Player Matchup

Hercules
Hercules
PITT7576798006
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,321 Elo+
Solo
Gilgamesh
Gilgamesh
TFG CROW
Gilgamesh
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 93L
1,092 Elo+
Party 2
Mulan
Mulan
The Duckling1
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,092 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,169 Elo+

VS

Team Averages
Level 26
1,464 SR
1,336 Elo+
Tyr
Tyr
AwilixFeetPics
Tyr
Level 43
God Stats
24W - 35L
1,479 SR
Queue Stats
183W - 188L
1,551 Elo+
Party 1
Sol
Sol
HippoTang
Sol
Level 26
God Stats
37W - 30L
1,606 SR
Queue Stats
128W - 148L
1,436 Elo+
Party 1
Cerberus
Cerberus
Sinister-Flex-
Cerberus
Level 10
God Stats
3W - 1L
1,308 SR
Queue Stats
10W - 30L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
5 / 6 / 6
9,782
752
12,309
14,662
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
TFG CROW
Gilgamesh
12
2 / 7 / 7
8,568
659
6,975
16,435
13,052
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 10 / 5
9,882
760
10,506
12,505
5,019
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
10,331
795
9,717
16,806
12,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
13 / 3 / 8
11,348
873
18,603
15,338
7,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
11
2 / 9 / 12
9,090
699
4,773
19,411
20,089
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
13
Kills
23
23
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
13
3
8
5.67
L
Hercules
5
6
6
1.33
W
Cerberus
2
9
12
0.89
L
Gilgamesh
TFG CROW
Gilgamesh
2
7
7
0.79
L
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,790
Damage
33,093
43,602
Taken
51,555
25,144
Mitigated
39,204
4,458
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,717
519
0
6,764
16,806
12,012
108
228
16,578
0
23,432
W
18,603
8,823
0
7,978
15,338
7,103
2,727
0
15,338
50,867
0
L
Hercules
12,309
3,969
0
3,063
14,662
7,073
0
8,607
6,055
0
29,811
W
Cerberus
4,773
692
0
1,134
19,411
20,089
0
0
19,091
10,287
0
L
Gilgamesh
TFG CROW
Gilgamesh
6,975
2,079
0
744
16,435
13,052
0
8,010
8,425
0
19,964
L
10,506
3,894
0
651
12,505
5,019
0
7,165
5,340
0
18,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
30,769
84
Minions Killed
120
1
Camps Cleared
5
637,103
Distance Traveled
722,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,331
795
28
2
4
282,847
2
W
Sol
11,348
873
69
5
1
222,536
1
L
Hercules
9,782
752
40
3
0
202,109
0
W
Cerberus
9,090
699
23
2
0
216,685
0
L
Gilgamesh
8,568
659
22
2
0
236,409
0
L
Mulan
9,882
760
22
2
1
198,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role