Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlissonChief
Neith
Level 88
God Stats
11W - 15L
1,443 SR
Queue Stats
214W - 239L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
AthanxX
Kumbhakarna
Level 79
God Stats
29W - 18L
1,568 SR
Queue Stats
163W - 184L
1,434 Elo+
Solo
Da Ji
Da Ji
FrAnKdUke89
Da Ji
Level 107
God Stats
194W - 201L
1,607 SR
Queue Stats
985W - 1,051L
1,361 Elo+
Solo
Izanami
Izanami
Monster_Mouse98
Izanami
Level 92
God Stats
6W - 4L
1,359 SR
Queue Stats
64W - 83L
1,318 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,408 Elo+

VS

Team Averages
Level 92
1,462 SR
1,351 Elo+
Izanami
Izanami
AnthonyAhoyyyy
Izanami
Level 109
God Stats
18W - 25L
1,451 SR
Queue Stats
230W - 274L
1,316 Elo+
Party 1
Olorun
Olorun
HeyAwstin
Olorun
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 200L
1,400 Elo+
Party 1
Nike
Nike
WillPow3red
Nike
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
the1cocanut
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 57L
1,255 Elo+
Party 1
Ne Zha
Ne Zha
xEndeavorxx
Ne Zha
Level 155
God Stats
18W - 31L
1,356 SR
Queue Stats
314W - 346L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 1 / 12
10,262
855
15,904
7,312
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 0 / 9
9,940
828
6,075
5,093
2,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
AthanxX
Kumbhakarna
15
3 / 2 / 17
10,078
840
4,253
17,135
18,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
13 / 4 / 8
12,222
1,019
22,670
11,058
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 10
8,297
691
7,328
3,486
1,538
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
8,722
727
9,589
13,076
4,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
HeyAwstin
Olorun
13
1 / 5 / 2
8,026
669
8,047
12,032
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 5 / 2
8,006
667
6,896
19,313
10,198
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
the1cocanut
Sylvanus
14
1 / 1 / 2
8,264
689
4,652
12,204
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
14
1 / 4 / 3
7,741
645
3,280
7,771
2,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
24
Kills
7
7
Deaths
24
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
12
11
W
2
0
9
6.5
L
3
9
1
0.39
W
Kumbhakarna
AthanxX
Kumbhakarna
3
2
17
5.75
W
13
4
8
4.25
L
Olorun
HeyAwstin
Olorun
1
5
2
0.4
W
1
0
10
6
L
1
5
2
0.4
L
Sylvanus
the1cocanut
Sylvanus
1
1
2
2
L
Ne Zha
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,230
Damage
32,464
44,084
Taken
64,396
31,808
Mitigated
32,550
7,470
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,904
280
0
1,726
7,312
3,574
164
2,597
4,715
50,009
0
W
6,075
1,842
0
2,494
5,093
2,118
1,286
1,056
4,037
0
43,989
L
9,589
6,076
0
625
13,076
4,066
0
4,451
8,471
0
31,225
W
Kumbhakarna
AthanxX
Kumbhakarna
4,253
1,154
0
0
17,135
18,374
0
5,711
11,424
10,191
0
W
22,670
4,678
0
1,555
11,058
6,204
0
2,123
8,935
0
28,858
L
Olorun
HeyAwstin
Olorun
8,047
4,512
890
2,796
12,032
3,937
0
4,677
7,045
25,467
0
W
7,328
4,187
971
724
3,486
1,538
2,243
1,494
1,992
0
23,191
L
6,896
928
0
2,350
19,313
10,198
0
3,445
15,580
0
24,633
L
Sylvanus
the1cocanut
Sylvanus
4,652
1,126
1,504
3,180
12,204
11,550
0
3,972
7,962
12,348
0
L
Ne Zha
3,280
717
0
476
7,771
2,799
0
2,614
5,061
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
40,759
279
Minions Killed
205
11
Camps Cleared
4
1,137,339
Distance Traveled
1,047,104
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,262
855
95
8
4
214,487
2
W
Neith
9,940
828
108
9
4
225,272
5
L
Izanami
8,722
727
63
5
2
176,029
4
W
Kumbhakarna
10,078
840
13
1
0
245,650
0
W
Da Ji
12,222
1,019
10
1
2
222,788
1
L
Olorun
8,026
669
64
5
1
203,702
0
W
Izanami
8,297
691
53
4
1
229,142
0
L
Nike
8,006
667
34
3
0
238,502
2
L
Sylvanus
8,264
689
14
1
0
211,794
3
L
Ne Zha
7,741
645
30
3
1
217,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role