Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ozzyrod21
Ymir
Level 126
God Stats
15W - 7L
1,656 SR
Queue Stats
338W - 327L
1,436 Elo+
Party 2
Neith
Neith
ethanglopez
Neith
Level 91
God Stats
10W - 5L
1,544 SR
Queue Stats
138W - 140L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
minos091
Morgan Le Fay
Level 124
God Stats
8W - 10L
1,500 SR
Queue Stats
384W - 373L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
zcool95
Cu Chulainn
Level 134
God Stats
10W - 8L
1,646 SR
Queue Stats
265W - 235L
1,466 Elo+
Party 2
Team Averages
Level 123
1,569 SR
1,460 Elo+

VS

Team Averages
Level 107
1,641 SR
1,464 Elo+
Hera
Hera
SneakySlaya25
Hera
Level 125
God Stats
9W - 6L
1,569 SR
Queue Stats
202W - 181L
1,497 Elo+
Solo
Medusa
Medusa
WetMyPickle
Medusa
Level 119
God Stats
1W - 3L
1,709 SR
Queue Stats
12W - 18L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZaCSmitty10
Tsukuyomi
Level 116
God Stats
9W - 4L
1,823 SR
Queue Stats
307W - 304L
1,550 Elo+
Solo
Odin
Odin
dacman1211
Odin
Level 71
God Stats
2W - 6L
1,312 SR
Queue Stats
236W - 276L
1,361 Elo+
Solo
Ares
Ares
fuzzymanpeach09
Ares
Level 106
God Stats
2W - 3L
1,791 SR
Queue Stats
15W - 19L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 0 / 3
9,631
602
8,214
5,930
3,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
3 / 1 / 5
8,094
506
5,025
16,698
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 8 / 2
7,586
474
4,645
9,267
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
minos091
Morgan Le Fay
15
4 / 1 / 4
9,206
575
8,895
9,776
4,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
zcool95
Cu Chulainn
15
7 / 1 / 2
9,017
564
5,417
12,009
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,323
458
8,543
10,177
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
14
8 / 3 / 0
8,522
533
9,832
11,173
4,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ZaCSmitty10
Tsukuyomi
10
0 / 4 / 0
6,280
393
4,138
7,841
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 0
7,809
488
2,908
11,079
7,765
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 4
6,635
415
4,447
9,026
8,623
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
11
11
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
3
7.5
W
Ymir
3
1
5
5.5
L
2
7
0
0.29
L
Medusa
8
3
0
2.67
L
Tsukuyomi
ZaCSmitty10
Tsukuyomi
0
4
0
0
L
1
6
0
0.17
W
0
8
2
0.13
L
0
0
4
2
W
Morgan Le Fay
minos091
Morgan Le Fay
4
1
4
6
W
Cu Chulainn
zcool95
Cu Chulainn
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,196
Damage
29,868
53,680
Taken
49,296
28,674
Mitigated
27,517
21,570
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,214
1,061
562
4,252
5,930
3,528
0
323
5,607
55,250
0
W
Ymir
5,025
955
0
6,919
16,698
9,994
458
4,940
11,758
38,896
0
L
8,543
2,173
0
1,572
10,177
3,810
0
6,228
3,949
48,021
0
L
Medusa
9,832
4,547
0
1,635
11,173
4,408
810
3,566
7,607
0
61,007
L
Tsukuyomi
ZaCSmitty10
Tsukuyomi
4,138
1,016
0
2,934
7,841
2,911
0
3,604
4,237
0
26,128
L
2,908
393
0
2,480
11,079
7,765
0
6,137
4,942
0
34,206
W
4,645
1,307
0
1,301
9,267
3,471
1,890
514
8,753
0
36,973
L
4,447
104
90
1,305
9,026
8,623
161
3,468
5,558
12,388
0
W
Morgan Le Fay
minos091
Morgan Le Fay
8,895
1,119
44
4,287
9,776
4,556
903
3,987
5,789
50,592
0
W
Cu Chulainn
zcool95
Cu Chulainn
5,417
1,470
0
4,205
12,009
7,125
23
3,226
8,783
3,724
53,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
36,569
434
Minions Killed
337
0
Camps Cleared
0
1,427,267
Distance Traveled
1,369,927
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,631
602
103
6
0
276,601
7
W
Ymir
8,094
506
57
4
0
223,254
4
L
Hera
7,323
458
96
6
0
266,962
8
L
Medusa
8,522
533
101
6
0
252,172
0
L
Tsukuyomi
6,280
393
53
3
0
252,851
5
L
Odin
7,809
488
71
4
0
281,592
4
W
Neith
7,586
474
75
5
0
258,786
2
L
Ares
6,635
415
16
1
0
316,350
2
W
Morgan Le Fay
9,206
575
99
6
0
296,968
1
W
Cu Chulainn
9,017
564
100
6
0
371,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role