Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AutoBocks
Fenrir
Level 59
God Stats
0W - 3L
1,390 SR
Queue Stats
18W - 23L
1,465 Elo+
Party 1
Nox
Nox
CisiCCisiC
Nox
Level 25
God Stats
0W - 2L
1,316 SR
Queue Stats
17W - 20L
1,426 Elo+
Party 1
Ullr
Ullr
KinSin15
Ullr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
uhKarma
Aphrodite
Level 51
God Stats
0W - 4L
1,305 SR
Queue Stats
59W - 62L
1,471 Elo+
Party 1
Team Averages
Level 58
1,402 SR
1,469 Elo+

VS

Team Averages
Level 71
1,581 SR
1,576 Elo+
Skadi
Skadi
AbutreDoDiabo
Skadi
Level 52
God Stats
29W - 27L
1,510 SR
Queue Stats
181W - 195L
1,360 Elo+
Solo
Ra
Ra
Antonicarter
Ra
Level 44
God Stats
3W - 0L
1,861 SR
Queue Stats
227W - 87L
1,752 Elo+
Party 3
Ymir
Ymir
Mawi_59
Ymir
Level 33
God Stats
8W - 8L
1,463 SR
Queue Stats
27W - 34L
1,469 Elo+
Party 2
Apollo
Apollo
TML_Thlomis
Apollo
Level 155
God Stats
1W - 3L
1,572 SR
Queue Stats
116W - 114L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vF8TTaLv
Cu Chulainn
Level 69
God Stats
2W - 0L
1,499 SR
Queue Stats
209W - 69L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 2 / 0
4,368
485
1,989
3,994
1,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
AutoBocks
Fenrir
7
2 / 3 / 2
4,960
551
3,434
7,055
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 7 / 1
4,341
482
1,559
5,577
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
7
3 / 2 / 1
4,582
509
2,798
5,169
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
uhKarma
Aphrodite
5
0 / 3 / 1
4,020
447
1,080
4,149
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 1
4,928
548
3,470
4,153
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
6 / 0 / 5
6,774
753
5,808
5,106
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Mawi_59
Ymir
8
0 / 2 / 8
4,795
533
1,255
5,310
1,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
10
6 / 1 / 3
6,401
711
5,009
4,518
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
vF8TTaLv
Cu Chulainn
10
2 / 0 / 0
5,878
653
3,190
4,580
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
3
3
1
1.17
W
6
0
5
8.5
L
Fenrir
AutoBocks
Fenrir
2
3
2
1
L
1
7
1
0.21
L
Ullr
3
2
1
1.75
W
Ymir
Mawi_59
Ymir
0
2
8
2
W
Apollo
6
1
3
7.5
L
Aphrodite
uhKarma
Aphrodite
0
3
1
0.17
W
Cu Chulainn
vF8TTaLv
Cu Chulainn
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
18,732
25,944
Taken
23,667
9,527
Mitigated
9,382
5,248
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,989
1,009
0
1,036
3,994
1,781
0
380
3,166
0
16,512
W
3,470
1,658
0
161
4,153
1,279
796
77
4,076
0
20,778
W
5,808
849
515
2,845
5,106
1,682
0
433
4,673
45,891
0
L
Fenrir
AutoBocks
Fenrir
3,434
826
305
1,116
7,055
1,992
0
2,582
4,435
0
19,821
L
1,559
552
0
340
5,577
1,866
292
1,547
4,030
12,940
0
L
Ullr
2,798
591
0
379
5,169
1,288
0
844
4,325
0
12,838
W
Ymir
Mawi_59
Ymir
1,255
301
105
530
5,310
1,892
316
1,645
3,665
10,727
0
W
Apollo
5,009
2,869
0
1,555
4,518
1,620
0
484
4,034
0
32,825
L
Aphrodite
uhKarma
Aphrodite
1,080
153
547
1,525
4,149
2,600
0
2,090
2,059
6,912
0
W
Cu Chulainn
vF8TTaLv
Cu Chulainn
3,190
555
0
2,574
4,580
2,909
0
0
4,580
3,241
27,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,271
Gold Earned
28,776
143
Minions Killed
282
0
Camps Cleared
0
718,698
Distance Traveled
827,464
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,368
485
43
5
0
134,281
1
W
Skadi
4,928
548
37
4
0
151,676
0
W
Ra
6,774
753
84
9
0
186,491
0
L
Fenrir
4,960
551
41
5
0
168,727
0
L
Nox
4,341
482
26
3
0
135,395
0
L
Ullr
4,582
509
24
3
0
155,733
0
W
Ymir
4,795
533
17
2
0
176,411
1
W
Apollo
6,401
711
72
8
0
157,997
2
L
Aphrodite
4,020
447
9
1
0
124,562
2
W
Cu Chulainn
5,878
653
72
8
0
154,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role