Player Matchup

Sun Wukong
Sun Wukong
FATTxxSAUCE
Sun Wukong
Level 99
God Stats
1W - 4L
1,541 SR
Queue Stats
247W - 304L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
Lionel_Zup1
Ao Kuang
Level 6
God Stats
3W - 12L
1,403 SR
Queue Stats
3W - 14L
1,429 Elo+
Party 1
Artemis
Artemis
Zupillo_YT
Artemis
Level 60
God Stats
4W - 5L
1,387 SR
Queue Stats
333W - 421L
1,400 Elo+
Party 1
Team Averages
Level 55
1,444 SR
1,419 Elo+

VS

Team Averages
Level 94
1,567 SR
1,538 Elo+
Bellona
Bellona
Lil_Jet202
Bellona
Level 26
God Stats
9W - 3L
1,632 SR
Queue Stats
22W - 9L
1,547 Elo+
Party 2
Zeus
Zeus
Your_Moms_Beev
Zeus
Level 124
God Stats
8W - 2L
1,678 SR
Queue Stats
264W - 130L
1,650 Elo+
Party 2
Ymir
Ymir
dirty und13s
Ymir
Level 133
God Stats
8W - 7L
1,390 SR
Queue Stats
266W - 299L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FATTxxSAUCE
Sun Wukong
14
5 / 6 / 3
12,352
650
15,145
19,731
19,860
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Lionel_Zup1
Ao Kuang
12
3 / 7 / 4
10,702
563
7,709
15,878
5,330
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Zupillo_YT
Artemis
13
1 / 10 / 5
10,643
560
13,453
17,135
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lil_Jet202
Bellona
16
6 / 3 / 11
12,817
675
9,840
16,517
15,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
16 / 3 / 3
14,333
754
27,168
14,763
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 3 / 15
12,027
633
6,730
15,793
19,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
23
23
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FATTxxSAUCE
Sun Wukong
5
6
3
1.08
W
Bellona
Lil_Jet202
Bellona
6
3
11
3.83
L
Ao Kuang
Lionel_Zup1
Ao Kuang
3
7
4
0.71
W
16
3
3
5.83
L
Artemis
Zupillo_YT
Artemis
1
10
5
0.35
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
43,738
52,744
Taken
47,073
31,845
Mitigated
40,926
6,244
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FATTxxSAUCE
Sun Wukong
15,145
3,402
86
2,330
19,731
19,860
0
10,639
9,092
0
42,947
W
Bellona
Lil_Jet202
Bellona
9,840
2,652
0
2,876
16,517
15,280
797
2,990
13,527
0
36,396
L
Ao Kuang
Lionel_Zup1
Ao Kuang
7,709
2,502
54
1,647
15,878
5,330
0
10,812
5,066
19,092
0
W
27,168
3,173
252
5,656
14,763
5,868
1,117
1,859
12,904
88,704
0
L
Artemis
Zupillo_YT
Artemis
13,453
6,105
277
1,850
17,135
6,655
228
13,116
4,019
0
39,557
W
6,730
789
101
1,748
15,793
19,778
672
3,990
11,803
23,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,697
Gold Earned
39,177
158
Minions Killed
203
6
Camps Cleared
10
901,387
Distance Traveled
1,000,911
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,352
650
77
4
2
332,163
3
W
Bellona
12,817
675
43
2
0
373,069
0
L
Ao Kuang
10,702
563
29
2
1
308,401
0
W
Zeus
14,333
754
135
7
7
326,032
5
L
Artemis
10,643
560
52
3
3
260,823
0
W
Ymir
12,027
633
25
1
3
301,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role