Player Matchup

Ravana
Ravana
Cardjack99
Ravana
Level 40
God Stats
0W - 3L
1,159 SR
Queue Stats
2W - 11L
1,196 Elo+
Party 2
Hades
Hades
KingOfDaSea
Hades
Level 28
God Stats
26W - 44L
1,403 SR
Queue Stats
41W - 66L
1,384 Elo+
Party 2
Ymir
Ymir
KingSloth22
Ymir
Level 3
God Stats
46W - 45L
1,500 SR
Queue Stats
50W - 62L
1,500 Elo+
Party 2
Athena
Athena
NeedCookiez
Athena
Level 65
God Stats
1W - 4L
1,481 SR
Queue Stats
142W - 178L
1,386 Elo+
Party 2
Heimdallr
Heimdallr
ScrubLordSTM
Heimdallr
Level 39
God Stats
21W - 40L
1,421 SR
Queue Stats
65W - 99L
1,386 Elo+
Party 2
Team Averages
Level 35
1,393 SR
1,371 Elo+

VS

Team Averages
Level 57
1,475 SR
1,403 Elo+
Nemesis
Nemesis
Aguilar_btw
Nemesis
Level 54
God Stats
4W - 5L
1,857 SR
Queue Stats
41W - 64L
1,284 Elo+
Party 1
Neith
Neith
Fknfelix
Neith
Level 37
God Stats
62W - 61L
1,519 SR
Queue Stats
97W - 114L
1,448 Elo+
Solo
Chaac
Chaac
I-Rodas
Chaac
Level 46
God Stats
5W - 3L
1,193 SR
Queue Stats
52W - 63L
1,510 Elo+
Party 1
Chronos
Chronos
Reacheer
Chronos
Level 121
God Stats
11W - 11L
1,549 SR
Queue Stats
717W - 654L
1,566 Elo+
Party 1
Vamana
Vamana
RiceAssassin9-
Vamana
Level 29
God Stats
1W - 0L
1,258 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cardjack99
Ravana
11
1 / 4 / 0
6,388
491
4,392
6,438
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 1
7,695
592
7,401
14,982
7,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 1
5,990
461
2,085
13,179
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
1 / 1 / 0
7,131
549
5,106
6,984
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
ScrubLordSTM
Heimdallr
10
1 / 5 / 0
5,867
451
4,393
9,040
3,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aguilar_btw
Nemesis
11
2 / 2 / 2
6,888
530
2,487
9,320
2,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Fknfelix
Neith
12
7 / 1 / 4
7,787
599
10,059
4,804
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
I-Rodas
Chaac
11
2 / 0 / 9
7,014
540
6,068
6,074
4,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Reacheer
Chronos
16
11 / 3 / 2
9,569
736
13,732
13,336
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 0
6,950
535
2,304
7,724
3,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
23
24
Deaths
7
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aguilar_btw
Nemesis
2
2
2
1.5
L
Ravana
Cardjack99
Ravana
1
4
0
0.25
W
Neith
Fknfelix
Neith
7
1
4
9
W
Chaac
I-Rodas
Chaac
2
0
9
6.5
L
3
7
1
0.5
L
0
7
1
0.07
L
Athena
1
1
0
1
W
Chronos
Reacheer
Chronos
11
3
2
4
W
1
1
0
1
L
Heimdallr
ScrubLordSTM
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
34,650
50,623
Taken
41,258
26,295
Mitigated
17,123
12,913
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aguilar_btw
Nemesis
2,487
1,193
0
379
9,320
2,661
520
1,201
8,042
0
34,145
L
Ravana
Cardjack99
Ravana
4,392
699
0
1,314
6,438
2,654
0
2,639
3,799
0
32,909
W
Neith
Fknfelix
Neith
10,059
5,391
0
1,384
4,804
2,008
2,344
323
4,434
0
39,882
W
Chaac
I-Rodas
Chaac
6,068
803
0
868
6,074
4,747
453
2,002
4,072
0
19,448
L
7,401
1,013
279
5,189
14,982
7,202
972
10,149
4,833
41,089
0
L
2,085
447
0
1,177
13,179
9,622
0
207
12,972
8,345
0
L
Athena
5,106
1,400
0
2,101
6,984
3,765
818
574
6,410
40,352
0
W
Chronos
Reacheer
Chronos
13,732
6,439
0
4,184
13,336
4,381
2,051
7,018
6,274
65,658
0
W
2,304
975
0
1,382
7,724
3,326
512
3,457
3,844
0
25,059
L
Heimdallr
ScrubLordSTM
Heimdallr
4,393
1,636
0
2,853
9,040
3,052
0
163
8,877
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
38,208
273
Minions Killed
321
0
Camps Cleared
0
1,222,790
Distance Traveled
1,280,893
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,888
530
63
5
0
236,040
1
L
Ravana
6,388
491
67
5
0
266,676
0
W
Neith
7,787
599
58
4
0
272,171
4
W
Chaac
7,014
540
29
2
0
303,650
0
L
Hades
7,695
592
70
5
0
211,027
0
L
Ymir
5,990
461
10
1
0
239,372
0
L
Athena
7,131
549
74
6
0
277,879
4
W
Chronos
9,569
736
118
9
0
223,475
3
W
Vamana
6,950
535
53
4
0
245,557
3
L
Heimdallr
5,867
451
52
4
0
227,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role