Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
X_UNHAPPY_COW_X
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 49L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
temp-316717
Cthulhu
Level 69
God Stats
16W - 15L
1,499 SR
Queue Stats
22W - 36L
1,375 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,466 Elo+

VS

Team Averages
Level 91
1,504 SR
1,456 Elo+
Vamana
Vamana
KodaTubs
Vamana
Level 83
God Stats
5W - 5L
1,581 SR
Queue Stats
173W - 188L
1,548 Elo+
Solo
Medusa
Medusa
SF Swarm
Medusa
Level 86
God Stats
1W - 7L
1,430 SR
Queue Stats
68W - 138L
1,382 Elo+
Solo
Hel
Hel
Tyranicus24
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 96L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
12 / 1 / 1
11,008
847
23,252
9,464
3,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 8
8,227
633
9,753
9,309
4,190
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
temp-316717
Cthulhu
12
1 / 0 / 10
8,651
665
10,073
14,917
10,857
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KodaTubs
Vamana
11
1 / 3 / 1
7,760
597
8,410
21,120
18,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
SF Swarm
Medusa
11
2 / 3 / 1
8,153
627
8,999
12,187
3,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 7 / 2
7,236
557
6,705
14,665
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
12
1
1
12.5
L
Vamana
KodaTubs
Vamana
1
3
1
0.5
L
Medusa
SF Swarm
Medusa
2
3
1
0.83
L
0
7
2
0.14
W
0
2
8
2
W
Cthulhu
temp-316717
Cthulhu
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
24,114
33,690
Taken
47,972
18,490
Mitigated
27,490
14,639
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
23,252
16,546
0
6,328
9,464
3,443
2,166
1,935
7,278
0
70,688
L
Vamana
KodaTubs
Vamana
8,410
2,674
0
6,641
21,120
18,427
0
7,460
13,660
5,177
24,333
L
Medusa
SF Swarm
Medusa
8,999
3,138
0
1,129
12,187
3,952
0
6,299
5,888
0
30,018
L
6,705
66
4,044
5,334
14,665
5,111
0
6,302
8,363
15,789
0
W
9,753
2,216
0
2,908
9,309
4,190
250
2,857
6,238
27,752
0
W
Cthulhu
temp-316717
Cthulhu
10,073
1,530
73
5,330
14,917
10,857
145
3,510
10,896
28,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
23,149
174
Minions Killed
118
10
Camps Cleared
2
776,412
Distance Traveled
720,242
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,008
847
105
8
4
236,202
2
L
Vamana
7,760
597
50
4
1
233,862
2
L
Medusa
8,153
627
40
3
1
255,189
3
L
Hel
7,236
557
28
2
0
231,191
2
W
Hera
8,227
633
35
3
4
257,577
2
W
Cthulhu
8,651
665
34
3
2
282,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role