Player Matchup

Tyr
Tyr
Ledsyyy
Tyr
Level 23
God Stats
1W - 2L
1,333 SR
Queue Stats
164W - 121L
1,633 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scurge42
Ah Muzen Cab
Level 88
God Stats
2W - 2L
1,273 SR
Queue Stats
57W - 86L
1,311 Elo+
Party 1
Chang'e
Chang'e
callofzombies15
Chang'e
Level 69
God Stats
1W - 1L
1,186 SR
Queue Stats
82W - 120L
1,363 Elo+
Party 1
Team Averages
Level 60
1,264 SR
1,436 Elo+

VS

Team Averages
Level 107
1,454 SR
1,373 Elo+
Horus
Horus
KicknDaNut
Horus
Level 55
God Stats
13W - 8L
1,507 SR
Queue Stats
50W - 69L
1,258 Elo+
Solo
Loki
Loki
Klarksmen_
Loki
Level 107
God Stats
0W - 1L
1,384 SR
Queue Stats
39W - 54L
1,409 Elo+
Party 2
Discordia
Discordia
SapphireDT
Discordia
Level 160
God Stats
2W - 2L
1,471 SR
Queue Stats
485W - 469L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
6 / 2 / 11
11,010
688
14,209
25,074
19,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Scurge42
Ah Muzen Cab
14
6 / 3 / 10
10,905
682
8,977
12,231
3,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
9 / 0 / 10
11,401
713
13,926
13,697
5,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 6 / 3
8,324
520
6,820
18,289
9,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 9 / 1
10,000
625
10,983
14,857
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
SapphireDT
Discordia
12
1 / 6 / 3
8,960
560
16,570
11,553
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
0
6
3
0.25
L
4
9
1
0.5
W
Tyr
6
2
11
5.75
L
Discordia
SapphireDT
Discordia
1
6
3
0.42
W
Ah Muzen Cab
Scurge42
Ah Muzen Cab
6
3
10
3.67
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
34,373
51,002
Taken
44,699
28,825
Mitigated
19,080
34,354
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,820
4,375
1,406
3,135
18,289
9,179
0
5,420
12,300
0
21,167
L
10,983
2,489
0
369
14,857
5,763
0
4,797
9,632
0
32,647
W
Tyr
14,209
1,767
0
12,008
25,074
19,452
563
5,944
18,566
0
33,748
L
Discordia
SapphireDT
Discordia
16,570
499
0
1,354
11,553
4,138
0
3,951
7,280
34,109
0
W
Ah Muzen Cab
Scurge42
Ah Muzen Cab
8,977
5,090
479
3,092
12,231
3,934
998
3,680
8,343
0
24,557
W
13,926
1,495
6,993
11,782
13,697
5,439
657
6,577
6,594
45,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
27,284
143
Minions Killed
124
8
Camps Cleared
4
847,763
Distance Traveled
784,691
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,324
520
37
2
0
266,567
13
L
Loki
10,000
625
37
2
3
268,955
0
W
Tyr
11,010
688
32
2
3
291,113
2
L
Discordia
8,960
560
50
3
1
249,169
0
W
Ah Muzen Cab
10,905
682
40
3
3
282,783
0
W
Chang'e
11,401
713
71
4
2
273,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role