Player Matchup

Ymir
Ymir
HiddenPuddle
Ymir
Level 24
God Stats
9W - 8L
1,662 SR
Queue Stats
74W - 70L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
JasonDeruloFan3
Tsukuyomi
Level 6
God Stats
18W - 12L
1,500 SR
Queue Stats
331W - 275L
1,475 Elo+
Solo
Artemis
Artemis
PanSunny
Artemis
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 2L
1,370 Elo+
Solo
Tyr
Tyr
TyrWrecks
Tyr
Level 21
God Stats
44W - 37L
1,633 SR
Queue Stats
50W - 42L
1,605 Elo+
Solo
Sylvanus
Sylvanus
jbleez
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Solo
Team Averages
Level 12
1,602 SR
1,522 Elo+

VS

Team Averages
Level 48
1,549 SR
1,559 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CravingDeath
Ymir
Level 17
God Stats
1W - 1L
1,490 SR
Queue Stats
28W - 23L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Fighting4TuCulu
Danzaburou
Level 7
God Stats
2W - 0L
1,801 SR
Queue Stats
16W - 11L
1,672 Elo+
Party 1
Thor
Thor
RadekZelenka
Thor
Level 29
God Stats
3W - 3L
1,424 SR
Queue Stats
23W - 20L
1,551 Elo+
Solo
Anubis
Anubis
kugan15
Anubis
Level 29
God Stats
4W - 10L
1,529 SR
Queue Stats
256W - 269L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,571
541
6,163
9,074
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JasonDeruloFan3
Tsukuyomi
13
3 / 3 / 0
7,933
567
6,822
10,340
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
PanSunny
Artemis
9
0 / 5 / 2
5,955
425
3,627
6,129
1,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 1
7,941
567
4,159
10,527
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
jbleez
Sylvanus
9
0 / 6 / 2
5,871
419
3,484
8,154
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 4 / 3
7,710
551
4,892
7,520
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 9
6,762
483
3,710
10,886
11,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Fighting4TuCulu
Danzaburou
14
10 / 1 / 1
9,200
657
10,298
8,203
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 0 / 3
8,162
583
6,536
6,718
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
kugan15
Anubis
13
2 / 3 / 2
7,643
546
4,407
8,956
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
19
19
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
4
3
0.63
W
0
0
9
4.5
W
Danzaburou
Fighting4TuCulu
Danzaburou
10
1
1
10.5
L
3
4
0
0.75
L
Tsukuyomi
JasonDeruloFan3
Tsukuyomi
3
3
0
1
L
Artemis
PanSunny
Artemis
0
5
2
0.2
W
6
0
3
7.5
L
2
1
1
2.5
L
Sylvanus
jbleez
Sylvanus
0
6
2
0.17
W
Anubis
kugan15
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
29,843
44,224
Taken
42,283
21,741
Mitigated
23,106
7,996
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,892
204
0
1,677
7,520
1,983
0
0
6,896
40,798
0
W
3,710
275
0
750
10,886
11,685
0
2,083
8,673
22,708
0
W
Danzaburou
Fighting4TuCulu
Danzaburou
10,298
4,899
0
3,805
8,203
2,928
830
2,210
5,993
0
70,647
L
6,163
1,417
0
100
9,074
3,987
294
3,041
5,989
45,106
0
L
Tsukuyomi
JasonDeruloFan3
Tsukuyomi
6,822
1,479
0
3,858
10,340
6,268
29
5,189
4,671
0
48,489
L
Artemis
PanSunny
Artemis
3,627
2,070
0
623
6,129
1,975
0
827
5,302
0
20,874
W
6,536
2,789
0
373
6,718
2,292
254
1,550
5,083
0
46,231
L
4,159
524
0
2,324
10,527
4,053
0
2,108
8,399
0
57,418
L
Sylvanus
jbleez
Sylvanus
3,484
1,655
460
631
8,154
5,458
0
1,300
6,854
17,416
3,796
W
Anubis
kugan15
Anubis
4,407
36
0
3,778
8,956
4,218
0
3,349
5,559
43,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
39,477
365
Minions Killed
395
0
Camps Cleared
0
1,324,293
Distance Traveled
1,407,643
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,710
551
80
6
0
293,119
3
W
Ymir
6,762
483
27
2
0
277,725
8
W
Danzaburou
9,200
657
122
9
0
258,558
4
L
Ymir
7,571
541
84
6
0
254,969
2
L
Tsukuyomi
7,933
567
88
6
0
270,845
4
L
Artemis
5,955
425
51
4
0
231,141
1
W
Thor
8,162
583
81
6
0
322,662
10
L
Tyr
7,941
567
105
8
0
313,898
1
L
Sylvanus
5,871
419
37
3
0
253,440
1
W
Anubis
7,643
546
85
6
0
255,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role