Player Matchup

Set
Set
Silver II
Armaggedon99
Set
Silver II
Level 148
God Stats
2W - 5L
1,418 SR
Queue Stats
439W - 453L
1,068 MMR
Solo
Artio
Artio
Platinum IV
ElvaaGinon
Artio
Platinum IV
Level 128
God Stats
0W - 3L
1,354 SR
Queue Stats
498W - 505L
1,705 MMR
Solo
Ganesha
Ganesha
Gold II
Gazzellen
Ganesha
Gold II
Level 128
God Stats
21W - 12L
1,715 SR
Queue Stats
294W - 290L
1,492 MMR
Party 1
Janus
Janus
Gold I
Hornfisken
Janus
Gold I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,791 MMR
Party 1
Chiron
Chiron
Silver I
tsi3htA
Chiron
Silver I
Level 160
God Stats
75W - 63L
1,570 SR
Queue Stats
435W - 449L
1,105 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,511 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,558 SR
1,400 MMR
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
Anạrky
Anhur
Gold IV
Level 128
God Stats
10W - 7L
1,713 SR
Queue Stats
68W - 60L
1,578 MMR
Solo
Cerberus
Cerberus
Silver I
NitroTech
Cerberus
Silver I
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 12L
1,579 MMR
Party 2
Guan Yu
Guan Yu
Gold V
TaitoPJ
Guan Yu
Gold V
Level 54
God Stats
3W - 3L
1,548 SR
Queue Stats
71W - 70L
1,515 MMR
Party 2
Fenrir
Fenrir
Silver III
xIIVeNoM
Fenrir
Silver III
Level 123
God Stats
41W - 33L
1,527 SR
Queue Stats
409W - 441L
826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,036
607
509
3,573
562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
5
0 / 1 / 0
3,276
655
2,595
4,866
1,564
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ganesha
Gazzellen
Ganesha
5
0 / 0 / 0
3,031
606
68
1,024
387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
6
0 / 1 / 0
3,441
688
1,544
1,813
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
tsi3htA
Chiron
1
0 / 0 / 0
2,431
486
0
0
0
Bans
TiamatPersephoneThothMorgan Le FayGilgamesh

VS

Bans
AthenaArtemisAresApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 1
3,359
672
1,036
2,936
1,924
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Anạrky
Anhur
5
0 / 0 / 0
3,055
611
821
1,180
241
Short Bow

Short Bow

+15%
Attack Speed

Cerberus
NitroTech
Cerberus
6
1 / 0 / 1
3,722
744
3,820
4,043
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
TaitoPJ
Guan Yu
6
1 / 0 / 1
3,610
722
1,198
2,418
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
xIIVeNoM
Fenrir
6
1 / 0 / 0
3,192
638
554
1,665
588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
W
Anhur
Anạrky
Anhur
0
0
0
0
L
0
1
0
0
L
Artio
0
1
0
0
L
Ganesha
Gazzellen
Ganesha
0
0
0
0
L
Janus
0
1
0
0
W
Cerberus
NitroTech
Cerberus
1
0
1
1.5
W
Guan Yu
TaitoPJ
Guan Yu
1
0
1
1.5
L
Chiron
tsi3htA
Chiron
0
0
0
0
W
Fenrir
xIIVeNoM
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,716
Damage
7,429
11,276
Taken
12,242
2,895
Mitigated
6,022
3,565
Healing
7,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,036
117
0
1,822
2,936
1,924
0
1,103
1,665
13,742
0
W
Anhur
Anạrky
Anhur
821
582
0
545
1,180
241
0
68
1,112
0
16,548
L
509
279
0
914
3,573
562
0
468
3,064
0
12,470
L
Artio
2,595
945
0
1,867
4,866
1,564
0
3,001
1,395
11,043
0
L
Ganesha
Gazzellen
Ganesha
68
0
0
338
1,024
387
0
0
1,024
5,120
0
L
Janus
1,544
243
0
446
1,813
382
0
876
937
14,442
0
W
Cerberus
NitroTech
Cerberus
3,820
1,142
0
2,789
4,043
2,563
0
2,595
1,448
16,064
0
W
Guan Yu
TaitoPJ
Guan Yu
1,198
213
0
1,272
2,418
706
0
241
2,145
0
11,252
L
Chiron
tsi3htA
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
xIIVeNoM
Fenrir
554
142
0
670
1,665
588
0
0
1,665
0
6,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,215
Gold Earned
16,938
97
Minions Killed
158
0
Camps Cleared
0
385,026
Distance Traveled
468,940
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,359
672
30
6
0
91,896
1
W
Anhur
3,055
611
38
8
0
77,395
0
L
Set
3,036
607
32
6
0
107,227
2
L
Artio
3,276
655
28
6
0
103,067
0
L
Ganesha
3,031
606
9
2
0
81,453
0
L
Janus
3,441
688
28
6
0
93,279
2
W
Cerberus
3,722
744
47
9
0
89,901
0
W
Guan Yu
3,610
722
31
6
0
104,456
1
L
Chiron
2,431
486
0
0
0
0
0
W
Fenrir
3,192
638
12
2
0
105,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role