W
Ymir
5,747
575
4
0
0
197,119
4
W
Zeus
7,610
761
71
7
0
185,605
1
W
Danzaburou
6,156
616
84
8
0
179,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role