Player Matchup

Medusa
Medusa
Fatha Cletus
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 171L
1,494 Elo+
Party 3
Awilix
Awilix
PapaJoeyScum
Awilix
Level 99
God Stats
7W - 17L
1,432 SR
Queue Stats
176W - 233L
1,443 Elo+
Party 1
Susano
Susano
cyclicranger
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,475 Elo+
Party 3
Janus
Janus
iCarM1n3
Janus
Level 67
God Stats
8W - 31L
1,343 SR
Queue Stats
294W - 346L
1,502 Elo+
Party 1
Discordia
Discordia
slibina
Discordia
Level 27
God Stats
2W - 4L
1,489 SR
Queue Stats
86W - 101L
1,386 Elo+
Party 1
Team Averages
Level 61
1,453 SR
1,460 Elo+

VS

Team Averages
Level 69
1,514 SR
1,579 Elo+
Ymir
Ymir
CrankMantis
Ymir
Level 117
God Stats
3W - 0L
1,773 SR
Queue Stats
18W - 19L
1,587 Elo+
Party 4
Izanami
Izanami
Da_Trout_PoG
Izanami
Level 25
God Stats
20W - 10L
1,486 SR
Queue Stats
33W - 26L
1,485 Elo+
Party 2
Rama
Rama
Dink77
Rama
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 16L
1,696 Elo+
Party 4
Hades
Hades
ErrorrForOFour
Hades
Level 49
God Stats
5W - 5L
1,309 SR
Queue Stats
39W - 46L
1,373 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GoonGoonsly
Cu Chulainn
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 5L
1,753 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 3 / 5
9,337
849
7,429
11,562
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
18
13 / 4 / 2
13,474
1,225
18,602
17,066
6,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
17
1 / 6 / 10
10,567
961
14,763
17,617
6,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
iCarM1n3
Janus
17
1 / 7 / 10
10,105
919
9,839
10,982
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
slibina
Discordia
17
0 / 7 / 10
9,750
886
6,456
11,077
3,372
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

108

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 18
10,675
970
9,892
13,160
17,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Da_Trout_PoG
Izanami
17
1 / 6 / 10
10,583
962
6,912
10,518
4,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Dink77
Rama
18
15 / 2 / 8
13,699
1,245
27,925
12,282
5,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 12
10,420
947
6,949
10,660
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
GoonGoonsly
Cu Chulainn
19
6 / 1 / 14
12,172
1,107
11,370
15,396
13,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
16
Kills
27
27
Deaths
16
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
W
Izanami
Da_Trout_PoG
Izanami
1
6
10
1
W
Rama
Dink77
Rama
15
2
8
9.5
W
4
6
12
1.67
L
Medusa
1
3
5
1.17
W
Cu Chulainn
GoonGoonsly
Cu Chulainn
6
1
14
13
L
Awilix
13
4
2
3.5
L
Susano
1
6
10
1
L
Janus
iCarM1n3
Janus
1
7
10
0.86
L
Discordia
slibina
Discordia
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
63,048
68,304
Taken
62,016
23,082
Mitigated
46,562
3,917
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,892
1,428
0
0
13,160
17,559
0
5,008
8,152
13,133
0
W
Izanami
Da_Trout_PoG
Izanami
6,912
4,934
258
500
10,518
4,464
0
1,701
8,817
0
31,578
W
Rama
Dink77
Rama
27,925
24,496
0
5,824
12,282
5,363
0
2,490
9,792
0
60,943
W
6,949
570
305
765
10,660
5,716
0
3,959
6,701
14,689
0
L
Medusa
7,429
3,468
0
964
11,562
4,051
0
3,402
8,160
0
24,590
W
Cu Chulainn
GoonGoonsly
Cu Chulainn
11,370
1,721
357
3,774
15,396
13,460
0
3,137
12,259
1,989
31,093
L
Awilix
18,602
6,163
0
831
17,066
6,182
0
4,139
12,927
0
28,677
L
Susano
14,763
2,211
0
991
17,617
6,254
0
2,667
14,950
0
21,920
L
Janus
iCarM1n3
Janus
9,839
767
0
1,131
10,982
3,223
0
3,574
7,408
30,625
0
L
Discordia
slibina
Discordia
6,456
772
0
0
11,077
3,372
0
3,903
7,174
21,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
57,549
146
Minions Killed
214
4
Camps Cleared
14
950,541
Distance Traveled
987,702
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,675
970
14
1
2
196,664
1
W
Izanami
10,583
962
49
4
10
181,605
0
W
Rama
13,699
1,245
82
7
0
202,598
2
W
Hades
10,420
947
26
2
2
170,138
0
L
Medusa
9,337
849
27
2
0
144,402
0
W
Cu Chulainn
12,172
1,107
43
4
0
236,697
0
L
Awilix
13,474
1,225
21
2
1
229,931
0
L
Susano
10,567
961
19
2
0
236,732
0
L
Janus
10,105
919
42
4
0
192,413
0
L
Discordia
9,750
886
37
3
3
147,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role