Player Matchup

Odin
Odin
Drennorrogue
Odin
Level 23
God Stats
12W - 26L
1,257 SR
Queue Stats
40W - 97L
1,104 Elo+
Party 1
Neith
Neith
Hondo7741
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Charybdis
Charybdis
Tiffzer
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 56L
1,083 Elo+
Party 1
Team Averages
Level 17
1,419 SR
1,151 Elo+

VS

Team Averages
Level 68
1,452 SR
1,324 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DemonLoneWolf77
Osiris
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
59W - 102L
1,258 Elo+
Party 2
Tiamat
Tiamat
KingJeffry III
Tiamat
Level 63
God Stats
4W - 4L
1,356 SR
Queue Stats
71W - 117L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 0
7,426
530
4,104
17,465
8,991
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Neith
Hondo7741
Neith
11
1 / 5 / 0
7,991
571
9,980
11,520
4,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Tiffzer
Charybdis
9
0 / 12 / 1
7,365
526
2,117
13,296
4,268
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 0 / 15
11,393
814
12,120
11,356
4,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 2 / 17
10,651
761
8,064
13,975
9,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 0 / 13
11,897
850
15,280
7,787
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
1
Kills
27
27
Deaths
2
1
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
15
16.5
W
7
2
17
7.75
L
0
10
0
0
L
Neith
Hondo7741
Neith
1
5
0
0.2
W
11
0
13
17.5
L
Charybdis
Tiffzer
Charybdis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
35,464
42,281
Taken
33,118
17,436
Mitigated
20,314
4,341
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,120
5,101
0
6,474
11,356
4,912
1,628
0
11,356
0
46,676
W
8,064
3,089
0
2,796
13,975
9,936
937
168
13,807
0
20,688
L
4,104
673
0
1,642
17,465
8,991
306
6,289
11,176
0
16,568
L
Neith
Hondo7741
Neith
9,980
3,875
85
2,614
11,520
4,177
0
4,142
7,378
0
35,630
W
15,280
1,289
0
4,942
7,787
5,466
662
745
7,042
41,252
0
L
Charybdis
Tiffzer
Charybdis
2,117
898
0
0
13,296
4,268
192
5,081
8,215
0
8,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
33,941
105
Minions Killed
147
2
Camps Cleared
8
564,732
Distance Traveled
722,995
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,393
814
73
5
3
224,637
1
W
Osiris
10,651
761
26
2
3
258,150
0
L
Odin
7,426
530
28
2
2
195,417
0
L
Neith
7,991
571
59
4
0
205,134
0
W
Tiamat
11,897
850
48
3
2
240,208
2
L
Charybdis
7,365
526
18
1
0
164,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role