Player Matchup

Merlin
Merlin
Lost_ErrorrTV
Merlin
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 209L
1,393 Elo+
Party 2
Izanami
Izanami
MomoNikus
Izanami
Level 7
God Stats
2W - 5L
1,194 SR
Queue Stats
5W - 12L
1,114 Elo+
Party 2
Athena
Athena
Thicc Naut
Athena
Level 78
God Stats
2W - 2L
1,206 SR
Queue Stats
89W - 85L
1,481 Elo+
Party 2
Team Averages
Level 51
1,300 SR
1,329 Elo+

VS

Team Averages
Level 31
1,570 SR
1,429 Elo+
Neith
Neith
DAGfrost229
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 69L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jaded Jazza
Danzaburou
Level 15
God Stats
2W - 0L
1,651 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
Scylla
Scylla
Not SIMPL3
Scylla
Level 71
God Stats
11W - 7L
1,558 SR
Queue Stats
56W - 43L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
14,763
615
18,470
18,971
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MomoNikus
Izanami
16
8 / 9 / 8
14,566
607
9,343
18,433
5,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Thicc Naut
Athena
17
7 / 9 / 12
14,502
604
17,853
35,654
39,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 9
12,793
533
3,862
18,113
7,084
Danzaburou
Jaded Jazza
Danzaburou
19
7 / 3 / 14
16,853
702
21,807
20,998
8,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Not SIMPL3
Scylla
20
17 / 4 / 7
18,108
755
41,666
19,305
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
54
20
Kills
24
24
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
0
13
9
0.35
W
Danzaburou
Jaded Jazza
Danzaburou
7
3
14
4.67
L
5
6
10
1.67
L
Izanami
MomoNikus
Izanami
8
9
8
1.33
W
Scylla
Not SIMPL3
Scylla
17
4
7
5.13
L
Athena
Thicc Naut
Athena
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,666
Damage
67,335
73,058
Taken
58,416
51,844
Mitigated
22,758
10,699
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,862
2,046
0
2,638
18,113
7,084
702
9,213
8,634
0
15,430
W
Danzaburou
Jaded Jazza
Danzaburou
21,807
10,379
0
3,665
20,998
8,188
171
13,924
6,662
0
71,124
L
18,470
1,034
0
3,319
18,971
6,415
0
12,191
6,357
72,928
0
L
Izanami
MomoNikus
Izanami
9,343
6,116
0
553
18,433
5,687
232
12,682
5,321
0
27,788
W
Scylla
Not SIMPL3
Scylla
41,666
2,324
0
5,427
19,305
7,486
1,926
12,483
6,376
102,610
0
L
Athena
Thicc Naut
Athena
17,853
4,094
0
6,827
35,654
39,742
0
15,810
19,140
38,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,831
Gold Earned
47,754
240
Minions Killed
236
7
Camps Cleared
9
1,069,684
Distance Traveled
1,102,101
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,793
533
11
0
0
315,076
4
W
Danzaburou
16,853
702
97
4
4
382,294
1
L
Merlin
14,763
615
151
6
2
334,974
6
L
Izanami
14,566
607
58
2
2
344,951
0
W
Scylla
18,108
755
128
5
5
404,731
0
L
Athena
14,502
604
31
1
3
389,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role