Player Matchup

Yemoja
Yemoja
Cactus owo
Yemoja
Level 42
God Stats
8W - 9L
1,625 SR
Queue Stats
125W - 124L
1,441 Elo+
Party 3
Danzaburou
Danzaburou
Dynasty1X
Danzaburou
Level 32
God Stats
53W - 67L
1,426 SR
Queue Stats
101W - 127L
1,287 Elo+
Solo
Loki
Loki
ItsDampman
Loki
Level 125
God Stats
6W - 11L
1,440 SR
Queue Stats
118W - 123L
1,495 Elo+
Party 2
Tyr
Tyr
MotorTuh
Tyr
Level 43
God Stats
3W - 5L
1,452 SR
Queue Stats
99W - 96L
1,543 Elo+
Party 2
Scylla
Scylla
pabliyferchu13
Scylla
Level 139
God Stats
0W - 1L
1,268 SR
Queue Stats
165W - 175L
1,479 Elo+
Party 3
Team Averages
Level 76
1,442 SR
1,449 Elo+

VS

Team Averages
Level 63
1,472 SR
1,514 Elo+
Charybdis
Charybdis
DietDrKelpp
Charybdis
Level 108
God Stats
3W - 3L
1,734 SR
Queue Stats
109W - 88L
1,676 Elo+
Party 4
Ares
Ares
MCPSean
Ares
Level 28
God Stats
7W - 5L
1,696 SR
Queue Stats
32W - 27L
1,606 Elo+
Party 4
Cerberus
Cerberus
Must4cheRide
Cerberus
Level 27
God Stats
1W - 1L
1,324 SR
Queue Stats
13W - 15L
1,427 Elo+
Party 1
Thanatos
Thanatos
denson2422
Thanatos
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
134W - 147L
1,441 Elo+
Party 1
Hades
Hades
matecespedes
Hades
Level 85
God Stats
1W - 0L
1,107 SR
Queue Stats
29W - 24L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cactus owo
Yemoja
14
0 / 4 / 8
9,437
410
3,931
19,012
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Dynasty1X
Danzaburou
16
4 / 9 / 4
10,647
463
10,314
19,060
6,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 6 / 5
10,662
464
14,503
18,140
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 2
10,709
466
10,920
23,227
24,099
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 4
10,923
475
11,119
10,535
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DietDrKelpp
Charybdis
19
9 / 3 / 8
12,461
542
22,935
19,132
9,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
MCPSean
Ares
18
4 / 1 / 16
12,431
540
15,567
20,481
28,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Must4cheRide
Cerberus
19
6 / 1 / 12
12,613
548
16,574
23,336
32,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
denson2422
Thanatos
18
5 / 5 / 12
12,114
527
8,526
17,693
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 10
11,521
501
8,112
13,486
6,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
13
Kills
27
27
Deaths
13
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cactus owo
Yemoja
0
4
8
1
W
Charybdis
DietDrKelpp
Charybdis
9
3
8
4.33
L
Danzaburou
Dynasty1X
Danzaburou
4
9
4
0.67
L
5
6
5
1.25
W
Ares
MCPSean
Ares
4
1
16
12
L
1
4
2
0.5
W
Cerberus
Must4cheRide
Cerberus
6
1
12
12
W
Thanatos
denson2422
Thanatos
5
5
12
2.2
W
3
3
10
2.67
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,787
Damage
71,714
89,974
Taken
94,128
58,365
Mitigated
85,560
22,846
Healing
44,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cactus owo
Yemoja
3,931
1,500
6,009
5,441
19,012
16,749
0
8,749
10,263
12,548
0
W
Charybdis
DietDrKelpp
Charybdis
22,935
13,756
0
9,436
19,132
9,386
4,430
4,715
14,417
0
114,348
L
Danzaburou
Dynasty1X
Danzaburou
10,314
4,031
0
3,619
19,060
6,724
956
8,610
10,450
0
63,949
L
14,503
4,272
0
1,286
18,140
7,305
0
6,040
12,100
0
70,383
W
Ares
MCPSean
Ares
15,567
862
0
8,427
20,481
28,822
1,091
4,615
15,866
37,537
0
L
10,920
1,572
0
6,068
23,227
24,099
413
11,913
11,314
0
61,415
W
Cerberus
Must4cheRide
Cerberus
16,574
1,227
0
9,866
23,336
32,088
522
2,818
20,518
80,588
0
W
Thanatos
denson2422
Thanatos
8,526
3,315
0
11,481
17,693
8,568
3,997
3,582
14,111
0
68,606
W
8,112
1,299
1,062
4,503
13,486
6,696
1,029
3,488
9,998
68,146
0
L
11,119
972
0
423
10,535
3,488
112
4,941
5,594
72,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,378
Gold Earned
61,140
451
Minions Killed
610
0
Camps Cleared
0
1,934,348
Distance Traveled
2,068,750
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,437
410
12
1
0
359,192
11
W
Charybdis
12,461
542
163
7
0
388,950
3
L
Danzaburou
10,647
463
95
4
0
342,220
6
L
Loki
10,662
464
96
4
0
430,439
2
W
Ares
12,431
540
39
2
0
440,455
2
L
Tyr
10,709
466
112
5
0
406,234
0
W
Cerberus
12,613
548
191
8
0
424,489
7
W
Thanatos
12,114
527
107
5
0
413,349
0
W
Hades
11,521
501
110
5
0
401,507
3
L
Scylla
10,923
475
136
6
0
396,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role