Player Matchup

Vulcan
Vulcan
Darvids0n
Vulcan
Level 65
God Stats
28W - 40L
1,447 SR
Queue Stats
60W - 117L
1,380 Elo+
Party 2
Neith
Neith
Retroau
Neith
Level 27
God Stats
33W - 41L
1,474 SR
Queue Stats
56W - 107L
1,383 Elo+
Party 2
Cerberus
Cerberus
SplitterSplicer
Cerberus
Level 49
God Stats
43W - 59L
1,456 SR
Queue Stats
72W - 133L
1,392 Elo+
Party 2
Team Averages
Level 47
1,459 SR
1,385 Elo+

VS

Team Averages
Level 122
1,475 SR
1,504 Elo+
Serqet
Serqet
Andrevv
Serqet
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 377L
1,517 Elo+
Party 1
Janus
Janus
CrazedGray
Janus
Level 108
God Stats
8W - 14L
1,425 SR
Queue Stats
329W - 457L
1,501 Elo+
Party 1
Khepri
Khepri
Elmosis
Khepri
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 369L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darvids0n
Vulcan
11
0 / 7 / 1
8,191
546
6,144
8,501
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Retroau
Neith
12
2 / 3 / 0
8,987
599
11,277
9,318
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
0 / 2 / 1
8,992
599
9,561
18,118
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Andrevv
Serqet
14
8 / 1 / 3
10,313
688
14,967
10,330
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
13
3 / 1 / 6
9,563
638
9,259
8,271
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Elmosis
Khepri
14
1 / 0 / 11
10,414
694
6,692
13,111
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
Andrevv
Serqet
8
1
3
9.5
W
Janus
3
1
6
6
L
Vulcan
Darvids0n
Vulcan
0
7
1
0.07
W
Khepri
Elmosis
Khepri
1
0
11
6.5
L
Neith
Retroau
Neith
2
3
0
0.67
L
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
30,918
35,937
Taken
31,712
23,129
Mitigated
26,873
7,010
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Andrevv
Serqet
14,967
2,728
0
1,729
10,330
7,588
0
3,707
6,498
0
30,800
W
Janus
9,259
432
308
1,358
8,271
2,711
355
4,805
3,316
49,318
0
L
Vulcan
Darvids0n
Vulcan
6,144
1,505
0
1,076
8,501
2,827
0
4,057
3,685
31,027
0
W
Khepri
Elmosis
Khepri
6,692
590
0
3,957
13,111
16,574
0
7,033
5,753
25,199
0
L
Neith
Retroau
Neith
11,277
5,380
0
2,120
9,318
3,411
201
4,107
4,202
0
30,932
L
Cerberus
9,561
886
0
3,814
18,118
16,891
188
8,161
8,930
22,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
30,290
168
Minions Killed
180
5
Camps Cleared
7
841,016
Distance Traveled
951,426
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,313
688
45
3
3
336,715
0
W
Janus
9,563
638
108
7
4
308,104
2
L
Vulcan
8,191
546
69
5
3
282,924
2
W
Khepri
10,414
694
27
2
0
306,607
2
L
Neith
8,987
599
54
4
0
254,586
4
L
Cerberus
8,992
599
45
3
2
303,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role