Player Matchup

Anubis
Anubis
SMITEGOBIE
Anubis
Level 107
God Stats
3W - 1L
1,651 SR
Queue Stats
10W - 5L
1,655 Elo+
Party 1
Hercules
Hercules
Shadowkni9ght69
Hercules
Level 116
God Stats
9W - 4L
1,655 SR
Queue Stats
216W - 215L
1,620 Elo+
Solo
Charybdis
Charybdis
zackman27
Charybdis
Level 123
God Stats
3W - 0L
1,905 SR
Queue Stats
11W - 4L
1,720 Elo+
Party 1
Team Averages
Level 115
1,737 SR
1,665 Elo+

VS

Team Averages
Level 118
1,611 SR
1,621 Elo+
Ra
Ra
FrontalMist2734
Ra
Level 85
God Stats
10W - 9L
1,590 SR
Queue Stats
48W - 52L
1,588 Elo+
Party 2
Set
Set
JarningTatum
Set
Level 129
God Stats
4W - 8L
1,608 SR
Queue Stats
269W - 323L
1,664 Elo+
Party 2
Bellona
Bellona
laparka6
Bellona
Level 141
God Stats
1W - 2L
1,635 SR
Queue Stats
134W - 131L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SMITEGOBIE
Anubis
17
7 / 7 / 10
13,515
751
15,191
15,019
6,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
15
5 / 5 / 13
12,400
689
11,948
20,011
17,936
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
zackman27
Charybdis
16
6 / 6 / 8
12,650
703
13,043
12,101
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 14
11,333
630
9,256
11,120
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 8 / 13
12,262
681
13,706
17,832
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
laparka6
Bellona
17
13 / 4 / 5
13,701
761
15,659
18,612
22,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
18
Kills
18
18
Deaths
18
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
L
4
8
13
1.31
W
Anubis
SMITEGOBIE
Anubis
7
7
10
1.71
W
Hercules
5
5
13
2.3
L
Bellona
laparka6
Bellona
13
4
5
3.88
W
Charybdis
zackman27
Charybdis
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,182
Damage
38,621
47,131
Taken
47,564
27,887
Mitigated
40,252
9,225
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
262
2,093
1,708
11,120
5,946
714
4,385
6,735
37,196
0
L
13,706
5,255
0
2,324
17,832
11,881
0
5,744
12,088
732
45,861
W
Anubis
SMITEGOBIE
Anubis
15,191
580
0
4,432
15,019
6,290
538
1,883
12,596
60,223
0
W
Hercules
11,948
3,545
0
2,374
20,011
17,936
73
5,746
13,169
0
27,777
L
Bellona
laparka6
Bellona
15,659
5,061
0
5,572
18,612
22,425
2,057
5,423
13,189
261
25,801
W
Charybdis
zackman27
Charybdis
13,043
6,731
0
2,419
12,101
3,661
1,719
2,814
8,625
0
52,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
37,296
194
Minions Killed
188
7
Camps Cleared
6
857,232
Distance Traveled
972,146
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,333
630
79
4
2
313,536
3
L
Set
12,262
681
86
5
2
295,179
4
W
Anubis
13,515
751
77
4
4
267,495
5
W
Hercules
12,400
689
23
1
2
305,286
2
L
Bellona
13,701
761
23
1
2
363,431
3
W
Charybdis
12,650
703
94
5
1
284,451
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role