Player Matchup

Izanami
Izanami
Chanceroniii
Izanami
Level 28
God Stats
3W - 0L
1,868 SR
Queue Stats
66W - 54L
1,496 Elo+
Party 1
Yemoja
Yemoja
GN lK I NGlz
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,553 Elo+
Solo
Olorun
Olorun
Kadens-Mom08
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,826 Elo+
Party 1
Nemesis
Nemesis
TTV-Dark_Vooiid
Nemesis
Level 23
God Stats
1W - 3L
1,364 SR
Queue Stats
53W - 65L
1,428 Elo+
Solo
Anubis
Anubis
temp-960796
Anubis
Level 8
God Stats
28W - 16L
1,836 SR
Queue Stats
42W - 22L
1,680 Elo+
Party 1
Team Averages
Level 14
1,613 SR
1,597 Elo+

VS

Team Averages
Level 14
1,466 SR
1,559 Elo+
Bellona
Bellona
DONT CRY N00BS
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,502 Elo+
Solo
Hades
Hades
PURE_RAGE_v2
Hades
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 171L
1,507 Elo+
Solo
Ares
Ares
agile_navy62
Ares
Level 13
God Stats
1W - 3L
1,424 SR
Queue Stats
17W - 13L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
lospollos005
Heimdallr
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 14L
1,758 Elo+
Party 2
Thanatos
Thanatos
zIWolverine
Thanatos
Level 27
God Stats
2W - 5L
1,406 SR
Queue Stats
54W - 47L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chanceroniii
Izanami
9
1 / 1 / 0
5,343
534
1,936
4,066
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
8
0 / 1 / 1
4,932
493
1,525
3,886
2,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
12
6 / 0 / 0
7,431
743
4,583
4,924
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 1 / 2
5,133
513
1,085
4,934
959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
6 / 1 / 1
7,662
766
5,415
7,545
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,995
400
1,789
4,196
1,961
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 3 / 0
4,344
434
710
5,621
1,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 1
4,567
457
974
6,343
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
lospollos005
Heimdallr
11
2 / 1 / 0
5,733
573
5,468
4,280
1,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thanatos
zIWolverine
Thanatos
7
2 / 3 / 0
4,746
475
4,486
5,732
1,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
13
Kills
4
4
Deaths
13
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chanceroniii
Izanami
1
1
0
1
L
0
4
0
0
W
Yemoja
0
1
1
0.5
W
Olorun
6
0
0
6
L
0
3
0
0
W
0
1
2
1
L
0
2
1
0.25
L
Heimdallr
lospollos005
Heimdallr
2
1
0
2
W
Anubis
6
1
1
6.5
L
Thanatos
zIWolverine
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
13,427
25,355
Taken
26,172
9,741
Mitigated
8,806
9,833
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chanceroniii
Izanami
1,936
1,110
0
948
4,066
914
0
504
3,562
0
28,151
L
1,789
647
0
300
4,196
1,961
0
3,235
961
0
7,759
W
Yemoja
1,525
451
245
0
3,886
2,625
0
259
3,627
7,403
0
W
Olorun
4,583
3,059
79
2,926
4,924
1,386
357
855
4,069
41,531
0
L
710
38
0
1,366
5,621
1,943
0
2,693
2,928
11,187
0
W
1,085
216
0
100
4,934
959
44
66
4,868
0
25,039
L
974
134
0
1,000
6,343
1,900
0
1,800
4,543
15,336
0
L
Heimdallr
lospollos005
Heimdallr
5,468
2,701
0
1,774
4,280
1,227
0
1,121
3,159
0
36,177
W
Anubis
5,415
672
0
5,535
7,545
3,857
26
0
7,545
48,219
0
L
Thanatos
zIWolverine
Thanatos
4,486
1,375
0
4,178
5,732
1,775
0
2,674
3,058
0
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
23,385
332
Minions Killed
173
0
Camps Cleared
0
937,240
Distance Traveled
831,658
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,343
534
63
6
0
166,355
2
L
Bellona
3,995
400
15
2
0
136,207
0
W
Yemoja
4,932
493
8
1
0
202,188
0
W
Olorun
7,431
743
94
9
0
179,065
0
L
Hades
4,344
434
26
3
0
159,694
4
W
Nemesis
5,133
513
49
5
0
229,531
2
L
Ares
4,567
457
26
3
0
201,198
3
L
Heimdallr
5,733
573
74
7
0
173,044
4
W
Anubis
7,662
766
118
12
0
160,101
0
L
Thanatos
4,746
475
32
3
0
161,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role