Player Matchup

Chang'e
Chang'e
Buranku0408
Chang'e
Level 69
God Stats
37W - 35L
1,475 SR
Queue Stats
229W - 258L
1,361 Elo+
Solo
Charybdis
Charybdis
HYPEReaction10
Charybdis
Level 109
God Stats
5W - 3L
1,734 SR
Queue Stats
129W - 147L
1,304 Elo+
Solo
Thor
Thor
Radamanthys999
Thor
Level 93
God Stats
30W - 48L
1,258 SR
Queue Stats
1,043W - 1,152L
1,284 Elo+
Solo
Nox
Nox
Valentine576
Nox
Level 155
God Stats
9W - 19L
1,362 SR
Queue Stats
418W - 429L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
WhatsTheMoveYT
Erlang Shen
Level 31
God Stats
2W - 1L
1,705 SR
Queue Stats
9W - 14L
1,214 Elo+
Solo
Team Averages
Level 91
1,507 SR
1,300 Elo+

VS

Team Averages
Level 57
1,410 SR
1,286 Elo+
Sol
Sol
Bagelsontables
Sol
Level 74
God Stats
11W - 6L
1,712 SR
Queue Stats
25W - 38L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
FiGHT FASTER
Baron Samedi
Level 49
God Stats
0W - 4L
1,221 SR
Queue Stats
12W - 37L
1,164 Elo+
Party 2
Kukulkan
Kukulkan
NoocHiieE
Kukulkan
Level 24
God Stats
2W - 5L
1,221 SR
Queue Stats
17W - 49L
1,156 Elo+
Party 2
Amaterasu
Amaterasu
imTooKeen
Amaterasu
Level 62
God Stats
1W - 2L
1,390 SR
Queue Stats
122W - 154L
1,392 Elo+
Party 1
Set
Set
wheeler_Walker
Set
Level 75
God Stats
8W - 8L
1,506 SR
Queue Stats
77W - 91L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buranku0408
Chang'e
16
4 / 5 / 7
10,269
513
11,333
14,199
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
HYPEReaction10
Charybdis
18
9 / 3 / 7
11,706
585
12,689
17,080
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 1 / 3
10,104
505
4,711
14,760
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 0 / 5
10,743
537
13,440
8,804
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WhatsTheMoveYT
Erlang Shen
16
8 / 3 / 4
10,568
528
7,923
12,750
10,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 3
9,116
456
9,384
12,762
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
FiGHT FASTER
Baron Samedi
12
1 / 6 / 4
7,543
377
2,173
8,748
4,848
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
NoocHiieE
Kukulkan
14
4 / 7 / 0
8,652
433
6,502
11,141
4,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
imTooKeen
Amaterasu
15
3 / 3 / 2
9,757
488
9,548
19,801
17,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 2
9,207
460
3,751
17,113
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
33
Kills
12
12
Deaths
33
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Chang'e
Buranku0408
Chang'e
4
5
7
1.5
L
Baron Samedi
FiGHT FASTER
Baron Samedi
1
6
4
0.5
W
Charybdis
HYPEReaction10
Charybdis
9
3
7
4.17
L
Kukulkan
NoocHiieE
Kukulkan
4
7
0
0.57
W
4
1
3
5.5
W
8
0
5
10.5
W
Erlang Shen
WhatsTheMoveYT
Erlang Shen
8
3
4
3.33
L
Amaterasu
imTooKeen
Amaterasu
3
3
2
1.33
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,096
Damage
31,358
67,593
Taken
69,565
31,508
Mitigated
35,690
30,601
Healing
10,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,384
665
0
1,884
12,762
3,088
1,682
3,726
8,890
42,334
0
W
Chang'e
Buranku0408
Chang'e
11,333
555
2,011
5,270
14,199
3,910
2,104
6,203
7,778
51,091
0
L
Baron Samedi
FiGHT FASTER
Baron Samedi
2,173
230
612
461
8,748
4,848
0
2,885
5,708
17,030
0
W
Charybdis
HYPEReaction10
Charybdis
12,689
6,196
0
10,197
17,080
7,564
1,427
4,818
12,074
0
94,678
L
Kukulkan
NoocHiieE
Kukulkan
6,502
1,577
0
0
11,141
4,078
60
3,869
7,150
41,000
0
W
4,711
1,544
0
7,709
14,760
6,862
2,663
1,696
13,000
0
63,299
W
13,440
1,985
542
2,647
8,804
2,867
358
3,354
5,380
51,390
0
W
Erlang Shen
WhatsTheMoveYT
Erlang Shen
7,923
4,863
0
2,225
12,750
10,305
186
1,744
10,952
0
42,132
L
Amaterasu
imTooKeen
Amaterasu
9,548
3,616
0
2,173
19,801
17,324
0
9,586
10,089
0
39,379
L
3,751
2,030
67
5,593
17,113
6,352
0
4,070
12,955
0
79,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,390
Gold Earned
44,275
486
Minions Killed
353
0
Camps Cleared
0
1,817,512
Distance Traveled
1,600,069
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,116
456
69
3
0
297,874
0
W
Chang'e
10,269
513
82
4
0
354,957
2
L
Baron Samedi
7,543
377
33
2
0
315,352
0
W
Charybdis
11,706
585
139
7
0
328,268
1
L
Kukulkan
8,652
433
67
3
0
296,937
0
W
Thor
10,104
505
98
5
0
354,296
0
W
Nox
10,743
537
93
5
0
377,206
3
W
Erlang Shen
10,568
528
74
4
0
402,785
0
L
Amaterasu
9,757
488
69
3
0
414,748
0
L
Set
9,207
460
115
6
0
275,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role