Player Matchup

Ra
Ra
HeathenHero
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,391 Elo+
Party 2
Bellona
Bellona
NITSUAX
Bellona
Level 6
God Stats
1W - 4L
1,203 SR
Queue Stats
1W - 4L
1,255 Elo+
Party 2
Artemis
Artemis
TheGodAnarchy
Artemis
Level 14
God Stats
12W - 17L
1,486 SR
Queue Stats
22W - 31L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
gaui
Jormungandr
Level 29
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
sorbetshark
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,386 SR
1,406 Elo+

VS

Team Averages
Level 18
1,464 SR
1,319 Elo+
Danzaburou
Danzaburou
BluntedBurrito
Danzaburou
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
37W - 39L
1,502 Elo+
Party 3
Artemis
Artemis
Esokari
Artemis
Level 24
God Stats
6W - 8L
1,318 SR
Queue Stats
78W - 71L
1,264 Elo+
Solo
Kuzenbo
Kuzenbo
Serphantrix
Kuzenbo
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 14L
1,266 Elo+
Party 1
Discordia
Discordia
THUNDERCHIEF522
Discordia
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 14L
1,266 Elo+
Party 1
Tiamat
Tiamat
ohhhhamburgers
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 11
12,936
924
7,039
14,819
11,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
NITSUAX
Bellona
19
2 / 4 / 15
12,561
897
9,845
19,212
23,676
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
20
17 / 3 / 6
16,637
1,188
42,329
18,974
8,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
gaui
Jormungandr
19
1 / 4 / 14
12,286
878
8,546
18,349
25,196
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
sorbetshark
Nemesis
19
0 / 14 / 13
11,766
840
10,207
28,515
14,439
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BluntedBurrito
Danzaburou
20
14 / 2 / 14
15,671
1,119
26,305
13,539
5,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Esokari
Artemis
20
7 / 2 / 20
14,293
1,021
23,658
11,691
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Serphantrix
Kuzenbo
20
6 / 6 / 20
13,419
959
15,135
24,692
35,831
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
THUNDERCHIEF522
Discordia
20
3 / 3 / 22
13,137
938
17,712
12,146
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 10 / 16
12,120
866
8,984
19,715
13,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
124
23
Kills
32
32
Deaths
23
59
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BluntedBurrito
Danzaburou
14
2
14
10.5
W
Artemis
Esokari
Artemis
7
2
20
8.5
L
3
7
11
1.21
L
Bellona
NITSUAX
Bellona
2
4
15
2.38
W
Kuzenbo
Serphantrix
Kuzenbo
6
6
20
2.67
W
Discordia
THUNDERCHIEF522
Discordia
3
3
22
4.67
L
Artemis
17
3
6
6.67
L
Jormungandr
gaui
Jormungandr
1
4
14
2
W
2
10
16
1
L
Nemesis
sorbetshark
Nemesis
0
14
13
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,966
Damage
91,794
99,869
Taken
81,783
83,257
Mitigated
63,792
6,056
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BluntedBurrito
Danzaburou
26,305
15,433
0
4,718
13,539
5,893
0
3,596
9,943
0
76,033
W
Artemis
Esokari
Artemis
23,658
15,175
0
2,561
11,691
4,059
0
2,000
9,691
0
48,985
L
7,039
926
1,153
139
14,819
11,008
0
6,628
8,100
28,525
0
L
Bellona
NITSUAX
Bellona
9,845
2,296
214
3,021
19,212
23,676
0
8,699
10,229
284
21,849
W
Kuzenbo
Serphantrix
Kuzenbo
15,135
2,923
0
0
24,692
35,831
0
4,357
20,335
23,008
0
W
Discordia
THUNDERCHIEF522
Discordia
17,712
1,101
105
715
12,146
4,042
0
2,107
10,039
33,776
0
L
Artemis
42,329
27,841
0
0
18,974
8,938
0
11,374
7,346
0
74,982
L
Jormungandr
gaui
Jormungandr
8,546
2,184
0
0
18,349
25,196
0
5,400
12,749
26,353
0
W
8,984
995
0
1,600
19,715
13,967
0
3,797
15,918
14,994
0
L
Nemesis
sorbetshark
Nemesis
10,207
2,974
0
1,529
28,515
14,439
0
8,669
19,614
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,186
Gold Earned
68,640
206
Minions Killed
254
7
Camps Cleared
3
1,211,500
Distance Traveled
1,155,076
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,671
1,119
114
8
2
230,447
0
W
Artemis
14,293
1,021
76
5
1
225,675
0
L
Ra
12,936
924
28
2
0
251,079
0
L
Bellona
12,561
897
20
1
1
235,512
3
W
Kuzenbo
13,419
959
6
0
0
265,400
0
W
Discordia
13,137
938
38
3
0
235,310
0
L
Artemis
16,637
1,188
85
6
4
291,455
0
L
Jormungandr
12,286
878
43
3
1
217,266
1
W
Tiamat
12,120
866
20
1
0
198,244
0
L
Nemesis
11,766
840
30
2
1
216,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role