Player Matchup

Mulan
Mulan
Aurathiel
Mulan
Level 85
God Stats
3W - 2L
1,440 SR
Queue Stats
64W - 69L
1,421 Elo+
Solo
Cernunnos
Cernunnos
ID-en-ligne91
Cernunnos
Level 82
God Stats
26W - 23L
1,575 SR
Queue Stats
459W - 416L
1,459 Elo+
Party 2
Ares
Ares
TheGreatNorse
Ares
Level 81
God Stats
26W - 10L
1,711 SR
Queue Stats
336W - 359L
1,472 Elo+
Party 2
Hera
Hera
Vaxtin
Hera
Level 16
God Stats
5W - 1L
1,832 SR
Queue Stats
23W - 7L
1,790 Elo+
Party 3
Vamana
Vamana
Vultiee
Vamana
Level 69
God Stats
2W - 0L
1,748 SR
Queue Stats
42W - 14L
1,778 Elo+
Party 3
Team Averages
Level 67
1,661 SR
1,584 Elo+

VS

Team Averages
Level 54
1,423 SR
1,373 Elo+
Terra
Terra
BlazeMagnus
Terra
Level 48
God Stats
2W - 4L
1,393 SR
Queue Stats
17W - 20L
1,380 Elo+
Party 1
Nu Wa
Nu Wa
Darklunarknight
Nu Wa
Level 33
God Stats
3W - 1L
1,477 SR
Queue Stats
15W - 18L
1,387 Elo+
Party 1
Set
Set
Grimxddd
Set
Level 107
God Stats
5W - 12L
1,369 SR
Queue Stats
523W - 636L
1,413 Elo+
Solo
Arachne
Arachne
QueenCrimson34
Arachne
Level 68
God Stats
8W - 7L
1,605 SR
Queue Stats
28W - 35L
1,388 Elo+
Party 1
Medusa
Medusa
Silver65
Medusa
Level 15
God Stats
1W - 3L
1,270 SR
Queue Stats
7W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aurathiel
Mulan
10
2 / 0 / 2
5,931
593
3,572
5,258
2,216
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ID-en-ligne91
Cernunnos
9
0 / 2 / 2
5,331
533
2,634
4,452
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 5
5,314
531
2,957
7,003
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Vaxtin
Hera
12
5 / 0 / 4
7,302
730
5,043
2,571
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Vultiee
Vamana
11
10 / 0 / 3
7,327
733
6,678
6,475
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,004
500
1,427
5,523
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
4,948
495
1,147
4,864
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,953
495
1,601
5,526
2,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 1
4,800
480
2,753
6,549
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Silver65
Medusa
8
2 / 3 / 1
4,764
476
4,848
6,015
2,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
3
3
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aurathiel
Mulan
2
0
2
3
L
0
2
3
0.75
L
0
3
0
0
L
0
4
0
0
W
Cernunnos
ID-en-ligne91
Cernunnos
0
2
2
0.5
L
1
5
1
0.3
L
Medusa
Silver65
Medusa
2
3
1
0.83
W
0
1
5
2.5
W
Hera
Vaxtin
Hera
5
0
4
7
W
Vamana
Vultiee
Vamana
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,884
Damage
11,776
25,759
Taken
28,477
12,770
Mitigated
12,044
8,751
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aurathiel
Mulan
3,572
409
0
2,494
5,258
2,216
687
0
5,258
0
27,285
L
1,427
112
1,321
2,245
5,523
3,585
0
2,696
2,827
8,790
0
L
1,147
421
0
610
4,864
1,222
0
1,269
3,595
21,975
0
L
1,601
477
0
1,336
5,526
2,992
0
0
5,526
0
22,636
W
Cernunnos
ID-en-ligne91
Cernunnos
2,634
756
0
515
4,452
1,970
0
393
4,059
0
32,908
L
2,753
1,566
0
1,709
6,549
2,162
0
2,474
4,075
0
23,778
L
Medusa
Silver65
Medusa
4,848
2,249
0
1,187
6,015
2,083
0
1,561
4,454
0
22,836
W
2,957
164
0
1,479
7,003
4,156
0
841
6,162
11,768
0
W
Hera
Vaxtin
Hera
5,043
1,468
0
1,510
2,571
772
753
667
1,804
44,294
0
W
Vamana
Vultiee
Vamana
6,678
3,109
0
2,753
6,475
3,656
0
568
5,841
0
36,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
24,469
324
Minions Killed
216
0
Camps Cleared
0
903,159
Distance Traveled
927,927
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,931
593
61
6
0
181,988
0
L
Terra
5,004
500
12
1
0
191,879
2
L
Nu Wa
4,948
495
52
5
0
171,435
0
L
Set
4,953
495
44
4
0
206,000
3
W
Cernunnos
5,331
533
76
8
0
158,568
3
L
Arachne
4,800
480
48
5
0
184,341
0
L
Medusa
4,764
476
60
6
0
174,272
0
W
Ares
5,314
531
16
2
0
172,610
3
W
Hera
7,302
730
105
11
0
189,305
4
W
Vamana
7,327
733
66
7
0
200,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role