Player Matchup

Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond III
CristaLalaa
Anubis
Diamond III
Level 160
God Stats
18W - 4L
1,631 SR
Queue Stats
791W - 779L
2,266 MMR
Solo
Artemis
Artemis
Diamond III
Fastor1998
Artemis
Diamond III
Level 149
God Stats
3W - 3L
1,651 SR
Queue Stats
112W - 101L
2,146 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Langusi
Zhong Kui
Masters
Level 160
God Stats
17W - 7L
1,723 SR
Queue Stats
85W - 58L
2,653 MMR
Solo
Kali
Kali
Diamond III
SUNBATHING
Kali
Diamond III
Level 44
God Stats
10W - 8L
1,468 SR
Queue Stats
140W - 120L
2,265 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,595 SR
2,166 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,702 SR
2,152 MMR
Set
Set
Masters
 
Set
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
MadeMistake
Khepri
Masters
Level 160
God Stats
6W - 3L
1,830 SR
Queue Stats
965W - 945L
2,103 MMR
Solo
Rama
Rama
Masters
Peikiu
Rama
Masters
Level 101
God Stats
2W - 2L
1,528 SR
Queue Stats
108W - 73L
2,739 MMR
Solo
Sobek
Sobek
Diamond II
Tanskuuu
Sobek
Diamond II
Level 159
God Stats
11W - 8L
1,643 SR
Queue Stats
358W - 347L
2,451 MMR
Solo
Discordia
Discordia
Platinum V
W1ndRush
Discordia
Platinum V
Level 147
God Stats
10W - 4L
2,010 SR
Queue Stats
174W - 168L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 7
9,207
542
4,932
12,004
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
18
3 / 0 / 3
11,446
673
11,399
10,371
5,193
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Fastor1998
Artemis
15
1 / 3 / 3
9,037
532
7,780
10,220
3,653
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Langusi
Zhong Kui
19
4 / 0 / 5
11,365
669
10,942
11,351
10,001
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 5
11,268
663
13,121
14,150
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneTiamatOdinOsirisMorgan Le Fay

VS

Bans
ArtioFafnirGilgameshAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
1 / 4 / 3
9,040
532
6,445
14,286
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
11
0 / 2 / 4
7,099
418
2,733
12,916
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Peikiu
Rama
14
4 / 4 / 0
8,779
516
8,612
13,096
4,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Tanskuuu
Sobek
15
0 / 3 / 0
8,029
472
5,035
17,897
11,999
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
W1ndRush
Discordia
13
0 / 5 / 2
7,876
463
5,867
8,458
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
5
5
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
7
6.5
L
Set
 
Set
1
4
3
0.63
W
Anubis
3
0
3
4.5
W
Artemis
Fastor1998
Artemis
1
3
3
0.83
W
Zhong Kui
Langusi
Zhong Kui
4
0
5
6.5
L
Khepri
0
2
4
1
L
Rama
Peikiu
Rama
4
4
0
1
W
7
1
5
9.5
L
Sobek
Tanskuuu
Sobek
0
3
0
0
L
Discordia
W1ndRush
Discordia
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,174
Damage
28,692
58,096
Taken
66,653
38,097
Mitigated
38,393
31,771
Healing
22,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,932
1,691
0
2,302
12,004
11,839
0
2,154
9,696
23,926
0
L
Set
 
Set
6,445
2,980
0
6,571
14,286
5,780
0
5,211
9,075
0
79,395
W
Anubis
11,399
2,072
0
8,670
10,371
5,193
1,020
3,917
5,791
87,224
0
W
Artemis
Fastor1998
Artemis
7,780
3,965
0
2,944
10,220
3,653
440
852
9,290
0
64,718
W
Zhong Kui
Langusi
Zhong Kui
10,942
1,415
97
9,398
11,351
10,001
0
2,763
8,281
96,148
0
L
Khepri
2,733
677
0
1,773
12,916
13,235
28
7,818
5,098
14,997
0
L
Rama
Peikiu
Rama
8,612
5,848
0
4,443
13,096
4,224
85
2,606
10,490
0
60,044
W
13,121
6,585
0
8,360
14,150
7,411
1,292
2,636
11,194
0
90,908
L
Sobek
Tanskuuu
Sobek
5,035
248
0
9,204
17,897
11,999
0
8,320
9,577
48,072
0
L
Discordia
W1ndRush
Discordia
5,867
509
0
824
8,458
3,155
0
3,318
5,140
51,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
40,823
625
Minions Killed
522
0
Camps Cleared
0
1,695,024
Distance Traveled
1,608,130
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,207
542
35
2
0
287,783
6
L
Set
9,040
532
147
9
0
342,375
3
W
Anubis
11,446
673
171
10
0
308,924
3
W
Artemis
9,037
532
109
6
0
318,048
7
W
Zhong Kui
11,365
669
182
11
0
354,614
9
L
Khepri
7,099
418
26
2
0
326,022
3
L
Rama
8,779
516
120
7
0
305,423
4
W
Kali
11,268
663
128
8
0
425,655
3
L
Sobek
8,029
472
96
6
0
314,978
4
L
Discordia
7,876
463
133
8
0
319,332
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role